Player Matchup

Nu Wa
Nu Wa
Askijajahme1
Nu Wa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 76L
1,146 Elo+
Solo
Ao Kuang
Ao Kuang
OscarDanks
Ao Kuang
Level 9
God Stats
10W - 10L
1,374 SR
Queue Stats
25W - 25L
1,310 Elo+
Solo
Hera
Hera
Sarahliz250
Hera
Level 23
God Stats
3W - 1L
1,471 SR
Queue Stats
59W - 58L
1,378 Elo+
Solo
Chiron
Chiron
andermem
Chiron
Level 27
God Stats
35W - 32L
1,466 SR
Queue Stats
234W - 272L
1,398 Elo+
Solo
Sun Wukong
Sun Wukong
truMSTRnutZ
Sun Wukong
Level 28
God Stats
6W - 1L
1,713 SR
Queue Stats
195W - 184L
1,503 Elo+
Solo
Team Averages
Level 21
1,505 SR
1,347 Elo+

VS

Team Averages
Level 14
1,438 SR
1,362 Elo+
Heimdallr
Heimdallr
PatU247
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,332 Elo+
Solo
Scylla
Scylla
PilotPro305
Scylla
Level 5
God Stats
0W - 1L
1,259 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Shake Tramp x
Danzaburou
Level 28
God Stats
39W - 43L
1,434 SR
Queue Stats
162W - 146L
1,420 Elo+
Solo
Janus
Janus
derpyDINGUS
Janus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Merlin
Merlin
duminari
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,055 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 13
11,581
1,053
19,127
9,786
3,287
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
OscarDanks
Ao Kuang
16
1 / 3 / 6
9,880
898
4,668
10,352
4,878
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
13 / 2 / 7
12,863
1,169
22,601
7,576
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
andermem
Chiron
19
9 / 2 / 11
12,879
1,171
20,867
11,299
4,204
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
truMSTRnutZ
Sun Wukong
18
3 / 0 / 13
10,928
993
10,914
13,324
16,688
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

237

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
PatU247
Heimdallr
17
3 / 5 / 5
10,820
984
10,690
18,924
7,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
16
1 / 5 / 4
10,302
937
7,474
14,596
4,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Shake Tramp x
Danzaburou
16
2 / 2 / 5
10,667
970
13,971
13,906
5,140
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
4 / 6 / 6
11,468
1,043
11,317
16,665
5,486
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
duminari
Merlin
16
0 / 11 / 3
9,244
840
2,579
19,281
6,428

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
33
29
Kills
10
10
Deaths
29
50
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
3
13
3.17
W
Ao Kuang
OscarDanks
Ao Kuang
1
3
6
1.33
L
Heimdallr
PatU247
Heimdallr
3
5
5
1.1
L
Scylla
1
5
4
0.6
W
13
2
7
8.25
L
Danzaburou
Shake Tramp x
Danzaburou
2
2
5
2.25
W
Chiron
andermem
Chiron
9
2
11
7.25
L
4
6
6
1.17
L
Merlin
duminari
Merlin
0
11
3
0.14
W
Sun Wukong
truMSTRnutZ
Sun Wukong
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,177
Damage
46,031
52,337
Taken
83,372
32,036
Mitigated
28,657
9,445
Healing
3,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,127
7,473
88
1,186
9,786
3,287
0
4,551
5,125
32,236
0
W
Ao Kuang
OscarDanks
Ao Kuang
4,668
1,049
0
1,321
10,352
4,878
0
2,404
7,867
10,224
0
L
Heimdallr
PatU247
Heimdallr
10,690
4,356
0
909
18,924
7,445
0
8,857
9,883
0
35,869
L
Scylla
7,474
227
0
466
14,596
4,158
0
10,467
4,035
24,687
0
W
22,601
7,162
1,083
1,053
7,576
2,979
0
4,398
3,110
43,554
0
L
Danzaburou
Shake Tramp x
Danzaburou
13,971
8,956
0
1,092
13,906
5,140
0
7,770
5,976
0
44,842
W
Chiron
andermem
Chiron
20,867
7,983
955
2,272
11,299
4,204
0
5,654
5,537
0
51,192
L
11,317
406
122
630
16,665
5,486
0
7,622
8,857
41,383
0
L
Merlin
duminari
Merlin
2,579
817
0
0
19,281
6,428
0
10,884
8,225
7,170
0
W
Sun Wukong
truMSTRnutZ
Sun Wukong
10,914
2,374
0
1,487
13,324
16,688
0
3,879
9,323
0
19,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,131
Gold Earned
52,501
200
Minions Killed
227
2
Camps Cleared
0
987,128
Distance Traveled
947,657
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,581
1,053
21
2
2
200,616
1
W
Ao Kuang
9,880
898
10
1
0
244,955
0
L
Heimdallr
10,820
984
46
4
0
201,956
0
L
Scylla
10,302
937
29
3
0
208,376
0
W
Hera
12,863
1,169
65
6
0
186,010
2
L
Danzaburou
10,667
970
58
5
0
206,583
0
W
Chiron
12,879
1,171
84
8
0
195,027
0
L
Janus
11,468
1,043
90
8
0
176,637
0
L
Merlin
9,244
840
4
0
0
154,105
0
W
Sun Wukong
10,928
993
20
2
0
160,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role