Player Matchup

Neith
Neith
 
Neith
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
NickiMinæj
Janus
Level 127
God Stats
22W - 11L
1,557 SR
Queue Stats
682W - 626L
1,600 Elo+
Party 1
Bastet
Bastet
SeluluH
Bastet
Level 114
God Stats
5W - 12L
1,217 SR
Queue Stats
340W - 427L
1,388 Elo+
Solo
Zeus
Zeus
vindieselll
Zeus
Level 122
God Stats
29W - 30L
1,483 SR
Queue Stats
376W - 354L
1,507 Elo+
Solo
Team Averages
Level 106
1,451 SR
1,499 Elo+

VS

Team Averages
Level 109
1,563 SR
1,451 Elo+
Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
HunterPablo
Freya
Level 128
God Stats
23W - 20L
1,537 SR
Queue Stats
184W - 165L
1,505 Elo+
Solo
Neith
Neith
NewLondo
Neith
Level 107
God Stats
17W - 17L
1,370 SR
Queue Stats
615W - 584L
1,490 Elo+
Solo
Cernunnos
Cernunnos
UnlimitedDream
Cernunnos
Level 63
God Stats
7W - 3L
1,835 SR
Queue Stats
20W - 23L
1,388 Elo+
Solo
Athena
Athena
ZenRage
Athena
Level 98
God Stats
11W - 8L
1,574 SR
Queue Stats
393W - 428L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
1 / 0 / 1
4,294
613
4,654
4,876
1,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
 
Ares
6
0 / 0 / 3
4,266
609
1,690
4,953
2,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 0 / 3
5,006
715
2,623
3,315
800
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
SeluluH
Bastet
8
1 / 0 / 1
4,646
664
1,085
3,967
926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 2 / 0
4,777
682
3,783
4,799
1,705
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 1 / 1
4,469
638
1,372
4,184
1,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 1 / 0
5,089
727
4,080
5,539
2,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
NewLondo
Neith
7
0 / 1 / 0
4,203
600
606
2,184
722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
UnlimitedDream
Cernunnos
6
0 / 1 / 0
3,858
551
3,686
3,639
797
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
ZenRage
Athena
5
0 / 1 / 0
3,958
565
1,670
6,472
2,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
5
Kills
2
2
Deaths
5
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
1
1.5
W
Ares
 
Ares
0
0
3
1.5
L
Fenrir
 
Fenrir
0
1
1
0.5
L
2
1
0
2
L
Neith
NewLondo
Neith
0
1
0
0
W
2
0
3
3.5
W
Bastet
SeluluH
Bastet
1
0
1
1.5
L
Cernunnos
UnlimitedDream
Cernunnos
0
1
0
0
L
Athena
ZenRage
Athena
0
1
0
0
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,835
Damage
11,414
21,910
Taken
22,018
6,794
Mitigated
6,962
9,386
Healing
9,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,654
2,390
0
2,534
4,876
1,126
0
995
3,881
0
21,880
W
Ares
 
Ares
1,690
127
0
1,533
4,953
2,237
0
905
4,048
8,248
0
L
Fenrir
 
Fenrir
1,372
153
0
2,260
4,184
1,263
0
1,133
3,051
0
20,990
L
4,080
1,590
0
2,646
5,539
2,001
0
4,019
1,520
23,389
3,204
L
Neith
NewLondo
Neith
606
67
0
882
2,184
722
0
642
1,542
0
19,632
W
2,623
287
0
650
3,315
800
0
774
2,541
25,838
0
W
Bastet
SeluluH
Bastet
1,085
455
0
2,325
3,967
926
0
260
3,707
0
16,716
L
Cernunnos
UnlimitedDream
Cernunnos
3,686
1,934
0
1,890
3,639
797
0
699
2,940
0
22,471
L
Athena
ZenRage
Athena
1,670
481
0
2,115
6,472
2,179
0
1,603
4,869
7,308
0
W
3,783
521
0
2,344
4,799
1,705
394
2,385
2,414
24,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,989
Gold Earned
21,577
222
Minions Killed
198
0
Camps Cleared
0
712,263
Distance Traveled
621,634
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,294
613
47
7
0
121,130
4
W
Ares
4,266
609
11
2
0
160,053
7
L
Fenrir
4,469
638
59
8
0
141,976
2
L
Freya
5,089
727
49
7
0
128,684
2
L
Neith
4,203
600
40
6
0
108,204
0
W
Janus
5,006
715
65
9
0
163,378
1
W
Bastet
4,646
664
37
5
0
150,574
2
L
Cernunnos
3,858
551
40
6
0
116,827
2
L
Athena
3,958
565
10
1
0
125,943
2
W
Zeus
4,777
682
62
9
0
117,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role