Player Matchup

Set
Set
AdmiraI Autism
Set
Level 104
God Stats
1W - 2L
1,367 SR
Queue Stats
96W - 81L
1,572 Elo+
Party 2
Baron Samedi
Baron Samedi
MOD9945
Baron Samedi
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 16L
1,397 Elo+
Party 2
Hachiman
Hachiman
PalpableEnd4406
Hachiman
Level 80
God Stats
1W - 2L
1,216 SR
Queue Stats
20W - 19L
1,444 Elo+
Party 2
Team Averages
Level 76
1,361 SR
1,471 Elo+

VS

Team Averages
Level 107
1,568 SR
1,551 Elo+
Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Cheesewedge420
Kuzenbo
Level 138
God Stats
53W - 28L
1,705 SR
Queue Stats
729W - 523L
1,702 Elo+
Solo
Ao Kuang
Ao Kuang
Kraymin
Ao Kuang
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 224L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 8
10,135
724
10,381
16,236
12,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
MOD9945
Baron Samedi
13
2 / 3 / 7
9,327
666
8,437
11,723
8,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
15
8 / 2 / 6
11,224
802
15,308
11,001
4,063
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 6 / 5
9,287
663
9,668
13,170
4,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 3 / 3
9,388
671
9,938
20,687
25,872
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
Kraymin
Ao Kuang
13
2 / 5 / 4
9,253
661
8,914
12,713
5,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
14
Kills
8
8
Deaths
14
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
6
5
0.92
W
4
3
8
2.67
L
3
3
3
1.5
L
Ao Kuang
Kraymin
Ao Kuang
2
5
4
0.8
W
Baron Samedi
MOD9945
Baron Samedi
2
3
7
1.83
W
Hachiman
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,126
Damage
28,520
38,960
Taken
46,570
25,223
Mitigated
35,961
14,865
Healing
10,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,668
3,121
0
2,434
13,170
4,664
1,914
1,436
11,420
0
35,315
W
10,381
3,799
0
3,507
16,236
12,724
303
7,645
7,893
0
30,932
L
9,938
2,445
0
5,375
20,687
25,872
68
4,395
15,621
28,220
0
L
Ao Kuang
Kraymin
Ao Kuang
8,914
2,569
0
2,202
12,713
5,425
1,458
2,606
9,893
23,547
3,786
W
Baron Samedi
MOD9945
Baron Samedi
8,437
897
1,657
4,759
11,723
8,436
574
4,674
6,604
34,455
0
W
Hachiman
15,308
10,062
0
4,942
11,001
4,063
2,063
4,494
6,311
0
54,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,686
Gold Earned
27,928
171
Minions Killed
117
0
Camps Cleared
0
721,223
Distance Traveled
746,301
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,287
663
57
4
0
228,209
2
W
Set
10,135
724
35
3
0
245,836
0
L
Kuzenbo
9,388
671
23
2
0
245,668
0
L
Ao Kuang
9,253
661
37
3
0
272,424
3
W
Baron Samedi
9,327
666
54
4
0
234,947
1
W
Hachiman
11,224
802
82
6
0
240,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role