Player Matchup

Neith
Neith
Infant_fog
Neith
Level 14
God Stats
1W - 1L
1,720 SR
Queue Stats
2W - 1L
1,743 Elo+
Party 1
Yemoja
Yemoja
Pyrocovid
Yemoja
Level 19
God Stats
1W - 1L
1,687 SR
Queue Stats
58W - 73L
1,523 Elo+
Solo
Tiamat
Tiamat
blue2608
Tiamat
Level 15
God Stats
8W - 10L
1,512 SR
Queue Stats
78W - 107L
1,356 Elo+
Solo
Ares
Ares
blustery-miner
Ares
Level 8
God Stats
1W - 3L
1,497 SR
Queue Stats
7W - 15L
1,408 Elo+
Solo
Achilles
Achilles
stumbling_goat
Achilles
Level 42
God Stats
3W - 1L
1,614 SR
Queue Stats
3W - 1L
1,743 Elo+
Party 1
Team Averages
Level 20
1,606 SR
1,555 Elo+

VS

Team Averages
Level 20
1,537 SR
1,407 Elo+
Cernunnos
Cernunnos
DonKriss
Cernunnos
Level 15
God Stats
1W - 0L
1,076 SR
Queue Stats
15W - 18L
1,346 Elo+
Solo
Bakasura
Bakasura
PaleRide
Bakasura
Level 36
God Stats
4W - 3L
1,500 SR
Queue Stats
75W - 83L
1,453 Elo+
Party 2
Heimdallr
Heimdallr
xNUTBONGz
Heimdallr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,308 Elo+
Solo
Tiamat
Tiamat
刹那兆华
Tiamat
Level 18
God Stats
10W - 4L
1,677 SR
Queue Stats
32W - 32L
1,508 Elo+
Party 2
Merlin
Merlin
墨羽kai
Merlin
Level 23
God Stats
13W - 6L
1,931 SR
Queue Stats
53W - 58L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
4 / 5 / 4
12,135
933
9,226
16,914
6,681
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
Pyrocovid
Yemoja
19
2 / 8 / 8
12,331
949
8,525
25,159
28,333
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
blue2608
Tiamat
20
2 / 5 / 8
13,311
1,024
24,423
19,175
13,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
0 / 11 / 5
10,885
837
1,050
22,254
10,154
Achilles
19
6 / 4 / 6
13,928
1,071
13,152
34,808
43,998
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DonKriss
Cernunnos
20
15 / 5 / 9
14,606
1,124
39,150
23,109
9,336
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
PaleRide
Bakasura
20
12 / 4 / 5
14,160
1,089
19,136
17,147
7,933
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
xNUTBONGz
Heimdallr
20
3 / 2 / 23
13,494
1,038
19,517
12,183
5,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
20
3 / 3 / 16
12,282
945
15,722
10,540
7,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
墨羽kai
Merlin
20
0 / 0 / 18
12,421
955
18,067
2,921
1,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
104
14
Kills
33
33
Deaths
14
31
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DonKriss
Cernunnos
15
5
9
3.9
L
Neith
4
5
4
1.2
W
Bakasura
PaleRide
Bakasura
12
4
5
3.63
L
Yemoja
Pyrocovid
Yemoja
2
8
8
0.75
L
Tiamat
blue2608
Tiamat
2
5
8
1.2
L
0
11
5
0.23
L
Achilles
6
4
6
2.25
W
Heimdallr
xNUTBONGz
Heimdallr
3
2
23
7.25
W
Tiamat
3
3
16
3.67
W
Merlin
墨羽kai
Merlin
0
0
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,376
Damage
111,592
118,310
Taken
65,900
102,759
Mitigated
31,330
14,673
Healing
16,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DonKriss
Cernunnos
39,150
25,645
0
10,274
23,109
9,336
0
13,999
9,110
0
61,650
L
Neith
9,226
4,411
0
2,403
16,914
6,681
0
3,688
12,526
0
21,356
W
Bakasura
PaleRide
Bakasura
19,136
11,161
0
1,249
17,147
7,933
0
5,985
11,162
0
33,322
L
Yemoja
Pyrocovid
Yemoja
8,525
1,021
3,326
1,322
25,159
28,333
0
7,573
16,602
21,747
0
L
Tiamat
blue2608
Tiamat
24,423
2,223
0
2,583
19,175
13,593
0
4,626
14,246
67,378
0
L
1,050
222
0
0
22,254
10,154
0
7,151
14,919
2,962
0
L
Achilles
13,152
4,093
0
5,039
34,808
43,998
0
10,751
23,021
0
47,191
W
Heimdallr
xNUTBONGz
Heimdallr
19,517
9,510
0
1,728
12,183
5,372
0
6,778
5,405
0
49,416
W
Tiamat
15,722
1,116
0
1,931
10,540
7,368
0
6,490
4,050
34,057
0
W
Merlin
墨羽kai
Merlin
18,067
216
431
616
2,921
1,321
0
746
2,175
35,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,590
Gold Earned
66,963
217
Minions Killed
257
3
Camps Cleared
7
1,212,855
Distance Traveled
1,218,291
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,606
1,124
62
5
0
207,138
3
L
Neith
12,135
933
18
1
0
248,563
1
W
Bakasura
14,160
1,089
44
3
5
255,101
0
L
Yemoja
12,331
949
21
2
0
260,232
1
L
Tiamat
13,311
1,024
91
7
0
251,475
1
L
Ares
10,885
837
5
0
0
167,657
0
L
Achilles
13,928
1,071
82
6
3
284,928
0
W
Heimdallr
13,494
1,038
55
4
0
248,933
0
W
Tiamat
12,282
945
51
4
1
295,211
0
W
Merlin
12,421
955
45
3
1
211,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role