Player Matchup

Anhur
Anhur
AZEGWAR
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,269 Elo+
Solo
Nemesis
Nemesis
GhostBuster7820
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,500 Elo+
Solo
Ares
Ares
HalcyonErmine59
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
furacaoC9KTG
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
sword_242
Artemis
Level 10
God Stats
4W - 13L
1,238 SR
Queue Stats
5W - 18L
1,145 Elo+
Solo
Team Averages
Level 5
1,448 SR
1,383 Elo+

VS

Team Averages
Level 15
1,516 SR
1,396 Elo+
Anubis
Anubis
HD Curry
Anubis
Level 29
God Stats
24W - 29L
1,368 SR
Queue Stats
273W - 303L
1,312 Elo+
Solo
Nike
Nike
Haz3DNPC
Nike
Level 12
God Stats
1W - 0L
1,687 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Parasitebyte
Cthulhu
Level 11
God Stats
7W - 4L
1,552 SR
Queue Stats
23W - 22L
1,362 Elo+
Solo
Ymir
Ymir
baby_shads
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
shin_destoroyah6
Jormungandr
Level 21
God Stats
76W - 77L
1,472 SR
Queue Stats
155W - 218L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AZEGWAR
Anhur
12
3 / 10 / 5
8,808
383
6,628
15,853
8,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 8 / 3
9,029
393
6,317
14,381
5,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 7 / 3
6,858
298
1,252
12,834
8,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
7
1 / 7 / 0
6,978
303
3,824
7,246
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
sword_242
Artemis
15
8 / 8 / 2
10,320
449
21,239
19,342
6,358
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HD Curry
Anubis
17
15 / 2 / 3
12,584
547
13,451
10,253
4,015
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
14
2 / 10 / 10
10,024
436
5,384
19,021
17,403
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Parasitebyte
Cthulhu
16
6 / 0 / 5
11,311
492
12,199
17,630
25,564
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 6 / 10
10,950
476
4,150
14,889
11,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
shin_destoroyah6
Jormungandr
17
11 / 1 / 6
11,520
501
16,354
13,425
6,679
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
71
16
Kills
37
40
Deaths
19
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Anhur
AZEGWAR
Anhur
3
10
5
0.55
L
4
8
3
0.69
W
Anubis
HD Curry
Anubis
15
2
3
8.25
L
0
7
3
0.21
W
Nike
2
10
10
0.7
W
Cthulhu
Parasitebyte
Cthulhu
6
0
5
8.5
W
3
6
10
1.33
L
Merlin
1
7
0
0.14
W
Jormungandr
shin_destoroyah6
Jormungandr
11
1
6
14
L
Artemis
sword_242
Artemis
8
8
2
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,260
Damage
51,538
69,656
Taken
75,218
30,870
Mitigated
65,614
6,181
Healing
13,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AZEGWAR
Anhur
6,628
4,454
0
516
15,853
8,901
196
10,257
5,596
0
20,060
L
6,317
2,652
0
950
14,381
5,290
0
10,253
4,128
0
24,193
W
Anubis
HD Curry
Anubis
13,451
958
598
5,148
10,253
4,015
3,063
725
9,528
48,579
0
L
1,252
44
0
0
12,834
8,247
0
7,920
4,914
4,418
0
W
Nike
5,384
1,952
1,337
1,664
19,021
17,403
2,602
1,182
17,839
0
36,625
W
Cthulhu
Parasitebyte
Cthulhu
12,199
1,104
0
4,386
17,630
25,564
1,127
431
17,199
54,634
0
W
4,150
1,060
0
500
14,889
11,953
369
1,372
13,517
32,552
0
L
Merlin
3,824
1,187
0
0
7,246
2,074
0
4,560
2,686
16,993
0
W
Jormungandr
shin_destoroyah6
Jormungandr
16,354
5,257
0
0
13,425
6,679
3,069
1,366
12,059
57,551
0
L
Artemis
sword_242
Artemis
21,239
15,771
0
4,715
19,342
6,358
125
13,164
6,178
0
63,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,993
Gold Earned
56,389
191
Minions Killed
362
0
Camps Cleared
0
1,489,247
Distance Traveled
1,851,679
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,808
383
27
1
0
295,544
2
L
Nemesis
9,029
393
45
2
0
343,708
0
W
Anubis
12,584
547
76
3
0
258,930
1
L
Ares
6,858
298
4
0
0
372,639
0
W
Nike
10,024
436
68
3
0
351,096
5
W
Cthulhu
11,311
492
81
4
0
438,174
2
W
Ymir
10,950
476
61
3
0
410,516
2
L
Merlin
6,978
303
23
1
0
175,934
0
W
Jormungandr
11,520
501
76
3
0
392,963
0
L
Artemis
10,320
449
92
4
0
301,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role