Player Matchup

Loki
Loki
HeackLy
Loki
Level 5
God Stats
9W - 12L
1,175 SR
Queue Stats
23W - 23L
1,225 Elo+
Solo
Heimdallr
Heimdallr
KingDraggun30
Heimdallr
Level 5
God Stats
10W - 19L
1,347 SR
Queue Stats
178W - 196L
1,242 Elo+
Solo
Fenrir
Fenrir
Vincenter
Fenrir
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
manmadedeldo
Cthulhu
Level 15
God Stats
0W - 2L
1,376 SR
Queue Stats
90W - 82L
1,607 Elo+
Solo
Hades
Hades
sergoo99
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,482 Elo+
Solo
Team Averages
Level 7
1,380 SR
1,411 Elo+

VS

Team Averages
Level 7
1,485 SR
1,367 Elo+
Loki
Loki
Bombermanco1
Loki
Level 6
God Stats
4W - 1L
1,492 SR
Queue Stats
14W - 6L
1,500 Elo+
Solo
Guan Yu
Guan Yu
CapitanMoshuk
Guan Yu
Level 7
God Stats
2W - 0L
1,691 SR
Queue Stats
6W - 6L
1,419 Elo+
Solo
Tiamat
Tiamat
LOOTMASTER
Tiamat
Level 7
God Stats
19W - 8L
1,666 SR
Queue Stats
21W - 18L
1,381 Elo+
Solo
Mulan
Mulan
WhovianMel
Mulan
Level 6
God Stats
5W - 3L
1,226 SR
Queue Stats
22W - 28L
1,103 Elo+
Solo
Hel
Hel
sqks520
Hel
Level 8
God Stats
1W - 0L
1,350 SR
Queue Stats
13W - 16L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
HeackLy
Loki
20
9 / 7 / 7
16,362
1,023
22,014
23,573
11,953
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
KingDraggun30
Heimdallr
18
0 / 2 / 5
12,114
757
784
2,432
932
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Vincenter
Fenrir
18
0 / 3 / 3
11,564
723
1,271
2,836
1,004
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
manmadedeldo
Cthulhu
20
3 / 4 / 15
16,222
1,014
25,909
27,889
48,325
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
sergoo99
Hades
20
9 / 12 / 9
16,154
1,010
35,619
37,050
24,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 5 / 8
19,488
1,218
42,335
18,964
8,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
20
1 / 2 / 17
14,177
886
12,172
21,043
31,434
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
LOOTMASTER
Tiamat
20
3 / 1 / 8
13,434
840
14,651
12,045
9,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
20
3 / 4 / 15
14,602
913
8,284
19,199
23,341
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hel
20
1 / 9 / 19
14,901
931
7,533
25,142
14,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
95
21
Kills
28
28
Deaths
21
39
Assists
67
Player
Kills
Deaths
Assists
KDA
W
20
5
8
4.8
W
Guan Yu
1
2
17
4.75
L
Loki
HeackLy
Loki
9
7
7
1.79
L
Heimdallr
KingDraggun30
Heimdallr
0
2
5
1.25
W
Tiamat
LOOTMASTER
Tiamat
3
1
8
7
L
Fenrir
Vincenter
Fenrir
0
3
3
0.5
W
Mulan
3
4
15
2.63
L
Cthulhu
manmadedeldo
Cthulhu
3
4
15
2.63
L
Hades
sergoo99
Hades
9
12
9
1.13
W
Hel
1
9
19
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,597
Damage
84,975
93,780
Taken
96,393
87,011
Mitigated
87,752
10,611
Healing
28,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
42,335
22,484
0
0
18,964
8,555
0
11,436
7,528
0
87,635
W
Guan Yu
12,172
2,935
6,649
4,712
21,043
31,434
0
13,192
7,851
0
37,924
L
Loki
HeackLy
Loki
22,014
6,838
0
0
23,573
11,953
0
4,941
18,632
0
47,462
L
Heimdallr
KingDraggun30
Heimdallr
784
513
0
0
2,432
932
0
187
2,245
0
1,942
W
Tiamat
LOOTMASTER
Tiamat
14,651
608
866
1,905
12,045
9,782
0
8,450
3,595
35,068
0
L
Fenrir
Vincenter
Fenrir
1,271
478
0
29
2,836
1,004
0
539
2,297
0
3,139
W
Mulan
8,284
2,865
0
467
19,199
23,341
0
9,841
9,358
966
22,113
L
Cthulhu
manmadedeldo
Cthulhu
25,909
1,370
1,583
0
27,889
48,325
0
8,193
19,696
63,234
0
L
Hades
sergoo99
Hades
35,619
1,293
765
8,234
37,050
24,797
0
8,805
28,245
66,160
0
W
Hel
7,533
4,045
7,321
6,099
25,142
14,640
0
18,609
6,533
20,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,416
Gold Earned
76,602
249
Minions Killed
263
5
Camps Cleared
9
998,677
Distance Traveled
1,327,398
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
19,488
1,218
98
6
5
318,382
1
W
Guan Yu
14,177
886
59
4
1
318,349
3
L
Loki
16,362
1,023
62
4
2
293,425
0
L
Heimdallr
12,114
757
2
0
0
55,418
0
W
Tiamat
13,434
840
51
3
0
114,755
0
L
Fenrir
11,564
723
3
0
0
49,727
1
W
Mulan
14,602
913
27
2
0
320,136
2
L
Cthulhu
16,222
1,014
91
6
2
324,295
1
L
Hades
16,154
1,010
91
6
1
275,812
1
W
Hel
14,901
931
28
2
3
255,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role