Player Matchup

Ymir
Ymir
Fairnessk
Ymir
Level 48
God Stats
9W - 7L
1,413 SR
Queue Stats
313W - 342L
1,426 Elo+
Solo
Aphrodite
Aphrodite
Hoppegn
Aphrodite
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,514 Elo+
Party 1
Hun Batz
Hun Batz
NoSoulGuy
Hun Batz
Level 63
God Stats
0W - 1L
1,344 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Olorun
Olorun
Obeyurmasta
Olorun
Level 85
God Stats
0W - 1L
1,687 SR
Queue Stats
46W - 39L
1,536 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pheom
Morgan Le Fay
Level 103
God Stats
1W - 2L
1,565 SR
Queue Stats
133W - 143L
1,384 Elo+
Solo
Team Averages
Level 68
1,502 SR
1,472 Elo+

VS

Team Averages
Level 91
1,331 SR
1,402 Elo+
Neith
Neith
DaGhoul
Neith
Level 57
God Stats
2W - 1L
1,431 SR
Queue Stats
51W - 47L
1,411 Elo+
Party 2
Hel
Hel
EnZooZ44
Hel
Level 101
God Stats
4W - 2L
1,486 SR
Queue Stats
458W - 452L
1,494 Elo+
Solo
Cthulhu
Cthulhu
GeoSlayer
Cthulhu
Level 135
God Stats
2W - 3L
1,337 SR
Queue Stats
388W - 393L
1,455 Elo+
Solo
Persephone
Persephone
Ninjamon
Persephone
Level 58
God Stats
1W - 1L
1,210 SR
Queue Stats
51W - 44L
1,421 Elo+
Party 2
Geb
Geb
titi-7860
Geb
Level 103
God Stats
1W - 0L
1,194 SR
Queue Stats
26W - 23L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 4 / 4
8,700
669
11,375
24,743
24,052
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Aphrodite
Hoppegn
Aphrodite
15
0 / 3 / 5
8,134
626
7,895
12,251
9,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
NoSoulGuy
Hun Batz
13
0 / 8 / 5
7,755
597
6,032
15,635
6,747
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
14
5 / 4 / 4
8,745
673
10,063
13,848
6,031
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Pheom
Morgan Le Fay
17
4 / 3 / 6
9,380
722
25,313
18,116
8,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DaGhoul
Neith
18
7 / 1 / 13
10,647
819
15,450
6,817
3,471
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 4 / 14
9,620
740
7,961
14,090
7,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
GeoSlayer
Cthulhu
18
2 / 2 / 20
10,277
791
17,824
25,822
23,900
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
Ninjamon
Persephone
17
5 / 2 / 15
10,229
787
27,624
11,205
5,643
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
4 / 3 / 17
10,308
793
8,701
18,179
22,085
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
101
11
Kills
22
22
Deaths
12
24
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Neith
DaGhoul
Neith
7
1
13
13.5
W
4
4
14
2.75
L
Ymir
2
4
4
1
W
Cthulhu
GeoSlayer
Cthulhu
2
2
20
6
L
Aphrodite
Hoppegn
Aphrodite
0
3
5
0.83
W
Persephone
Ninjamon
Persephone
5
2
15
6.25
L
Hun Batz
NoSoulGuy
Hun Batz
0
8
5
0.31
L
Olorun
5
4
4
1.75
L
Morgan Le Fay
Pheom
Morgan Le Fay
4
3
6
2.33
W
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,678
Damage
77,560
84,593
Taken
76,113
54,267
Mitigated
62,949
32,539
Healing
44,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DaGhoul
Neith
15,450
9,187
1,553
1,539
6,817
3,471
2,975
5,658
1,159
0
32,342
W
7,961
906
14,541
7,622
14,090
7,850
665
12,096
1,994
15,316
0
L
Ymir
11,375
519
1,695
5,181
24,743
24,052
0
17,690
7,053
14,337
0
W
Cthulhu
GeoSlayer
Cthulhu
17,824
2,377
2,123
9,614
25,822
23,900
773
16,100
9,722
40,834
0
L
Aphrodite
Hoppegn
Aphrodite
7,895
1,904
4,558
4,380
12,251
9,211
0
9,648
2,603
20,008
0
W
Persephone
Ninjamon
Persephone
27,624
1,771
1,769
2,503
11,205
5,643
688
9,164
2,039
38,050
0
L
Hun Batz
NoSoulGuy
Hun Batz
6,032
396
209
1,994
15,635
6,747
0
12,416
3,219
0
13,114
L
Olorun
10,063
5,862
2,322
4,175
13,848
6,031
179
10,346
3,502
17,923
0
L
Morgan Le Fay
Pheom
Morgan Le Fay
25,313
769
1,445
6,580
18,116
8,226
0
12,010
6,106
48,454
0
W
8,701
1,448
1,048
2,042
18,179
22,085
523
11,626
6,553
12,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,714
Gold Earned
51,081
110
Minions Killed
126
0
Camps Cleared
0
1,130,206
Distance Traveled
1,232,073
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,647
819
40
3
0
237,540
0
W
Hel
9,620
740
14
1
0
238,538
0
L
Ymir
8,700
669
19
1
0
240,484
0
W
Cthulhu
10,277
791
41
3
0
272,311
0
L
Aphrodite
8,134
626
29
2
0
197,219
0
W
Persephone
10,229
787
27
2
0
237,023
0
L
Hun Batz
7,755
597
11
1
0
222,355
4
L
Olorun
8,745
673
12
1
0
197,040
0
L
Morgan Le Fay
9,380
722
39
3
0
273,108
1
W
Geb
10,308
793
4
0
0
246,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role