Player Matchup

Neith
Neith
AnimateLikeOrang
Neith
Level 17
God Stats
26W - 31L
1,598 SR
Queue Stats
53W - 76L
1,515 Elo+
Solo
Nu Wa
Nu Wa
JinSoul1298
Nu Wa
Level 18
God Stats
6W - 3L
1,784 SR
Queue Stats
72W - 49L
1,588 Elo+
Solo
Ravana
Ravana
Lechgenda
Ravana
Level 5
God Stats
1W - 2L
1,753 SR
Queue Stats
10W - 3L
1,777 Elo+
Solo
Janus
Janus
Numbers54298
Janus
Level 28
God Stats
8W - 8L
1,518 SR
Queue Stats
96W - 28L
1,892 Elo+
Solo
Apollo
Apollo
jana2772
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,427 Elo+
Solo
Team Averages
Level 14
1,631 SR
1,640 Elo+

VS

Team Averages
Level 23
1,603 SR
1,624 Elo+
Da Ji
Da Ji
Dios4920
Da Ji
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 48L
1,542 Elo+
Solo
Scylla
Scylla
ElfiXa7
Scylla
Level 29
God Stats
27W - 23L
1,558 SR
Queue Stats
84W - 83L
1,553 Elo+
Solo
Erlang Shen
Erlang Shen
Y4SIIN-2
Erlang Shen
Level 18
God Stats
2W - 0L
1,794 SR
Queue Stats
96W - 67L
1,567 Elo+
Solo
Hades
Hades
igoran_official
Hades
Level 18
God Stats
5W - 1L
1,665 SR
Queue Stats
6W - 3L
1,832 Elo+
Solo
Sol
Sol
pandacaat
Sol
Level 27
God Stats
12W - 8L
1,497 SR
Queue Stats
120W - 78L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 1
7,713
386
6,360
12,791
5,112
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 4 / 5
9,706
485
14,092
15,611
6,393
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Lechgenda
Ravana
13
3 / 6 / 4
8,727
436
5,348
9,313
3,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 2 / 2
15,668
783
14,985
12,503
4,777
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
jana2772
Apollo
14
0 / 9 / 1
8,517
426
3,017
14,632
4,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dios4920
Da Ji
17
6 / 5 / 8
10,870
544
8,908
14,370
5,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
ElfiXa7
Scylla
17
2 / 5 / 2
10,165
508
6,613
11,503
3,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Y4SIIN-2
Erlang Shen
18
8 / 1 / 8
11,644
582
14,542
14,767
10,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
3 / 4 / 6
8,748
437
5,446
10,950
4,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
11 / 3 / 6
11,970
599
13,561
17,622
5,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
60
18
Kills
30
31
Deaths
18
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
W
Da Ji
Dios4920
Da Ji
6
5
8
2
W
Scylla
ElfiXa7
Scylla
2
5
2
0.6
L
4
4
5
1.63
L
Ravana
Lechgenda
Ravana
3
6
4
0.83
L
10
2
2
5.5
W
Erlang Shen
Y4SIIN-2
Erlang Shen
8
1
8
12
W
3
4
6
1.5
L
Apollo
jana2772
Apollo
0
9
1
0.06
W
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,802
Damage
49,070
64,850
Taken
69,212
23,762
Mitigated
28,960
10,434
Healing
24,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,360
1,876
0
1,602
12,791
5,112
267
6,904
5,835
0
21,769
W
Da Ji
Dios4920
Da Ji
8,908
2,515
0
610
14,370
5,684
0
5,047
9,323
0
65,779
W
Scylla
ElfiXa7
Scylla
6,613
920
0
2,694
11,503
3,587
114
3,383
8,120
81,202
0
L
14,092
2,254
128
5,075
15,611
6,393
439
4,388
11,197
62,719
0
L
Ravana
Lechgenda
Ravana
5,348
1,788
169
1,210
9,313
3,351
170
3,459
5,838
0
32,207
L
14,985
1,305
0
2,250
12,503
4,777
0
4,004
8,355
154,638
0
W
Erlang Shen
Y4SIIN-2
Erlang Shen
14,542
7,764
0
6,481
14,767
10,208
0
6,478
8,289
0
64,164
W
5,446
461
0
3,619
10,950
4,127
582
6,238
4,712
32,459
0
L
Apollo
jana2772
Apollo
3,017
1,355
0
0
14,632
4,129
0
6,551
8,005
0
52,721
W
13,561
5,578
0
10,803
17,622
5,354
1,916
7,931
9,691
100,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,331
Gold Earned
53,397
552
Minions Killed
596
0
Camps Cleared
0
1,760,375
Distance Traveled
1,774,098
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,713
386
32
2
0
334,551
0
W
Da Ji
10,870
544
104
5
0
354,737
3
W
Scylla
10,165
508
165
8
0
339,334
9
L
Nu Wa
9,706
485
86
4
0
330,215
3
L
Ravana
8,727
436
51
3
0
350,904
0
L
Janus
15,668
783
292
15
0
443,691
3
W
Erlang Shen
11,644
582
113
6
0
391,621
3
W
Hades
8,748
437
56
3
0
369,978
3
L
Apollo
8,517
426
91
5
0
301,014
3
W
Sol
11,970
599
158
8
0
318,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role