Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BoOokWAR
Vamana
Level 22
God Stats
7W - 3L
1,800 SR
Queue Stats
298W - 325L
1,447 Elo+
Solo
Loki
Loki
caochong
Loki
Level 15
God Stats
3W - 4L
1,433 SR
Queue Stats
9W - 12L
1,417 Elo+
Party 1
Yemoja
Yemoja
suphikani
Yemoja
Level 4
God Stats
0W - 2L
1,263 SR
Queue Stats
0W - 3L
1,128 Elo+
Solo
Thoth
Thoth
护甲铁牛
Thoth
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,291 Elo+
Party 1
Team Averages
Level 17
1,499 SR
1,357 Elo+

VS

Team Averages
Level 14
1,685 SR
1,355 Elo+
Izanami
Izanami
Arthemidana
Izanami
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Gadzelle
Bakasura
Level 19
God Stats
2W - 0L
1,723 SR
Queue Stats
31W - 41L
1,301 Elo+
Party 2
Cthulhu
Cthulhu
HellCorns
Cthulhu
Level 22
God Stats
12W - 4L
1,793 SR
Queue Stats
141W - 142L
1,398 Elo+
Solo
Mulan
Mulan
Quarantinum
Mulan
Level 20
God Stats
6W - 2L
1,667 SR
Queue Stats
35W - 38L
1,339 Elo+
Party 2
Kukulkan
Kukulkan
Veelze
Kukulkan
Level 5
God Stats
2W - 0L
1,740 SR
Queue Stats
7W - 10L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
5 / 7 / 5
10,595
505
12,957
12,536
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
BoOokWAR
Vamana
18
9 / 5 / 5
11,816
563
13,376
19,420
14,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
17
3 / 3 / 5
10,612
505
5,565
14,418
5,283
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
suphikani
Yemoja
7
1 / 2 / 1
7,008
334
1,357
3,904
1,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 8 / 2
9,009
429
2,959
11,207
4,544
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arthemidana
Izanami
6
0 / 3 / 1
6,340
302
2,359
2,607
704
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Gadzelle
Bakasura
18
7 / 5 / 6
11,707
557
13,626
15,091
9,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
HellCorns
Cthulhu
18
8 / 1 / 6
11,034
525
10,203
13,891
14,451
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
8 / 4 / 4
12,040
573
13,176
16,103
14,847
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Veelze
Kukulkan
17
2 / 6 / 2
10,249
488
4,935
12,035
5,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
44
19
Kills
25
25
Deaths
19
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
5
7
5
1.07
W
Izanami
Arthemidana
Izanami
0
3
1
0.17
L
Vamana
BoOokWAR
Vamana
9
5
5
2.3
W
Bakasura
Gadzelle
Bakasura
7
5
6
2
W
Cthulhu
HellCorns
Cthulhu
8
1
6
11
W
8
4
4
2.5
W
Kukulkan
Veelze
Kukulkan
2
6
2
0.5
L
Loki
3
3
5
1.83
L
Yemoja
suphikani
Yemoja
1
2
1
0.75
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,214
Damage
44,299
61,485
Taken
59,727
31,089
Mitigated
44,321
15,684
Healing
12,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
12,957
1,397
0
757
12,536
4,872
245
3,590
8,632
63,103
0
W
Izanami
Arthemidana
Izanami
2,359
1,594
0
206
2,607
704
0
1,437
1,170
0
13,873
L
Vamana
BoOokWAR
Vamana
13,376
4,901
0
8,870
19,420
14,429
898
2,713
15,547
15,208
45,172
W
Bakasura
Gadzelle
Bakasura
13,626
8,638
0
4,748
15,091
9,252
755
4,546
10,545
0
68,268
W
Cthulhu
HellCorns
Cthulhu
10,203
1,200
71
3,241
13,891
14,451
682
4,823
9,068
40,712
0
W
13,176
1,627
0
1,756
16,103
14,847
800
5,770
10,333
0
71,049
W
Kukulkan
Veelze
Kukulkan
4,935
489
0
2,266
12,035
5,067
436
3,906
8,129
64,439
0
L
Loki
5,565
1,296
0
3,996
14,418
5,283
0
2,216
11,992
0
73,118
L
Yemoja
suphikani
Yemoja
1,357
306
128
0
3,904
1,961
0
1,233
2,631
6,230
0
L
2,959
395
0
1,933
11,207
4,544
1,371
5,386
5,751
45,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,040
Gold Earned
51,370
435
Minions Killed
484
0
Camps Cleared
0
1,551,662
Distance Traveled
1,625,239
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,595
505
111
5
0
342,717
3
W
Izanami
6,340
302
27
1
0
132,510
0
L
Vamana
11,816
563
113
5
0
384,266
3
W
Bakasura
11,707
557
132
6
0
437,589
3
W
Cthulhu
11,034
525
72
3
0
377,394
2
W
Mulan
12,040
573
125
6
0
378,731
4
W
Kukulkan
10,249
488
128
6
0
299,015
2
L
Loki
10,612
505
126
6
0
357,760
0
L
Yemoja
7,008
334
9
0
0
148,000
1
L
Thoth
9,009
429
76
4
0
318,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role