Player Matchup

Ymir
Ymir
Diamond I
ImMoto
Ymir
Diamond I
Level 160
God Stats
6W - 1L
1,793 SR
Queue Stats
234W - 170L
2,166 MMR
Party 1
Loki
Loki
Platinum II
QuietFawn949198
Loki
Platinum II
Level 126
God Stats
18W - 20L
1,613 SR
Queue Stats
458W - 456L
1,943 MMR
Solo
Agni
Agni
Diamond I
TheClassic1800s
Agni
Diamond I
Level 156
God Stats
7W - 1L
1,859 SR
Queue Stats
83W - 64L
2,398 MMR
Solo
Ullr
Ullr
Diamond V
Virgomoon
Ullr
Diamond V
Level 60
God Stats
6W - 1L
1,721 SR
Queue Stats
22W - 12L
2,241 MMR
Party 1
Set
Set
Platinum III
lidlu
Set
Platinum III
Level 142
God Stats
9W - 6L
1,564 SR
Queue Stats
333W - 331L
1,870 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 129
1,710 SR
2,123 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 124
1,661 SR
2,095 MMR
Erlang Shen
Erlang Shen
Platinum I
ApoIIoCreed05
Erlang Shen
Platinum I
Level 158
God Stats
4W - 3L
1,616 SR
Queue Stats
180W - 169L
2,078 MMR
Solo
Zhong Kui
Zhong Kui
Masters
S7 Cardx
Zhong Kui
Masters
Level 65
God Stats
19W - 14L
1,726 SR
Queue Stats
89W - 66L
2,710 MMR
Solo
Sylvanus
Sylvanus
Gold III
SPL1T x SW1FT
Sylvanus
Gold III
Level 157
God Stats
22W - 20L
1,512 SR
Queue Stats
249W - 253L
1,632 MMR
Party 2
Baba Yaga
Baba Yaga
Platinum I
SlNamatik
Baba Yaga
Platinum I
Level 157
God Stats
10W - 4L
1,638 SR
Queue Stats
245W - 236L
2,010 MMR
Party 2
Artemis
Artemis
Platinum I
TheJoshEffect1
Artemis
Platinum I
Level 83
God Stats
4W - 2L
1,813 SR
Queue Stats
278W - 267L
2,045 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ImMoto
Ymir
19
7 / 2 / 25
15,014
556
10,787
26,529
33,622
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
2 / 1 / 12
15,718
582
8,704
18,680
17,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 3 / 18
14,873
551
18,960
11,369
5,612
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
20
25 / 2 / 9
18,987
703
50,882
25,147
11,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Set
lidlu
Set
20
2 / 6 / 14
13,960
517
12,599
25,884
10,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
KaliTiamatOdinGilgameshAthena

VS

Bans
Morgan Le FayScyllaCabrakanGaneshaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ApoIIoCreed05
Erlang Shen
17
4 / 10 / 4
11,748
435
10,129
26,459
14,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
S7 Cardx
Zhong Kui
20
8 / 6 / 1
14,351
532
24,317
28,851
20,717
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
SPL1T x SW1FT
Sylvanus
15
0 / 9 / 3
10,258
380
4,353
25,725
23,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
SlNamatik
Baba Yaga
17
2 / 7 / 6
11,225
416
16,254
25,382
8,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 10 / 2
12,229
453
9,943
18,806
5,576
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
30
42
Kills
14
14
Deaths
42
78
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ApoIIoCreed05
Erlang Shen
4
10
4
0.6
W
Ymir
ImMoto
Ymir
7
2
25
9.75
W
2
1
12
8
L
Zhong Kui
S7 Cardx
Zhong Kui
8
6
1
1.42
L
Sylvanus
SPL1T x SW1FT
Sylvanus
0
9
3
0.17
L
Baba Yaga
SlNamatik
Baba Yaga
2
7
6
0.71
W
6
3
18
5
L
0
10
2
0.1
W
Ullr
25
2
9
14.75
W
Set
lidlu
Set
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,932
Damage
64,996
107,609
Taken
125,223
79,936
Mitigated
72,372
35,597
Healing
27,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ApoIIoCreed05
Erlang Shen
10,129
3,823
0
6,568
26,459
14,239
0
6,179
20,257
0
93,647
W
Ymir
ImMoto
Ymir
10,787
1,911
0
2,487
26,529
33,622
0
11,120
15,409
43,857
0
W
8,704
2,200
0
6,602
18,680
17,889
1,199
8,725
9,955
0
110,446
L
Zhong Kui
S7 Cardx
Zhong Kui
24,317
1,396
302
11,517
28,851
20,717
419
7,163
21,386
109,789
0
L
Sylvanus
SPL1T x SW1FT
Sylvanus
4,353
1,092
442
2,005
25,725
23,210
0
6,104
19,413
30,402
0
L
Baba Yaga
SlNamatik
Baba Yaga
16,254
475
0
3,798
25,382
8,630
186
7,369
17,866
79,367
0
W
18,960
377
415
3,500
11,369
5,612
756
5,537
5,832
80,495
0
L
9,943
4,139
0
3,126
18,806
5,576
0
2,554
16,252
0
100,645
W
Ullr
50,882
24,917
0
16,096
25,147
11,903
8,579
9,519
15,336
0
165,952
W
Set
lidlu
Set
12,599
5,497
0
6,497
25,884
10,910
1,573
10,204
14,180
0
121,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,552
Gold Earned
59,811
691
Minions Killed
659
0
Camps Cleared
0
2,667,795
Distance Traveled
2,260,940
41
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,748
435
112
4
0
492,127
8
W
Ymir
15,014
556
53
2
0
512,272
5
W
Loki
15,718
582
193
7
0
540,195
5
L
Zhong Kui
14,351
532
215
8
0
440,184
0
L
Sylvanus
10,258
380
47
2
0
397,023
9
L
Baba Yaga
11,225
416
108
4
0
495,118
8
W
Agni
14,873
551
124
5
0
541,922
12
L
Artemis
12,229
453
177
7
0
436,488
2
W
Ullr
18,987
703
170
6
0
553,159
4
W
Set
13,960
517
151
6
0
520,247
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role