Player Matchup

Rama
Rama
CanadaSword
Rama
Level 26
God Stats
0W - 1L
1,711 SR
Queue Stats
52W - 34L
1,663 Elo+
Solo
Ymir
Ymir
CelticWizard
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,492 Elo+
Solo
Merlin
Merlin
KEstorm
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,652 Elo+
Solo
Thanatos
Thanatos
ZeldrisTV
Thanatos
Level 9
God Stats
7W - 4L
1,779 SR
Queue Stats
16W - 12L
1,538 Elo+
Solo
Khepri
Khepri
iGaryyy
Khepri
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,531 Elo+
Solo
Team Averages
Level 9
1,598 SR
1,575 Elo+

VS

Team Averages
Level 22
1,425 SR
1,500 Elo+
Anubis
Anubis
SnayZix
Anubis
Level 15
God Stats
6W - 5L
1,185 SR
Queue Stats
65W - 60L
1,285 Elo+
Party 1
Anhur
Anhur
YeahImPrettyBad
Anhur
Level 25
God Stats
24W - 13L
1,704 SR
Queue Stats
208W - 200L
1,616 Elo+
Party 2
Cerberus
Cerberus
ZukPepe
Cerberus
Level 13
God Stats
4W - 2L
1,237 SR
Queue Stats
129W - 130L
1,432 Elo+
Solo
Gilgamesh
Gilgamesh
sweatband
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 30L
1,636 Elo+
Party 2
King Arthur
King Arthur
Глебобог
King Arthur
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 47L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 10 / 4
9,870
548
9,767
14,236
2,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 1 / 3
11,058
614
12,976
14,477
10,439
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Merlin
KEstorm
Merlin
7
0 / 4 / 1
6,180
343
1,035
3,118
494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
ZeldrisTV
Thanatos
15
7 / 6 / 5
9,849
547
11,219
14,531
5,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
iGaryyy
Khepri
10
0 / 10 / 6
7,341
408
2,147
15,503
8,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SnayZix
Anubis
15
3 / 5 / 1
10,392
577
8,928
10,739
4,371
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
14 / 3 / 4
12,074
671
15,176
13,528
4,929
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
ZukPepe
Cerberus
16
5 / 4 / 14
11,225
624
8,657
14,260
15,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
sweatband
Gilgamesh
18
8 / 3 / 4
11,492
638
10,642
13,698
9,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
Глебобог
King Arthur
15
1 / 2 / 3
9,507
528
5,112
11,613
7,500
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
16
Kills
31
31
Deaths
17
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
10
4
0.6
L
5
1
3
6.5
L
Merlin
KEstorm
Merlin
0
4
1
0.13
W
Anubis
SnayZix
Anubis
3
5
1
0.7
W
14
3
4
5.33
L
Thanatos
ZeldrisTV
Thanatos
7
6
5
1.58
W
Cerberus
ZukPepe
Cerberus
5
4
14
3
L
Khepri
iGaryyy
Khepri
0
10
6
0.3
W
Gilgamesh
sweatband
Gilgamesh
8
3
4
3.33
W
King Arthur
Глебобог
King Arthur
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,144
Damage
48,515
61,865
Taken
63,838
28,436
Mitigated
42,677
14,899
Healing
19,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,767
7,026
0
1,702
14,236
2,745
684
3,447
10,789
0
56,270
L
12,976
3,234
0
2,401
14,477
10,439
0
4,442
10,035
74,181
0
L
Merlin
KEstorm
Merlin
1,035
157
0
0
3,118
494
0
1,352
1,766
14,500
0
W
Anubis
SnayZix
Anubis
8,928
1,292
0
3,892
10,739
4,371
1,144
4,327
6,412
61,181
0
W
15,176
10,934
0
5,178
13,528
4,929
6,032
1,937
11,591
0
87,513
L
Thanatos
ZeldrisTV
Thanatos
11,219
2,729
0
10,118
14,531
5,851
0
2,275
12,256
0
63,906
W
Cerberus
ZukPepe
Cerberus
8,657
1,555
0
3,673
14,260
15,935
1,461
2,262
11,998
33,864
0
L
Khepri
iGaryyy
Khepri
2,147
708
0
678
15,503
8,907
0
6,332
9,171
10,017
0
W
Gilgamesh
sweatband
Gilgamesh
10,642
3,799
0
4,315
13,698
9,942
24
2,316
11,382
0
98,170
W
King Arthur
Глебобог
King Arthur
5,112
437
0
2,240
11,613
7,500
131
5,996
5,617
3,729
38,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,298
Gold Earned
54,690
382
Minions Killed
533
0
Camps Cleared
0
1,323,679
Distance Traveled
1,637,493
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,870
548
104
6
0
281,517
0
L
Ymir
11,058
614
141
8
0
301,254
4
L
Merlin
6,180
343
29
2
0
124,991
1
W
Anubis
10,392
577
101
6
0
294,757
2
W
Anhur
12,074
671
158
9
0
299,561
4
L
Thanatos
9,849
547
95
5
0
287,022
3
W
Cerberus
11,225
624
53
3
0
334,894
4
L
Khepri
7,341
408
13
1
0
328,895
5
W
Gilgamesh
11,492
638
144
8
0
342,756
2
W
King Arthur
9,507
528
77
4
0
365,525
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role