Player Matchup

Anubis
Anubis
BoginiaSexu
Anubis
Level 25
God Stats
10W - 5L
1,527 SR
Queue Stats
26W - 30L
1,409 Elo+
Solo
Geb
Geb
EvilMaNe153
Geb
Level 17
God Stats
1W - 0L
1,190 SR
Queue Stats
24W - 28L
1,396 Elo+
Party 2
Heimdallr
Heimdallr
Padylllka
Heimdallr
Level 26
God Stats
4W - 4L
1,399 SR
Queue Stats
108W - 96L
1,473 Elo+
Party 2
Fenrir
Fenrir
Puskica2722
Fenrir
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 108L
1,534 Elo+
Solo
Hun Batz
Hun Batz
flisei
Hun Batz
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,391 Elo+
Solo
Team Averages
Level 18
1,423 SR
1,441 Elo+

VS

Team Averages
Level 15
1,450 SR
1,486 Elo+
Hades
Hades
MixtapeL2
Hades
Level 14
God Stats
0W - 1L
1,075 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Set
Set
Nancomerian
Set
Level 15
God Stats
8W - 6L
1,469 SR
Queue Stats
103W - 106L
1,385 Elo+
Solo
Sun Wukong
Sun Wukong
PsychoGamerHD
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
418W - 516L
1,493 Elo+
Party 3
Hel
Hel
RebornPhoenix4
Hel
Level 15
God Stats
1W - 7L
1,500 SR
Queue Stats
108W - 137L
1,522 Elo+
Party 3
Hachiman
Hachiman
mantpwnz
Hachiman
Level 15
God Stats
1W - 2L
1,704 SR
Queue Stats
16W - 15L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
9 / 3 / 9
11,615
581
16,800
12,067
6,276
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 4 / 4
8,634
432
2,836
14,114
12,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Padylllka
Heimdallr
17
8 / 3 / 7
10,694
535
13,214
9,944
3,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
17
8 / 1 / 6
11,444
572
9,330
15,654
7,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
flisei
Hun Batz
16
2 / 3 / 2
9,671
484
4,849
9,468
3,261
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
MixtapeL2
Hades
14
2 / 6 / 8
9,311
466
7,396
16,188
13,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 5 / 0
9,142
457
3,170
13,747
5,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
PsychoGamerHD
Sun Wukong
16
2 / 4 / 2
10,020
501
6,377
17,513
13,366
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 8 / 1
8,866
443
1,434
13,016
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
mantpwnz
Hachiman
14
6 / 7 / 3
9,643
482
11,788
14,580
4,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
28
Kills
14
14
Deaths
30
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
9
3
9
4.5
W
1
4
4
0.75
L
Hades
MixtapeL2
Hades
2
6
8
1
L
3
5
0
0.6
W
Heimdallr
Padylllka
Heimdallr
8
3
7
3.83
L
Sun Wukong
PsychoGamerHD
Sun Wukong
2
4
2
0.75
W
Fenrir
8
1
6
11
L
1
8
1
0.19
W
Hun Batz
flisei
Hun Batz
2
3
2
1
L
Hachiman
mantpwnz
Hachiman
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,029
Damage
30,165
61,247
Taken
75,044
33,563
Mitigated
40,205
18,248
Healing
17,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
16,800
1,650
0
4,523
12,067
6,276
1,240
3,434
8,587
70,206
0
W
2,836
394
0
1,056
14,114
12,589
312
2,755
10,927
12,988
0
L
Hades
MixtapeL2
Hades
7,396
1,461
231
4,144
16,188
13,054
845
3,970
12,218
27,382
0
L
3,170
1,735
0
2,339
13,747
5,617
62
3,567
10,180
0
58,122
W
Heimdallr
Padylllka
Heimdallr
13,214
6,374
0
3,286
9,944
3,528
844
2,710
6,907
0
67,537
L
Sun Wukong
PsychoGamerHD
Sun Wukong
6,377
1,374
0
1,182
17,513
13,366
1,097
8,313
9,200
0
56,096
W
Fenrir
9,330
2,530
0
7,669
15,654
7,909
0
921
14,512
0
77,813
L
1,434
932
983
3,771
13,016
4,010
405
5,634
7,382
41,500
0
W
Hun Batz
flisei
Hun Batz
4,849
1,672
0
1,714
9,468
3,261
1,016
569
8,850
0
40,024
L
Hachiman
mantpwnz
Hachiman
11,788
8,470
0
4,731
14,580
4,158
2,631
3,574
11,006
0
53,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,058
Gold Earned
46,982
414
Minions Killed
395
0
Camps Cleared
0
1,736,594
Distance Traveled
1,768,191
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,615
581
109
5
0
294,003
3
W
Geb
8,634
432
12
1
0
359,290
1
L
Hades
9,311
466
42
2
0
433,621
2
L
Set
9,142
457
90
5
0
331,734
6
W
Heimdallr
10,694
535
102
5
0
350,162
1
L
Sun Wukong
10,020
501
116
6
0
341,955
4
W
Fenrir
11,444
572
108
5
0
354,850
1
L
Hel
8,866
443
67
3
0
332,052
0
W
Hun Batz
9,671
484
83
4
0
378,289
2
L
Hachiman
9,643
482
80
4
0
328,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role