Player Matchup

He Bo
He Bo
 
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Bondjax
Bakasura
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 12L
1,555 Elo+
Party 1
Baron Samedi
Baron Samedi
ELOPETA
Baron Samedi
Level 19
God Stats
2W - 0L
1,759 SR
Queue Stats
2W - 1L
1,543 Elo+
Party 1
Ymir
Ymir
Izasku64
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
trolleromax44
Heimdallr
Level 24
God Stats
2W - 0L
1,759 SR
Queue Stats
3W - 3L
1,395 Elo+
Party 1
Team Averages
Level 46
1,604 SR
1,499 Elo+

VS

Team Averages
Level 21
1,596 SR
1,497 Elo+
Cerberus
Cerberus
 
Cerberus
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
BornARainbow
He Bo
Level 28
God Stats
1W - 2L
1,780 SR
Queue Stats
100W - 93L
1,481 Elo+
Solo
Serqet
Serqet
LeMozart
Serqet
Level 16
God Stats
7W - 6L
1,604 SR
Queue Stats
21W - 26L
1,439 Elo+
Solo
Izanami
Izanami
Toiw
Izanami
Level 29
God Stats
4W - 3L
1,552 SR
Queue Stats
24W - 35L
1,590 Elo+
Solo
Ares
Ares
openfire110
Ares
Level 14
God Stats
2W - 1L
1,545 SR
Queue Stats
73W - 82L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
4 / 0 / 0
7,319
732
4,207
2,776
766
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Bondjax
Bakasura
10
4 / 0 / 2
6,488
649
2,994
6,017
2,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
ELOPETA
Baron Samedi
10
1 / 1 / 0
5,645
565
3,023
5,458
1,731
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
10
3 / 2 / 7
6,210
621
2,583
6,226
6,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
trolleromax44
Heimdallr
11
8 / 1 / 3
6,459
646
8,748
4,848
1,991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 4 / 0
4,673
467
617
6,107
3,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 2 / 1
6,179
618
2,872
3,590
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
LeMozart
Serqet
7
0 / 4 / 1
4,711
471
1,609
6,700
1,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Toiw
Izanami
8
0 / 6 / 2
4,685
469
2,637
5,638
1,606
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
1 / 4 / 1
4,735
474
1,890
7,582
3,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
20
Kills
3
4
Deaths
20
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
0
0
4
L
Cerberus
 
Cerberus
0
4
0
0
W
Bakasura
Bondjax
Bakasura
4
0
2
5
L
2
2
1
1.25
W
Baron Samedi
ELOPETA
Baron Samedi
1
1
0
1
W
Ymir
3
2
7
3.25
L
Serqet
LeMozart
Serqet
0
4
1
0.13
L
Izanami
Toiw
Izanami
0
6
2
0.17
L
1
4
1
0.38
W
Heimdallr
trolleromax44
Heimdallr
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,555
Damage
9,625
25,325
Taken
29,617
12,911
Mitigated
11,308
11,112
Healing
4,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
4,207
356
0
1,243
2,776
766
0
617
2,159
45,525
0
L
Cerberus
 
Cerberus
617
0
0
1,562
6,107
3,178
0
4,207
1,890
17,105
0
W
Bakasura
Bondjax
Bakasura
2,994
1,873
0
4,421
6,017
2,346
545
565
5,430
0
28,947
L
2,872
0
0
250
3,590
1,103
0
2,495
985
26,116
0
W
Baron Samedi
ELOPETA
Baron Samedi
3,023
358
0
1,833
5,458
1,731
279
2,209
2,679
22,693
0
W
Ymir
2,583
753
197
1,563
6,226
6,077
72
932
5,294
7,889
0
L
Serqet
LeMozart
Serqet
1,609
168
0
2,162
6,700
1,738
0
824
5,751
0
18,453
L
Izanami
Toiw
Izanami
2,637
1,361
0
0
5,638
1,606
379
617
4,992
0
24,658
L
1,890
126
0
375
7,582
3,683
63
1,670
5,767
6,343
0
W
Heimdallr
trolleromax44
Heimdallr
8,748
4,500
0
1,855
4,848
1,991
469
858
3,990
0
33,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,121
Gold Earned
24,983
290
Minions Killed
206
0
Camps Cleared
0
962,706
Distance Traveled
977,051
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,319
732
100
10
0
200,392
1
L
Cerberus
4,673
467
45
5
0
193,372
2
W
Bakasura
6,488
649
69
7
0
228,487
3
L
He Bo
6,179
618
44
4
0
174,440
4
W
Baron Samedi
5,645
565
48
5
0
194,873
0
W
Ymir
6,210
621
13
1
0
164,729
0
L
Serqet
4,711
471
48
5
0
189,304
2
L
Izanami
4,685
469
54
5
0
230,240
0
L
Ares
4,735
474
15
2
0
189,695
3
W
Heimdallr
6,459
646
60
6
0
174,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role