Player Matchup

Ares
Ares
 
Ares
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
H4yth4m96
He Bo
Level 19
God Stats
2W - 2L
1,293 SR
Queue Stats
35W - 24L
1,515 Elo+
Solo
Neith
Neith
SALVOTHEKING26
Neith
Level 3
God Stats
1W - 3L
1,545 SR
Queue Stats
2W - 5L
1,402 Elo+
Solo
Bellona
Bellona
dentaltech32
Bellona
Level 25
God Stats
3W - 1L
1,697 SR
Queue Stats
105W - 123L
1,523 Elo+
Solo
Thor
Thor
panas-music
Thor
Level 6
God Stats
0W - 1L
1,140 SR
Queue Stats
69W - 91L
1,661 Elo+
Solo
Team Averages
Level 14
1,435 SR
1,520 Elo+

VS

Team Averages
Level 28
1,567 SR
1,509 Elo+
Yemoja
Yemoja
Itsbritneyybeach
Yemoja
Level 29
God Stats
2W - 1L
1,492 SR
Queue Stats
209W - 163L
1,528 Elo+
Solo
Zhong Kui
Zhong Kui
Petros Balog
Zhong Kui
Level 29
God Stats
13W - 9L
1,614 SR
Queue Stats
138W - 85L
1,611 Elo+
Solo
Artemis
Artemis
SniXXer187
Artemis
Level 28
God Stats
17W - 18L
1,618 SR
Queue Stats
138W - 203L
1,445 Elo+
Solo
Osiris
Osiris
folksy_people9
Osiris
Level 27
God Stats
30W - 38L
1,540 SR
Queue Stats
195W - 197L
1,480 Elo+
Solo
Kali
Kali
zakvvzz
Kali
Level 29
God Stats
3W - 5L
1,572 SR
Queue Stats
149W - 157L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 3 / 2
5,054
505
2,244
7,582
3,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
H4yth4m96
He Bo
8
2 / 3 / 1
4,840
484
2,901
3,116
815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 8 / 0
3,987
399
2,161
6,135
1,596
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
dentaltech32
Bellona
9
0 / 2 / 0
5,167
517
3,620
4,863
3,094
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 6 / 1
3,863
386
253
5,751
1,322
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 8
6,096
610
2,809
5,417
3,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
Petros Balog
Zhong Kui
13
11 / 0 / 2
7,736
774
7,504
3,850
2,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
SniXXer187
Artemis
9
3 / 2 / 5
5,557
556
3,165
3,945
1,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 0 / 1
5,736
574
1,826
6,270
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kali
zakvvzz
Kali
9
3 / 1 / 1
5,689
569
2,341
6,206
2,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
20
22
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
2
0.67
L
He Bo
H4yth4m96
He Bo
2
3
1
0.83
W
2
0
8
6
W
Zhong Kui
Petros Balog
Zhong Kui
11
0
2
12
L
0
8
0
0
W
Artemis
SniXXer187
Artemis
3
2
5
2.75
L
Bellona
dentaltech32
Bellona
0
2
0
0
W
1
0
1
1.5
L
0
6
1
0.08
W
Kali
zakvvzz
Kali
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,179
Damage
17,645
27,447
Taken
25,688
10,037
Mitigated
12,655
3,430
Healing
11,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,244
399
0
1,830
7,582
3,210
0
3,434
4,148
14,604
0
L
He Bo
H4yth4m96
He Bo
2,901
177
0
250
3,116
815
0
1,730
1,386
15,914
0
W
2,809
891
663
2,137
5,417
3,750
260
1,902
3,413
13,531
0
W
Zhong Kui
Petros Balog
Zhong Kui
7,504
2,872
0
2,687
3,850
2,838
1,794
539
3,235
45,007
7,911
L
2,161
1,657
0
482
6,135
1,596
30
1,930
4,205
0
9,257
W
Artemis
SniXXer187
Artemis
3,165
1,369
0
897
3,945
1,096
726
1,733
2,036
0
19,314
L
Bellona
dentaltech32
Bellona
3,620
1,039
0
868
4,863
3,094
0
450
4,413
44
25,951
W
1,826
543
0
3,414
6,270
2,655
303
17
6,253
0
21,797
L
253
111
0
0
5,751
1,322
0
1,745
4,006
0
8,414
W
Kali
zakvvzz
Kali
2,341
1,131
0
1,552
6,206
2,316
0
586
5,582
0
29,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,911
Gold Earned
30,814
146
Minions Killed
275
0
Camps Cleared
0
808,217
Distance Traveled
927,303
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,054
505
29
3
0
184,557
3
L
He Bo
4,840
484
26
3
0
169,734
0
W
Yemoja
6,096
610
19
2
0
183,824
2
W
Zhong Kui
7,736
774
103
10
0
172,823
2
L
Neith
3,987
399
11
1
0
140,687
0
W
Artemis
5,557
556
44
4
0
187,929
0
L
Bellona
5,167
517
68
7
0
162,951
1
W
Osiris
5,736
574
53
5
0
161,711
0
L
Thor
3,863
386
12
1
0
150,288
0
W
Kali
5,689
569
56
6
0
221,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role