Player Matchup

Fafnir
Fafnir
IronbalIsofswag
Fafnir
Level 160
God Stats
8W - 1L
1,815 SR
Queue Stats
188W - 60L
1,820 Elo+
Party 1
Hel
Hel
Phlucs
Hel
Level 124
God Stats
7W - 3L
1,791 SR
Queue Stats
199W - 78L
1,809 Elo+
Party 1
Bellona
Bellona
ЅandyCastle
Bellona
Level 159
God Stats
10W - 3L
1,768 SR
Queue Stats
216W - 76L
1,808 Elo+
Party 1
Team Averages
Level 148
1,791 SR
1,812 Elo+

VS

Team Averages
Level 25
1,399 SR
1,310 Elo+
Chaac
Chaac
SanchezOG
Chaac
Level 24
God Stats
3W - 2L
1,376 SR
Queue Stats
16W - 29L
1,355 Elo+
Party 2
Zhong Kui
Zhong Kui
ZarkoOG
Zhong Kui
Level 26
God Stats
0W - 1L
1,310 SR
Queue Stats
15W - 39L
1,253 Elo+
Party 2
Medusa
Medusa
iiGrid
Medusa
Level 26
God Stats
0W - 2L
1,512 SR
Queue Stats
16W - 31L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 13
11,940
702
10,846
19,538
23,569
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hel
Phlucs
Hel
16
2 / 3 / 13
11,554
680
8,703
11,599
7,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
ЅandyCastle
Bellona
17
11 / 3 / 4
12,947
762
21,787
27,038
30,893
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
SanchezOG
Chaac
15
3 / 4 / 3
10,604
624
14,656
19,071
18,751
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
ZarkoOG
Zhong Kui
15
3 / 4 / 5
11,008
648
11,098
15,668
12,503
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
iiGrid
Medusa
15
2 / 8 / 4
10,483
617
9,552
13,568
5,655
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
16
Kills
8
8
Deaths
16
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
2
13
4.75
W
Hel
Phlucs
Hel
2
3
13
2.83
L
Chaac
SanchezOG
Chaac
3
4
3
1.13
L
Zhong Kui
ZarkoOG
Zhong Kui
3
4
5
1.38
L
Medusa
iiGrid
Medusa
2
8
4
0.5
W
Bellona
ЅandyCastle
Bellona
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,336
Damage
35,306
58,175
Taken
48,307
62,070
Mitigated
36,909
30,987
Healing
8,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,846
3,145
475
4,603
19,538
23,569
1,701
3,407
16,131
22,767
0
W
Hel
Phlucs
Hel
8,703
81
13,265
6,501
11,599
7,608
548
2,401
9,198
60,621
0
L
Chaac
SanchezOG
Chaac
14,656
1,016
0
5,535
19,071
18,751
122
8,318
10,753
3,527
53,245
L
Zhong Kui
ZarkoOG
Zhong Kui
11,098
735
0
2,617
15,668
12,503
424
6,769
8,899
33,337
0
L
Medusa
iiGrid
Medusa
9,552
6,245
0
737
13,568
5,655
506
4,462
9,106
0
37,035
W
Bellona
ЅandyCastle
Bellona
21,787
8,141
0
6,143
27,038
30,893
503
6,516
20,522
0
49,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,441
Gold Earned
32,095
185
Minions Killed
174
0
Camps Cleared
0
976,186
Distance Traveled
894,254
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,940
702
25
1
0
315,089
2
W
Hel
11,554
680
89
5
0
335,633
2
L
Chaac
10,604
624
63
4
0
328,503
5
L
Zhong Kui
11,008
648
57
3
0
295,997
0
L
Medusa
10,483
617
54
3
0
269,754
2
W
Bellona
12,947
762
71
4
0
325,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role