Player Matchup

Hades
Hades
Chooks_on_chooks
Hades
Level 25
God Stats
75W - 66L
1,451 SR
Queue Stats
331W - 385L
1,412 Elo+
Party 1
Ares
Ares
Mezza10
Ares
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 118L
1,445 Elo+
Party 1
Gilgamesh
Gilgamesh
hANjIAqI
Gilgamesh
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 77L
1,453 Elo+
Solo
Artemis
Artemis
raphness
Artemis
Level 16
God Stats
3W - 2L
1,456 SR
Queue Stats
41W - 48L
1,434 Elo+
Party 1
Agni
Agni
thegaggindragon
Agni
Level 17
God Stats
4W - 1L
1,773 SR
Queue Stats
28W - 27L
1,553 Elo+
Solo
Team Averages
Level 31
1,536 SR
1,459 Elo+

VS

Team Averages
Level 35
1,429 SR
1,517 Elo+
Janus
Janus
Caeserpji2093
Janus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,709 Elo+
Party 2
Zhong Kui
Zhong Kui
F7EveryTime
Zhong Kui
Level 124
God Stats
2W - 1L
1,499 SR
Queue Stats
3W - 3L
1,709 Elo+
Party 2
Ares
Ares
Patrik3999
Ares
Level 5
God Stats
2W - 4L
1,323 SR
Queue Stats
3W - 7L
1,260 Elo+
Solo
Zeus
Zeus
RacistBear
Zeus
Level 12
God Stats
3W - 2L
1,629 SR
Queue Stats
17W - 15L
1,457 Elo+
Solo
Bastet
Bastet
labyrinth306
Bastet
Level 24
God Stats
4W - 8L
1,195 SR
Queue Stats
258W - 300L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 23
13,095
1,091
13,307
13,177
11,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
Mezza10
Ares
20
3 / 1 / 32
12,827
1,069
10,809
18,141
28,075
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
hANjIAqI
Gilgamesh
20
11 / 3 / 23
13,938
1,162
23,398
22,164
22,555
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Artemis
raphness
Artemis
20
8 / 4 / 20
12,838
1,070
17,644
13,681
6,892
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
12 / 2 / 20
14,202
1,184
23,928
12,897
5,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 11 / 3
10,436
870
4,959
15,445
5,408
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
F7EveryTime
Zhong Kui
18
8 / 4 / 3
13,628
1,136
23,554
18,674
12,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
0 / 11 / 3
10,409
867
1,286
20,791
9,064
19
1 / 7 / 11
12,811
1,068
27,698
15,038
5,639
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
18
4 / 11 / 5
12,035
1,003
17,800
22,701
9,520
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
38
44
Kills
13
13
Deaths
44
118
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
11
3
0.14
W
10
3
23
7.17
L
Zhong Kui
F7EveryTime
Zhong Kui
8
4
3
2.38
W
Ares
Mezza10
Ares
3
1
32
19
L
0
11
3
0.14
L
1
7
11
0.93
W
Gilgamesh
hANjIAqI
Gilgamesh
11
3
23
7.5
L
Bastet
4
11
5
0.59
W
Artemis
raphness
Artemis
8
4
20
4.5
W
12
2
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,086
Damage
75,297
80,060
Taken
92,649
74,724
Mitigated
42,395
10,149
Healing
4,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,959
741
0
31
15,445
5,408
0
8,730
6,715
21,010
0
W
13,307
689
273
1,989
13,177
11,816
0
8,898
4,279
15,651
0
L
Zhong Kui
F7EveryTime
Zhong Kui
23,554
1,399
0
3,154
18,674
12,764
0
10,429
8,245
50,994
0
W
Ares
Mezza10
Ares
10,809
895
0
20
18,141
28,075
0
13,807
4,334
17,620
0
L
1,286
468
0
0
20,791
9,064
0
9,995
10,796
11,596
0
L
27,698
4,447
0
967
15,038
5,639
0
8,379
6,659
62,738
0
W
Gilgamesh
hANjIAqI
Gilgamesh
23,398
8,668
0
1,157
22,164
22,555
0
17,203
4,961
431
41,703
L
Bastet
17,800
4,072
0
0
22,701
9,520
0
10,827
11,874
0
24,786
W
Artemis
raphness
Artemis
17,644
13,064
0
3,245
13,681
6,892
0
10,521
3,160
0
32,078
W
23,928
2,460
836
2,629
12,897
5,386
0
7,068
5,829
70,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,900
Gold Earned
59,319
234
Minions Killed
210
6
Camps Cleared
6
1,071,968
Distance Traveled
1,093,768
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,436
870
43
4
1
187,422
0
W
Hades
13,095
1,091
7
1
0
223,612
1
L
Zhong Kui
13,628
1,136
70
6
2
262,435
0
W
Ares
12,827
1,069
13
1
1
265,955
0
L
Ares
10,409
867
11
1
0
184,791
0
L
Zeus
12,811
1,068
74
6
1
201,622
0
W
Gilgamesh
13,938
1,162
46
4
4
183,224
0
L
Bastet
12,035
1,003
12
1
2
257,498
2
W
Artemis
12,838
1,070
39
3
1
170,364
0
W
Agni
14,202
1,184
129
11
0
228,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role