Player Matchup

Kali
Kali
 
Kali
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Caboose001
Chiron
Level 145
God Stats
4W - 7L
1,393 SR
Queue Stats
347W - 344L
1,508 Elo+
Solo
Geb
Geb
HeldenHorst0010
Geb
Level 119
God Stats
4W - 2L
1,812 SR
Queue Stats
309W - 292L
1,544 Elo+
Party 2
Scylla
Scylla
MYSTER-_-BUENO
Scylla
Level 148
God Stats
1W - 1L
1,344 SR
Queue Stats
39W - 47L
1,463 Elo+
Solo
Agni
Agni
NXC_MayerM87
Agni
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 70L
1,567 Elo+
Party 2
Team Averages
Level 117
1,510 SR
1,516 Elo+

VS

Team Averages
Level 76
1,448 SR
1,547 Elo+
Kukulkan
Kukulkan
D00MSHOOT3R
Kukulkan
Level 30
God Stats
3W - 0L
1,563 SR
Queue Stats
52W - 45L
1,558 Elo+
Party 1
Eset
Eset
NaM3nLoS
Eset
Level 68
God Stats
3W - 2L
1,151 SR
Queue Stats
257W - 199L
1,530 Elo+
Party 1
Olorun
Olorun
NotSicario
Olorun
Level 67
God Stats
12W - 6L
1,600 SR
Queue Stats
371W - 368L
1,514 Elo+
Solo
Bastet
Bastet
Sensei_Shisui_
Bastet
Level 133
God Stats
1W - 0L
1,661 SR
Queue Stats
49W - 44L
1,592 Elo+
Party 1
Rama
Rama
Tytonidas
Rama
Level 84
God Stats
1W - 3L
1,266 SR
Queue Stats
61W - 56L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
4 / 7 / 11
10,468
616
7,266
15,675
7,364
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
Caboose001
Chiron
20
11 / 5 / 9
12,315
724
23,299
17,878
6,101
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 5 / 15
11,212
660
10,936
17,363
13,993
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
4 / 6 / 7
10,690
629
8,574
13,155
4,256
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 6 / 12
10,760
633
11,419
11,823
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
D00MSHOOT3R
Kukulkan
19
1 / 3 / 9
12,254
721
11,257
10,843
4,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
20
15 / 8 / 9
14,792
870
24,668
16,386
5,912
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
NotSicario
Olorun
20
6 / 1 / 13
12,706
747
16,457
13,285
5,149
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 8 / 11
10,801
635
6,700
14,396
4,123
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
20
6 / 6 / 10
12,152
715
10,971
14,451
4,782
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
81
26
Kills
29
29
Deaths
26
54
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
4
7
11
1.36
L
Chiron
Caboose001
Chiron
11
5
9
3.1
W
Kukulkan
D00MSHOOT3R
Kukulkan
1
3
9
1.83
L
4
5
15
2.3
L
4
6
7
1.25
L
3
6
12
1.5
W
Eset
15
8
9
2.44
W
Olorun
NotSicario
Olorun
6
1
13
12.5
W
1
8
11
0.81
W
Rama
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,494
Damage
70,053
75,894
Taken
69,361
35,854
Mitigated
24,200
25,126
Healing
20,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
7,266
2,336
1,146
3,227
15,675
7,364
0
11,006
4,669
0
15,981
L
Chiron
Caboose001
Chiron
23,299
4,288
3,367
5,836
17,878
6,101
0
13,937
3,941
538
46,071
W
Kukulkan
D00MSHOOT3R
Kukulkan
11,257
272
1,068
1,433
10,843
4,234
72
5,595
5,248
42,997
0
L
10,936
497
1,843
2,112
17,363
13,993
0
10,573
6,790
21,171
0
L
8,574
136
1,089
2,523
13,155
4,256
0
9,955
3,200
17,752
0
L
11,419
127
2,683
1,300
11,823
4,140
0
6,911
4,912
32,252
0
W
Eset
24,668
2,259
957
3,895
16,386
5,912
664
6,253
10,133
45,437
0
W
Olorun
NotSicario
Olorun
16,457
6,595
3,148
7,233
13,285
5,149
1,117
5,737
7,548
35,436
0
W
6,700
1,997
0
291
14,396
4,123
128
6,071
8,325
0
11,714
W
Rama
10,971
5,986
664
1,945
14,451
4,782
2,642
7,715
6,736
0
26,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,445
Gold Earned
62,705
172
Minions Killed
193
0
Camps Cleared
0
1,522,718
Distance Traveled
1,543,525
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,468
616
22
1
0
254,277
4
L
Chiron
12,315
724
48
3
0
321,867
0
W
Kukulkan
12,254
721
64
4
0
341,098
1
L
Geb
11,212
660
25
1
0
341,595
1
L
Scylla
10,690
629
35
2
0
280,958
1
L
Agni
10,760
633
42
2
0
324,021
2
W
Eset
14,792
870
46
3
0
295,335
3
W
Olorun
12,706
747
32
2
0
337,234
0
W
Bastet
10,801
635
7
0
0
294,595
0
W
Rama
12,152
715
44
3
0
275,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role