Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
COPO77-
Jing Wei
Level 28
God Stats
3W - 2L
1,471 SR
Queue Stats
161W - 170L
1,443 Elo+
Party 1
Achilles
Achilles
Pandita-Max
Achilles
Level 69
God Stats
47W - 35L
1,584 SR
Queue Stats
570W - 557L
1,488 Elo+
Party 1
Ra
Ra
mc7436633mc74366
Ra
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
157W - 188L
1,405 Elo+
Party 1
Ymir
Ymir
zaracatunga10
Ymir
Level 53
God Stats
6W - 0L
1,935 SR
Queue Stats
96W - 104L
1,463 Elo+
Solo
Team Averages
Level 65
1,598 SR
1,460 Elo+

VS

Team Averages
Level 112
1,479 SR
1,460 Elo+
Apollo
Apollo
 
Apollo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Greydi
Achilles
Level 153
God Stats
1W - 3L
1,114 SR
Queue Stats
137W - 151L
1,517 Elo+
Solo
Xing Tian
Xing Tian
Mangusto_-
Xing Tian
Level 49
God Stats
10W - 4L
1,691 SR
Queue Stats
124W - 150L
1,399 Elo+
Solo
Anhur
Anhur
ililis2
Anhur
Level 160
God Stats
3W - 2L
1,579 SR
Queue Stats
342W - 372L
1,475 Elo+
Solo
Nemesis
Nemesis
lightyagamiBR
Nemesis
Level 40
God Stats
8W - 9L
1,509 SR
Queue Stats
10W - 11L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
7 / 1 / 10
8,736
582
8,892
11,726
3,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
COPO77-
Jing Wei
14
4 / 3 / 6
8,487
566
5,181
9,569
2,058
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Pandita-Max
Achilles
15
6 / 2 / 3
8,883
592
7,691
9,656
6,989
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
5 / 0 / 6
9,283
619
7,470
6,758
3,174
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 0 / 12
8,431
562
6,830
12,294
9,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
2 / 5 / 0
8,819
588
10,443
10,938
4,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Greydi
Achilles
13
1 / 5 / 1
7,836
522
6,542
13,251
9,718
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xing Tian
Mangusto_-
Xing Tian
9
0 / 6 / 1
6,141
409
3,417
11,138
8,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
ililis2
Anhur
14
3 / 4 / 0
8,200
547
9,962
9,674
2,575
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
9
0 / 7 / 2
6,166
411
1,578
9,949
3,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
10
27
Kills
6
6
Deaths
27
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
1
10
12
L
Apollo
 
Apollo
2
5
0
0.4
W
Jing Wei
COPO77-
Jing Wei
4
3
6
2.33
L
Achilles
Greydi
Achilles
1
5
1
0.3
L
Xing Tian
Mangusto_-
Xing Tian
0
6
1
0.08
W
Achilles
Pandita-Max
Achilles
6
2
3
3.75
L
Anhur
ililis2
Anhur
3
4
0
0.75
L
Nemesis
0
7
2
0.14
W
5
0
6
8
W
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,064
Damage
31,942
50,003
Taken
54,950
25,362
Mitigated
28,265
16,925
Healing
12,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,892
2,642
0
4,834
11,726
3,992
0
54
11,582
0
43,504
L
Apollo
 
Apollo
10,443
6,275
0
3,732
10,938
4,701
994
4,193
6,745
0
68,138
W
Jing Wei
COPO77-
Jing Wei
5,181
3,594
0
2,338
9,569
2,058
423
494
9,075
0
44,343
L
Achilles
Greydi
Achilles
6,542
1,558
0
4,339
13,251
9,718
0
1,135
12,116
0
46,283
L
Xing Tian
Mangusto_-
Xing Tian
3,417
516
0
1,321
11,138
8,246
0
4,530
6,608
14,558
0
W
Achilles
Pandita-Max
Achilles
7,691
2,558
0
3,812
9,656
6,989
1,152
138
8,888
0
52,738
L
Anhur
ililis2
Anhur
9,962
5,247
0
2,505
9,674
2,575
434
2,541
7,133
0
53,257
L
Nemesis
1,578
399
0
275
9,949
3,025
24
2,068
7,881
0
30,559
W
7,470
1,542
1,510
3,431
6,758
3,174
982
796
5,962
65,272
0
W
6,830
1,287
0
1,000
12,294
9,149
360
1,935
10,316
29,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,820
Gold Earned
37,162
459
Minions Killed
394
0
Camps Cleared
0
1,453,045
Distance Traveled
1,341,819
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,736
582
78
5
0
306,568
3
L
Apollo
8,819
588
118
8
0
260,413
3
W
Jing Wei
8,487
566
92
6
0
277,400
0
L
Achilles
7,836
522
97
6
0
280,573
5
L
Xing Tian
6,141
409
16
1
0
243,878
0
W
Achilles
8,883
592
112
7
0
301,696
2
L
Anhur
8,200
547
109
7
0
268,139
2
L
Nemesis
6,166
411
54
4
0
288,816
0
W
Ra
9,283
619
131
9
0
293,981
0
W
Ymir
8,431
562
46
3
0
273,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role