Player Matchup

Ymir
Ymir
GKB93
Ymir
Level 27
God Stats
7W - 4L
1,601 SR
Queue Stats
41W - 23L
1,663 Elo+
Party 1
Eset
Eset
KcusEtims
Eset
Level 75
God Stats
12W - 10L
1,598 SR
Queue Stats
310W - 211L
1,678 Elo+
Party 1
Skadi
Skadi
MikeyDreadzzz
Skadi
Level 38
God Stats
66W - 33L
1,688 SR
Queue Stats
147W - 106L
1,677 Elo+
Party 1
Ares
Ares
SerenadeMyBalls
Ares
Level 46
God Stats
4W - 3L
1,748 SR
Queue Stats
303W - 208L
1,645 Elo+
Party 1
Nemesis
Nemesis
kribe94
Nemesis
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 95L
1,478 Elo+
Solo
Team Averages
Level 59
1,627 SR
1,628 Elo+

VS

Team Averages
Level 55
1,516 SR
1,474 Elo+
Ares
Ares
Big_apple1807
Ares
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,459 Elo+
Party 2
Erlang Shen
Erlang Shen
FeArAdaam
Erlang Shen
Level 65
God Stats
0W - 1L
1,483 SR
Queue Stats
31W - 39L
1,479 Elo+
Party 3
Skadi
Skadi
Olanderstl
Skadi
Level 64
God Stats
11W - 14L
1,537 SR
Queue Stats
174W - 155L
1,480 Elo+
Party 3
Scylla
Scylla
TheMInionKIller
Scylla
Level 68
God Stats
11W - 15L
1,560 SR
Queue Stats
232W - 234L
1,490 Elo+
Party 3
Thor
Thor
Troublmaker
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GKB93
Ymir
16
1 / 2 / 5
9,918
496
6,012
14,374
13,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Eset
18
4 / 1 / 3
11,314
566
8,660
7,804
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 2 / 2
10,188
509
12,595
10,069
4,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
9 / 1 / 3
11,908
595
17,644
12,559
11,944
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
kribe94
Nemesis
16
5 / 2 / 4
10,227
511
7,110
13,981
6,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
7,472
374
5,760
12,118
9,255
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
FeArAdaam
Erlang Shen
13
0 / 8 / 1
7,711
386
5,771
14,551
4,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
15
1 / 2 / 1
9,247
462
8,311
8,730
5,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
4 / 3 / 2
9,976
499
9,581
14,329
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 8 / 3
8,491
425
2,893
16,058
5,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
23
Kills
7
8
Deaths
23
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
Erlang Shen
FeArAdaam
Erlang Shen
0
8
1
0.06
W
Ymir
GKB93
Ymir
1
2
5
1.75
W
Eset
4
1
3
5.5
W
4
2
2
2.5
L
Skadi
1
2
1
0.75
W
9
1
3
10.5
L
4
3
2
1.67
L
1
8
3
0.31
W
Nemesis
kribe94
Nemesis
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,021
Damage
32,316
58,787
Taken
65,786
39,128
Mitigated
28,935
20,445
Healing
8,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,760
309
0
420
12,118
9,255
270
4,775
7,343
11,271
0
L
Erlang Shen
FeArAdaam
Erlang Shen
5,771
2,223
0
1,640
14,551
4,960
0
11,537
3,014
5,454
28,712
W
Ymir
GKB93
Ymir
6,012
1,491
0
2,734
14,374
13,765
160
6,268
8,024
28,924
0
W
Eset
8,660
571
842
4,171
7,804
3,113
79
2,348
5,252
83,998
0
W
12,595
6,272
0
2,101
10,069
4,179
882
2,263
7,764
0
81,894
L
Skadi
8,311
3,751
0
850
8,730
5,957
1,449
1,567
7,163
0
91,682
W
17,644
2,235
0
4,624
12,559
11,944
1,005
1,893
10,626
81,285
0
L
9,581
1,302
0
2,198
14,329
3,625
184
8,375
5,954
63,550
0
L
2,893
685
0
3,342
16,058
5,138
0
6,139
9,919
0
42,362
W
Nemesis
kribe94
Nemesis
7,110
3,092
0
5,973
13,981
6,127
52
3,127
10,654
0
77,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,555
Gold Earned
42,897
599
Minions Killed
417
0
Camps Cleared
0
1,932,577
Distance Traveled
1,813,374
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,472
374
11
1
0
366,870
6
L
Erlang Shen
7,711
386
66
3
0
358,375
5
W
Ymir
9,918
496
44
2
0
368,926
9
W
Eset
11,314
566
167
8
0
418,559
6
W
Skadi
10,188
509
147
7
0
339,754
1
L
Skadi
9,247
462
157
8
0
355,047
7
W
Ares
11,908
595
138
7
0
370,867
2
L
Scylla
9,976
499
114
6
0
381,875
3
L
Thor
8,491
425
69
3
0
351,207
1
W
Nemesis
10,227
511
103
5
0
434,471
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role