Player Matchup

Mercury
Mercury
 
Mercury
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
SigmaRush
Gilgamesh
Level 45
God Stats
3W - 1L
1,752 SR
Queue Stats
217W - 240L
1,445 Elo+
Solo
Tiamat
Tiamat
araeee
Tiamat
Level 29
God Stats
9W - 4L
1,500 SR
Queue Stats
167W - 190L
1,403 Elo+
Party 3
Cthulhu
Cthulhu
funtom248
Cthulhu
Level 46
God Stats
3W - 8L
1,323 SR
Queue Stats
121W - 162L
1,215 Elo+
Party 1
Nemesis
Nemesis
mitchell_kouba
Nemesis
Level 48
God Stats
23W - 37L
1,300 SR
Queue Stats
132W - 178L
1,218 Elo+
Party 1
Team Averages
Level 51
1,475 SR
1,356 Elo+

VS

Team Averages
Level 49
1,353 SR
1,368 Elo+
Chang'e
Chang'e
Alcrafe
Chang'e
Level 29
God Stats
4W - 5L
1,600 SR
Queue Stats
10W - 13L
1,422 Elo+
Party 2
Osiris
Osiris
PonderousLeaf54
Osiris
Level 106
God Stats
0W - 1L
1,191 SR
Queue Stats
39W - 36L
1,576 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tunel_vital2
Morgan Le Fay
Level 37
God Stats
1W - 3L
1,068 SR
Queue Stats
152W - 249L
1,202 Elo+
Solo
Hou Yi
Hou Yi
abrasive_jump379
Hou Yi
Level 35
God Stats
7W - 6L
1,481 SR
Queue Stats
27W - 60L
1,199 Elo+
Solo
Apollo
Apollo
wanabemyfrend
Apollo
Level 38
God Stats
101W - 126L
1,427 SR
Queue Stats
242W - 289L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
9 / 0 / 0
7,079
708
5,071
5,089
1,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
SigmaRush
Gilgamesh
10
1 / 0 / 0
5,831
583
3,709
4,995
2,264
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
araeee
Tiamat
9
2 / 0 / 7
6,024
602
2,717
4,158
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
funtom248
Cthulhu
9
0 / 0 / 2
5,105
511
1,556
3,492
2,034
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
3 / 0 / 0
5,349
535
2,341
3,767
1,026
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alcrafe
Chang'e
7
0 / 3 / 0
4,594
459
1,886
4,897
786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 0
5,761
576
2,468
6,248
4,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Tunel_vital2
Morgan Le Fay
8
0 / 8 / 0
4,516
452
1,084
7,498
2,378
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
0 / 2 / 0
4,587
459
1,655
4,042
1,247
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

3
0 / 1 / 0
3,871
387
161
2,396
426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
15
Kills
0
0
Deaths
15
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
9
0
0
9
L
Chang'e
Alcrafe
Chang'e
0
3
0
0
L
0
1
0
0
W
Gilgamesh
SigmaRush
Gilgamesh
1
0
0
1
L
Morgan Le Fay
Tunel_vital2
Morgan Le Fay
0
8
0
0
L
0
2
0
0
W
Tiamat
araeee
Tiamat
2
0
7
5.5
W
Cthulhu
funtom248
Cthulhu
0
0
2
1
W
3
0
0
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,394
Damage
7,254
21,501
Taken
25,081
8,762
Mitigated
9,586
7,474
Healing
5,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,071
2,339
0
1,433
5,089
1,954
0
391
4,698
0
39,602
L
Chang'e
Alcrafe
Chang'e
1,886
204
546
1,489
4,897
786
0
887
4,010
17,438
0
L
2,468
734
0
2,225
6,248
4,749
0
330
5,918
0
30,483
W
Gilgamesh
SigmaRush
Gilgamesh
3,709
949
0
1,938
4,995
2,264
0
0
4,995
1,941
27,326
L
Morgan Le Fay
Tunel_vital2
Morgan Le Fay
1,084
593
0
290
7,498
2,378
0
1,979
5,217
12,611
0
L
1,655
686
0
98
4,042
1,247
0
836
3,198
0
20,258
W
Tiamat
araeee
Tiamat
2,717
345
0
2,062
4,158
1,484
548
693
3,465
19,541
0
W
Cthulhu
funtom248
Cthulhu
1,556
140
142
788
3,492
2,034
693
754
2,605
20,994
0
W
2,341
488
184
927
3,767
1,026
129
881
2,768
0
22,544
L
161
64
0
547
2,396
426
0
221
2,135
0
5,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,388
Gold Earned
23,329
253
Minions Killed
198
0
Camps Cleared
0
992,526
Distance Traveled
723,031
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,079
708
75
8
0
234,578
0
L
Chang'e
4,594
459
43
4
0
179,523
0
L
Osiris
5,761
576
68
7
0
185,179
1
W
Gilgamesh
5,831
583
56
6
0
199,686
2
L
Morgan Le Fay
4,516
452
34
3
0
144,346
0
L
Hou Yi
4,587
459
39
4
0
161,169
0
W
Tiamat
6,024
602
40
4
0
163,496
1
W
Cthulhu
5,105
511
46
5
0
181,207
3
W
Nemesis
5,349
535
36
4
0
213,559
0
L
Apollo
3,871
387
14
1
0
52,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role