Player Matchup

Khepri
Khepri
Afrovert
Khepri
Level 8
God Stats
1W - 1L
1,727 SR
Queue Stats
10W - 7L
1,935 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Destroyskillis
Morgan Le Fay
Level 28
God Stats
6W - 5L
1,679 SR
Queue Stats
305W - 328L
1,599 Elo+
Solo
Artemis
Artemis
IZEUSI6429
Artemis
Level 18
God Stats
0W - 1L
1,732 SR
Queue Stats
13W - 19L
1,608 Elo+
Solo
Ah Puch
Ah Puch
Jemelle
Ah Puch
Level 23
God Stats
1W - 2L
1,525 SR
Queue Stats
201W - 178L
1,628 Elo+
Solo
Hun Batz
Hun Batz
Rossweiisse
Hun Batz
Level 67
God Stats
1W - 3L
1,739 SR
Queue Stats
181W - 170L
1,533 Elo+
Party 1
Team Averages
Level 29
1,680 SR
1,661 Elo+

VS

Team Averages
Level 24
1,590 SR
1,588 Elo+
Ao Kuang
Ao Kuang
AngeredLeaf9372
Ao Kuang
Level 27
God Stats
22W - 17L
1,507 SR
Queue Stats
62W - 64L
1,491 Elo+
Solo
Khepri
Khepri
CrashLattice408
Khepri
Level 29
God Stats
2W - 1L
1,589 SR
Queue Stats
120W - 97L
1,627 Elo+
Solo
Sylvanus
Sylvanus
InnerNoob5981
Sylvanus
Level 30
God Stats
21W - 28L
1,702 SR
Queue Stats
186W - 157L
1,527 Elo+
Solo
Ra
Ra
NoT--MoH
Ra
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,739 Elo+
Solo
Medusa
Medusa
Run_thy_fade
Medusa
Level 28
God Stats
6W - 3L
1,653 SR
Queue Stats
267W - 205L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Afrovert
Khepri
10
0 / 1 / 1
6,154
440
2,465
5,140
3,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
Destroyskillis
Morgan Le Fay
14
2 / 2 / 1
7,692
549
6,320
8,551
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
IZEUSI6429
Artemis
10
0 / 7 / 0
6,099
436
2,658
10,162
3,270
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
Jemelle
Ah Puch
12
3 / 2 / 1
7,312
522
8,220
8,530
3,426
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Rossweiisse
Hun Batz
12
2 / 5 / 1
7,157
511
7,056
10,290
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
5 / 1 / 3
8,506
608
4,115
6,606
2,329
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 0 / 11
7,590
542
3,365
6,254
5,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
InnerNoob5981
Sylvanus
14
2 / 3 / 1
8,212
587
7,470
13,071
7,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 4
7,216
515
4,059
11,737
4,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
15
9 / 0 / 2
9,014
644
12,425
7,364
2,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
7
Kills
17
17
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Khepri
Afrovert
Khepri
0
1
1
0.5
W
Ao Kuang
5
1
3
6.5
W
0
0
11
5.5
L
Morgan Le Fay
Destroyskillis
Morgan Le Fay
2
2
1
1.25
L
Artemis
IZEUSI6429
Artemis
0
7
0
0
W
Sylvanus
InnerNoob5981
Sylvanus
2
3
1
0.83
L
Ah Puch
Jemelle
Ah Puch
3
2
1
1.75
W
1
3
4
1
L
Hun Batz
Rossweiisse
Hun Batz
2
5
1
0.5
W
Medusa
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,719
Damage
31,434
42,673
Taken
45,032
16,089
Mitigated
22,662
12,374
Healing
19,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Afrovert
Khepri
2,465
17
0
1,161
5,140
3,888
78
2,047
3,093
18,642
0
W
Ao Kuang
4,115
1,289
0
1,720
6,606
2,329
662
1,457
5,149
53,558
0
W
3,365
233
0
1,500
6,254
5,448
44
1,743
4,511
17,126
0
L
Morgan Le Fay
Destroyskillis
Morgan Le Fay
6,320
760
0
3,182
8,551
2,420
180
5,673
2,878
49,050
0
L
Artemis
IZEUSI6429
Artemis
2,658
703
325
1,113
10,162
3,270
310
968
9,194
0
31,365
W
Sylvanus
InnerNoob5981
Sylvanus
7,470
1,398
0
6,874
13,071
7,971
922
5,194
7,877
38,836
11,160
L
Ah Puch
Jemelle
Ah Puch
8,220
758
0
3,756
8,530
3,426
440
5,595
2,935
52,459
0
W
4,059
314
963
5,571
11,737
4,290
0
7,597
4,140
42,030
0
L
Hun Batz
Rossweiisse
Hun Batz
7,056
2,374
0
2,837
10,290
3,085
0
4,230
6,060
0
42,279
W
Medusa
12,425
5,716
0
3,051
7,364
2,624
1,062
1,168
6,196
0
68,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,414
Gold Earned
40,538
346
Minions Killed
406
0
Camps Cleared
0
1,266,275
Distance Traveled
1,318,043
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,154
440
21
2
0
275,139
2
W
Ao Kuang
8,506
608
90
6
0
280,749
0
W
Khepri
7,590
542
20
1
0
277,859
7
L
Morgan Le Fay
7,692
549
103
7
0
250,351
2
L
Artemis
6,099
436
60
4
0
224,895
1
W
Sylvanus
8,212
587
94
7
0
224,901
4
L
Ah Puch
7,312
522
89
6
0
247,401
2
W
Ra
7,216
515
86
6
0
270,084
1
L
Hun Batz
7,157
511
73
5
0
268,489
3
W
Medusa
9,014
644
116
8
0
264,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role