Player Matchup

Kuzenbo
Kuzenbo
Davechops1
Kuzenbo
Level 28
God Stats
46W - 31L
1,677 SR
Queue Stats
68W - 55L
1,520 Elo+
Solo
Chiron
Chiron
Lowkeysavage388
Chiron
Level 27
God Stats
11W - 7L
1,542 SR
Queue Stats
55W - 55L
1,438 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZEN02311
Morgan Le Fay
Level 28
God Stats
22W - 26L
1,457 SR
Queue Stats
77W - 82L
1,399 Elo+
Party 1
Ao Kuang
Ao Kuang
radnastyy
Ao Kuang
Level 26
God Stats
3W - 7L
1,357 SR
Queue Stats
138W - 151L
1,587 Elo+
Solo
Thor
Thor
sshaffeR
Thor
Level 28
God Stats
7W - 10L
1,516 SR
Queue Stats
152W - 182L
1,401 Elo+
Solo
Team Averages
Level 27
1,510 SR
1,469 Elo+

VS

Team Averages
Level 21
1,444 SR
1,512 Elo+
Sun Wukong
Sun Wukong
ErikPui
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,665 Elo+
Solo
Loki
Loki
TheCr00k
Loki
Level 21
God Stats
16W - 21L
1,205 SR
Queue Stats
77W - 76L
1,429 Elo+
Solo
Athena
Athena
ValkrunPC
Athena
Level 27
God Stats
2W - 5L
1,338 SR
Queue Stats
219W - 220L
1,438 Elo+
Solo
Apollo
Apollo
minnibommer69
Apollo
Level 28
God Stats
3W - 5L
1,757 SR
Queue Stats
125W - 101L
1,593 Elo+
Solo
Olorun
Olorun
remukou
Olorun
Level 26
God Stats
2W - 4L
1,419 SR
Queue Stats
110W - 92L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Davechops1
Kuzenbo
12
2 / 0 / 5
7,200
514
4,800
9,389
4,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 1 / 2
7,523
537
4,318
8,247
2,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
ZEN02311
Morgan Le Fay
14
2 / 2 / 4
8,251
589
9,061
8,656
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
radnastyy
Ao Kuang
14
8 / 1 / 1
8,619
616
9,208
8,976
6,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thor
13
6 / 1 / 2
8,236
588
3,896
8,838
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ErikPui
Sun Wukong
10
0 / 6 / 1
6,235
445
2,647
9,727
5,489
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Loki
12
3 / 4 / 1
7,618
544
7,401
9,059
2,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
ValkrunPC
Athena
10
0 / 3 / 2
5,933
424
3,643
11,331
7,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 3 / 1
7,543
539
6,475
6,720
1,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
remukou
Olorun
12
1 / 4 / 1
6,724
480
2,861
8,038
2,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
20
Kills
5
5
Deaths
20
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Davechops1
Kuzenbo
2
0
5
4.5
L
Sun Wukong
ErikPui
Sun Wukong
0
6
1
0.08
W
2
1
2
3
L
Loki
3
4
1
0.88
L
Athena
ValkrunPC
Athena
0
3
2
0.33
W
Morgan Le Fay
ZEN02311
Morgan Le Fay
2
2
4
2
L
1
3
1
0.5
W
Ao Kuang
radnastyy
Ao Kuang
8
1
1
8.5
L
Olorun
remukou
Olorun
1
4
1
0.38
W
Thor
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,283
Damage
23,027
44,106
Taken
44,875
20,172
Mitigated
20,342
18,771
Healing
5,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Davechops1
Kuzenbo
4,800
1,464
499
2,816
9,389
4,972
919
1,977
7,201
21,461
0
L
Sun Wukong
ErikPui
Sun Wukong
2,647
752
0
240
9,727
5,489
0
4,734
4,993
0
27,416
W
4,318
2,023
206
4,128
8,247
2,262
2,408
1,152
6,862
0
52,739
L
Loki
7,401
2,063
0
431
9,059
2,669
0
4,373
4,686
0
41,227
L
Athena
ValkrunPC
Athena
3,643
560
0
1,858
11,331
7,737
0
4,773
6,558
21,456
0
W
Morgan Le Fay
ZEN02311
Morgan Le Fay
9,061
1,030
0
1,405
8,656
3,204
503
2,513
6,057
56,165
0
L
6,475
3,501
0
352
6,720
1,817
0
3,196
3,524
0
46,084
W
Ao Kuang
radnastyy
Ao Kuang
9,208
2,445
0
5,151
8,976
6,713
0
300
8,632
38,475
0
L
Olorun
remukou
Olorun
2,861
951
0
2,125
8,038
2,630
1,008
5,993
2,045
27,978
3,424
W
Thor
3,896
795
0
4,566
8,838
3,021
719
0
8,838
0
41,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,829
Gold Earned
34,053
364
Minions Killed
327
0
Camps Cleared
0
1,338,174
Distance Traveled
1,259,665
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,200
514
28
2
0
278,745
0
L
Sun Wukong
6,235
445
60
4
0
256,014
0
W
Chiron
7,523
537
96
7
0
274,913
0
L
Loki
7,618
544
83
6
0
273,143
4
L
Athena
5,933
424
24
2
0
235,297
3
W
Morgan Le Fay
8,251
589
85
6
0
265,929
0
L
Apollo
7,543
539
106
8
0
241,672
2
W
Ao Kuang
8,619
616
73
5
0
266,944
3
L
Olorun
6,724
480
54
4
0
253,539
2
W
Thor
8,236
588
82
6
0
251,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role