Player Matchup

Merlin
Merlin
B_smiffy
Merlin
Level 17
God Stats
4W - 5L
1,491 SR
Queue Stats
162W - 188L
1,251 Elo+
Solo
Sun Wukong
Sun Wukong
Haz3DNPC
Sun Wukong
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 105L
1,411 Elo+
Solo
Medusa
Medusa
LIL SEED 503
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,775 Elo+
Party 1
Neith
Neith
diamond bobber
Neith
Level 28
God Stats
4W - 8L
1,401 SR
Queue Stats
184W - 198L
1,400 Elo+
Solo
Ao Kuang
Ao Kuang
iMystik KYT
Ao Kuang
Level 87
God Stats
0W - 1L
1,446 SR
Queue Stats
5W - 2L
1,775 Elo+
Party 1
Team Averages
Level 30
1,468 SR
1,522 Elo+

VS

Team Averages
Level 19
1,545 SR
1,436 Elo+
Cthulhu
Cthulhu
Astromatias
Cthulhu
Level 29
God Stats
2W - 0L
1,719 SR
Queue Stats
64W - 60L
1,476 Elo+
Solo
Chaac
Chaac
BeaverBagels
Chaac
Level 16
God Stats
5W - 3L
1,248 SR
Queue Stats
11W - 13L
1,342 Elo+
Party 2
Merlin
Merlin
Heisenhand
Merlin
Level 5
God Stats
5W - 3L
1,714 SR
Queue Stats
5W - 5L
1,508 Elo+
Solo
Khepri
Khepri
HeyImBeez
Khepri
Level 16
God Stats
33W - 21L
1,547 SR
Queue Stats
293W - 280L
1,445 Elo+
Solo
Izanami
Izanami
RealTraumatized
Izanami
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
56W - 76L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
B_smiffy
Merlin
19
0 / 7 / 6
12,141
867
2,722
14,815
6,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sun Wukong
Haz3DNPC
Sun Wukong
20
1 / 11 / 9
12,933
924
4,904
24,456
22,450
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
20
0 / 7 / 9
12,441
889
7,860
19,410
9,167
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
6 / 8 / 9
14,173
1,012
31,634
22,893
10,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
iMystik KYT
Ao Kuang
20
21 / 6 / 5
17,956
1,283
39,574
28,982
14,990
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Astromatias
Cthulhu
20
5 / 0 / 20
14,077
1,006
22,575
13,199
18,730
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
2 / 7 / 19
13,202
943
8,269
23,023
23,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Heisenhand
Merlin
20
8 / 9 / 13
14,997
1,071
17,594
16,001
7,643
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
HeyImBeez
Khepri
20
4 / 4 / 21
13,891
992
11,173
19,434
29,984
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
20 / 8 / 9
17,336
1,238
41,422
20,433
9,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
121
28
Kills
39
39
Deaths
28
38
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Astromatias
Cthulhu
5
0
20
15
L
Merlin
B_smiffy
Merlin
0
7
6
0.43
W
2
7
19
1.64
L
Sun Wukong
Haz3DNPC
Sun Wukong
1
11
9
0.5
W
Merlin
Heisenhand
Merlin
8
9
13
1.61
W
Khepri
HeyImBeez
Khepri
4
4
21
3.63
L
Medusa
0
7
9
0.64
W
20
8
9
3.06
L
6
8
9
1.31
L
Ao Kuang
iMystik KYT
Ao Kuang
21
6
5
3.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,694
Damage
101,033
110,556
Taken
92,090
63,566
Mitigated
88,984
15,335
Healing
7,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Astromatias
Cthulhu
22,575
1,629
244
0
13,199
18,730
0
5,269
7,930
59,597
0
L
Merlin
B_smiffy
Merlin
2,722
596
0
30
14,815
6,578
0
4,224
10,591
29,176
0
W
8,269
1,391
0
3,956
23,023
23,320
0
6,001
17,022
0
20,071
L
Sun Wukong
Haz3DNPC
Sun Wukong
4,904
3,187
0
1,559
24,456
22,450
0
11,853
12,603
484
24,625
W
Merlin
Heisenhand
Merlin
17,594
1,084
0
873
16,001
7,643
0
13,415
2,481
46,916
0
W
Khepri
HeyImBeez
Khepri
11,173
1,578
0
0
19,434
29,984
0
10,045
9,304
16,077
0
L
Medusa
7,860
3,718
0
604
19,410
9,167
0
7,927
11,483
0
24,803
W
41,422
29,295
0
2,099
20,433
9,307
0
7,463
12,937
0
69,582
L
31,634
15,221
0
3,256
22,893
10,381
0
9,851
13,042
0
44,649
L
Ao Kuang
iMystik KYT
Ao Kuang
39,574
13,562
0
9,886
28,982
14,990
0
17,487
11,495
63,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,644
Gold Earned
73,503
229
Minions Killed
236
3
Camps Cleared
8
1,177,140
Distance Traveled
1,391,696
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,077
1,006
83
6
1
329,145
1
L
Merlin
12,141
867
65
5
0
182,605
1
W
Chaac
13,202
943
25
2
1
280,897
0
L
Sun Wukong
12,933
924
37
3
3
210,669
2
W
Merlin
14,997
1,071
60
4
0
256,996
0
W
Khepri
13,891
992
7
1
0
285,501
0
L
Medusa
12,441
889
41
3
0
280,416
2
W
Izanami
17,336
1,238
61
4
6
239,157
0
L
Neith
14,173
1,012
25
2
0
248,896
0
L
Ao Kuang
17,956
1,283
61
4
0
254,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role