Player Matchup

Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
NoizeeBo1
Heimdallr
Level 94
God Stats
4W - 3L
1,561 SR
Queue Stats
60W - 54L
1,684 Elo+
Party 2
Hades
Hades
SxeyPanda
Hades
Level 39
God Stats
43W - 6L
1,843 SR
Queue Stats
74W - 34L
1,690 Elo+
Party 2
Cthulhu
Cthulhu
Tyreathian
Cthulhu
Level 11
God Stats
12W - 9L
1,563 SR
Queue Stats
13W - 14L
1,479 Elo+
Party 2
Erlang Shen
Erlang Shen
notaps4spy
Erlang Shen
Level 88
God Stats
7W - 2L
1,840 SR
Queue Stats
207W - 120L
1,725 Elo+
Party 2
Team Averages
Level 72
1,661 SR
1,616 Elo+

VS

Team Averages
Level 53
1,529 SR
1,513 Elo+
Hades
Hades
Complications
Hades
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 152L
1,385 Elo+
Party 1
Ares
Ares
Downsyn
Ares
Level 64
God Stats
15W - 9L
1,651 SR
Queue Stats
746W - 754L
1,483 Elo+
Party 1
Fenrir
Fenrir
ScourgeII
Fenrir
Level 61
God Stats
2W - 2L
1,465 SR
Queue Stats
103W - 89L
1,596 Elo+
Solo
Artemis
Artemis
boemmm
Artemis
Level 83
God Stats
5W - 7L
1,664 SR
Queue Stats
17W - 22L
1,638 Elo+
Solo
Discordia
Discordia
白给可还行
Discordia
Level 44
God Stats
79W - 80L
1,364 SR
Queue Stats
952W - 1,077L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
9 / 2 / 22
12,672
1,152
23,204
6,258
2,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
NoizeeBo1
Heimdallr
19
11 / 3 / 17
12,763
1,160
24,311
13,275
5,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
SxeyPanda
Hades
19
7 / 4 / 20
11,360
1,033
13,283
14,439
10,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Tyreathian
Cthulhu
19
3 / 0 / 26
12,566
1,142
7,661
17,226
15,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
notaps4spy
Erlang Shen
19
11 / 2 / 22
13,720
1,247
20,568
18,520
21,008
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

262

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 7
10,451
950
13,901
21,183
11,314
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Downsyn
Ares
17
3 / 6 / 8
11,218
1,020
12,563
21,705
23,455
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
ScourgeII
Fenrir
17
6 / 10 / 4
11,910
1,083
14,505
22,731
12,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
boemmm
Artemis
16
0 / 8 / 7
9,839
894
14,970
17,919
7,406
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
白给可还行
Discordia
16
0 / 9 / 6
9,566
870
7,120
13,221
7,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
43
41
Kills
11
11
Deaths
42
107
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
9
2
22
10
L
2
9
7
0.61
L
Ares
Downsyn
Ares
3
6
8
1.17
W
Heimdallr
NoizeeBo1
Heimdallr
11
3
17
6.5
L
Fenrir
ScourgeII
Fenrir
6
10
4
0.8
W
Hades
SxeyPanda
Hades
7
4
20
4.25
W
Cthulhu
Tyreathian
Cthulhu
3
0
26
16
L
Artemis
boemmm
Artemis
0
8
7
0.44
W
Erlang Shen
notaps4spy
Erlang Shen
11
2
22
11
L
Discordia
白给可还行
Discordia
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,027
Damage
63,059
69,718
Taken
96,759
54,742
Mitigated
62,262
21,449
Healing
6,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
23,204
448
0
103
6,258
2,454
0
4,206
2,052
45,850
0
L
13,901
1,830
724
2,704
21,183
11,314
0
9,763
11,420
25,367
0
L
Ares
Downsyn
Ares
12,563
661
0
0
21,705
23,455
0
13,879
7,826
20,912
0
W
Heimdallr
NoizeeBo1
Heimdallr
24,311
16,866
0
3,653
13,275
5,362
0
6,424
6,851
0
43,710
L
Fenrir
ScourgeII
Fenrir
14,505
3,504
0
1,333
22,731
12,654
0
8,232
14,499
0
38,139
W
Hades
SxeyPanda
Hades
13,283
827
632
3,736
14,439
10,698
0
7,561
6,878
24,533
0
W
Cthulhu
Tyreathian
Cthulhu
7,661
375
387
7,343
17,226
15,220
0
7,276
9,950
27,181
0
L
Artemis
boemmm
Artemis
14,970
9,413
0
1,942
17,919
7,406
0
9,007
8,912
0
41,302
W
Erlang Shen
notaps4spy
Erlang Shen
20,568
7,476
1,595
4,000
18,520
21,008
0
8,117
10,403
9,643
22,902
L
Discordia
白给可还行
Discordia
7,120
607
0
152
13,221
7,433
0
7,268
5,950
20,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,081
Gold Earned
52,984
206
Minions Killed
175
5
Camps Cleared
5
1,032,040
Distance Traveled
985,442
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,672
1,152
63
6
1
224,682
0
L
Hades
10,451
950
27
2
0
175,580
1
L
Ares
11,218
1,020
7
1
0
233,824
0
W
Heimdallr
12,763
1,160
44
4
4
179,809
0
L
Fenrir
11,910
1,083
48
4
2
212,260
0
W
Hades
11,360
1,033
37
3
0
201,834
0
W
Cthulhu
12,566
1,142
36
3
0
211,729
0
L
Artemis
9,839
894
67
6
1
141,411
0
W
Erlang Shen
13,720
1,247
26
2
0
213,986
0
L
Discordia
9,566
870
26
2
2
222,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role