Player Matchup

Osiris
Osiris
Diamond V
 
Osiris
Diamond V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Masters
GoldNecklace
Cernunnos
Masters
Level 109
God Stats
6W - 7L
1,553 SR
Queue Stats
475W - 456L
2,189 MMR
Solo
Thor
Thor
Diamond III
MadnеssX
Thor
Diamond III
Level 84
God Stats
0W - 2L
1,336 SR
Queue Stats
76W - 53L
2,180 MMR
Solo
Sol
Sol
Diamond V
Røмaη
Sol
Diamond V
Level 128
God Stats
1W - 2L
1,591 SR
Queue Stats
90W - 95L
2,036 MMR
Solo
Terra
Terra
Diamond III
javigogil
Terra
Diamond III
Level 156
God Stats
9W - 6L
1,767 SR
Queue Stats
359W - 320L
2,122 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 120
1,549 SR
2,005 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 127
1,612 SR
2,147 MMR
Cerberus
Cerberus
Diamond III
BaseGodEric
Cerberus
Diamond III
Level 104
God Stats
6W - 8L
1,478 SR
Queue Stats
244W - 215L
2,190 MMR
Party 2
Ares
Ares
Platinum II
KrettEU
Ares
Platinum II
Level 148
God Stats
47W - 26L
1,712 SR
Queue Stats
54W - 36L
2,018 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
Spuhb
Sun Wukong
Platinum I
Level 155
God Stats
4W - 0L
1,533 SR
Queue Stats
36W - 18L
2,219 MMR
Party 1
Agni
Agni
Platinum III
Visceral
Agni
Platinum III
Level 157
God Stats
2W - 0L
1,663 SR
Queue Stats
39W - 22L
2,069 MMR
Party 1
Artemis
Artemis
Diamond II
ferbbots
Artemis
Diamond II
Level 69
God Stats
37W - 29L
1,674 SR
Queue Stats
257W - 222L
2,237 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
2 / 2 / 1
9,177
574
10,716
12,164
10,126
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
GoldNecklace
Cernunnos
12
1 / 3 / 0
7,477
467
5,920
8,368
2,324
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
12
1 / 4 / 0
6,968
436
2,802
11,473
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 5 / 0
7,660
479
6,386
10,031
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
javigogil
Terra
11
0 / 3 / 2
6,867
429
3,525
14,107
8,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Morgan Le FayAthenaTiamatSetGilgamesh

VS

Bans
OdinSobekRaijinTyrScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BaseGodEric
Cerberus
11
0 / 2 / 6
7,254
453
3,851
12,564
9,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
KrettEU
Ares
14
5 / 1 / 6
8,939
559
9,552
10,838
8,658
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
Spuhb
Sun Wukong
16
1 / 1 / 2
9,229
577
5,642
10,502
7,020
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Agni
16
5 / 0 / 3
9,324
583
9,022
7,677
3,239
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
ferbbots
Artemis
16
6 / 0 / 1
9,407
588
10,052
6,532
2,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
17
17
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
2
1
1.25
W
Cerberus
BaseGodEric
Cerberus
0
2
6
1.5
L
Cernunnos
GoldNecklace
Cernunnos
1
3
0
0.33
W
Ares
KrettEU
Ares
5
1
6
8
L
Thor
1
4
0
0.25
L
0
5
0
0
W
Sun Wukong
Spuhb
Sun Wukong
1
1
2
2
W
Agni
5
0
3
6.5
W
Artemis
ferbbots
Artemis
6
0
1
6.5
L
Terra
javigogil
Terra
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,349
Damage
38,119
56,143
Taken
48,113
27,680
Mitigated
30,847
16,937
Healing
16,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
10,716
1,716
0
4,172
12,164
10,126
17
3,041
8,458
10,313
54,056
W
Cerberus
BaseGodEric
Cerberus
3,851
298
0
2,707
12,564
9,571
0
2,885
9,633
18,831
0
L
Cernunnos
GoldNecklace
Cernunnos
5,920
3,088
0
2,364
8,368
2,324
0
2,355
6,013
0
56,165
W
Ares
KrettEU
Ares
9,552
588
0
953
10,838
8,658
303
2,240
8,228
44,032
0
L
Thor
2,802
418
0
3,921
11,473
3,600
0
5,870
5,511
0
38,503
L
6,386
2,895
0
4,114
10,031
2,930
0
6,276
3,755
58,877
0
W
Sun Wukong
Spuhb
Sun Wukong
5,642
1,654
0
4,833
10,502
7,020
0
1,851
8,017
0
62,193
W
Agni
9,022
1,536
53
4,186
7,677
3,239
126
2,853
4,774
73,096
0
W
Artemis
ferbbots
Artemis
10,052
5,184
0
3,644
6,532
2,359
0
1,883
4,649
0
77,067
L
Terra
javigogil
Terra
3,525
534
538
1,828
14,107
8,700
14
4,947
9,051
13,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,149
Gold Earned
44,153
442
Minions Killed
477
0
Camps Cleared
0
1,519,297
Distance Traveled
1,573,058
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,177
574
143
9
0
333,788
6
W
Cerberus
7,254
453
34
2
0
311,475
7
L
Cernunnos
7,477
467
89
6
0
279,761
3
W
Ares
8,939
559
63
4
0
319,690
5
L
Thor
6,968
436
69
4
0
325,469
3
L
Sol
7,660
479
118
7
0
293,582
6
W
Sun Wukong
9,229
577
133
8
0
307,628
5
W
Agni
9,324
583
130
8
0
319,744
6
W
Artemis
9,407
588
117
7
0
314,521
3
L
Terra
6,867
429
23
1
0
286,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role