Player Matchup

Fenrir
Fenrir
I Pehx I
Fenrir
Level 17
God Stats
9W - 2L
1,741 SR
Queue Stats
9W - 7L
1,518 Elo+
Party 2
Ares
Ares
l ShaCo I
Ares
Level 125
God Stats
6W - 2L
1,654 SR
Queue Stats
345W - 368L
1,528 Elo+
Party 2
Ra
Ra
zWayn
Ra
Level 67
God Stats
5W - 3L
1,721 SR
Queue Stats
243W - 239L
1,528 Elo+
Party 2
Team Averages
Level 70
1,706 SR
1,525 Elo+

VS

Team Averages
Level 46
1,500 SR
1,223 Elo+
Zeus
Zeus
JA1JAN
Zeus
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 30L
1,169 Elo+
Party 1
Eset
Eset
ThanatosVeil
Eset
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 109L
1,471 Elo+
Solo
Mercury
Mercury
l-_PiLoTeS_TeK_-
Mercury
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 18L
1,029 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
I Pehx I
Fenrir
13
8 / 5 / 8
10,370
741
9,111
11,978
8,323
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
16
13 / 0 / 8
11,385
813
9,178
12,710
12,325
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
14
4 / 3 / 18
10,337
738
10,124
9,820
3,814
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
JA1JAN
Zeus
13
5 / 6 / 3
9,755
697
8,721
10,021
3,267
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 9 / 3
7,918
566
7,158
11,436
3,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 10 / 6
9,133
652
7,317
12,763
4,510
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
25
Kills
8
8
Deaths
25
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
I Pehx I
Fenrir
8
5
8
2.4
L
Zeus
JA1JAN
Zeus
5
6
3
1.08
L
1
9
3
0.28
W
Ares
13
0
8
17
L
2
10
6
0.5
W
Ra
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,413
Damage
23,196
34,508
Taken
34,220
24,462
Mitigated
11,411
11,501
Healing
3,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
I Pehx I
Fenrir
9,111
2,655
0
2,412
11,978
8,323
269
5,585
6,039
0
17,823
L
Zeus
JA1JAN
Zeus
8,721
1,059
117
478
10,021
3,267
0
6,721
3,300
27,691
0
L
7,158
486
459
1,487
11,436
3,634
0
6,181
5,255
22,297
0
W
Ares
9,178
441
0
2,351
12,710
12,325
331
4,136
8,230
26,218
0
L
7,317
4,395
0
580
12,763
4,510
0
6,400
6,363
0
18,297
W
Ra
10,124
439
3,200
3,538
9,820
3,814
1,160
5,216
4,360
40,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,092
Gold Earned
26,806
118
Minions Killed
93
0
Camps Cleared
0
722,932
Distance Traveled
582,497
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,370
741
24
2
0
249,089
0
L
Zeus
9,755
697
28
2
0
186,542
1
L
Eset
7,918
566
45
3
0
197,744
3
W
Ares
11,385
813
34
2
0
252,359
3
L
Mercury
9,133
652
20
1
0
198,211
1
W
Ra
10,337
738
60
4
0
221,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role