Player Matchup

Guan Yu
Guan Yu
BaliCiggies
Guan Yu
Level 29
God Stats
2W - 1L
1,472 SR
Queue Stats
331W - 367L
1,418 Elo+
Solo
Chang'e
Chang'e
Dvpedits
Chang'e
Level 27
God Stats
3W - 2L
1,505 SR
Queue Stats
134W - 103L
1,581 Elo+
Party 1
Artemis
Artemis
Luis-Angel_LABS-
Artemis
Level 29
God Stats
47W - 44L
1,514 SR
Queue Stats
422W - 415L
1,502 Elo+
Solo
Aphrodite
Aphrodite
TheRainbowCauk
Aphrodite
Level 28
God Stats
126W - 108L
1,588 SR
Queue Stats
150W - 130L
1,566 Elo+
Party 1
Zhong Kui
Zhong Kui
xoDyln
Zhong Kui
Level 28
God Stats
4W - 2L
1,656 SR
Queue Stats
175W - 179L
1,539 Elo+
Solo
Team Averages
Level 28
1,547 SR
1,521 Elo+

VS

Team Averages
Level 21
1,537 SR
1,398 Elo+
Mercury
Mercury
 
Mercury
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
go4shua
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,204 Elo+
Solo
Merlin
Merlin
player0011
Merlin
Level 28
God Stats
1W - 1L
1,756 SR
Queue Stats
137W - 162L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
serpents_corails
Tsukuyomi
Level 26
God Stats
1W - 3L
1,429 SR
Queue Stats
97W - 74L
1,521 Elo+
Solo
Persephone
Persephone
speedy-tiger00
Persephone
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BaliCiggies
Guan Yu
18
3 / 2 / 18
10,923
993
7,523
14,410
14,873
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Dvpedits
Chang'e
19
8 / 1 / 20
12,822
1,166
17,714
18,020
6,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 2 / 15
10,263
933
6,382
7,056
2,219
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
TheRainbowCauk
Aphrodite
19
3 / 0 / 21
11,239
1,022
5,241
9,291
4,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
xoDyln
Zhong Kui
20
20 / 1 / 13
14,259
1,296
30,160
16,006
10,033
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

272

VS

Team 2 Tickets

58

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
0 / 3 / 3
10,024
911
6,201
9,962
3,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
go4shua
Olorun
16
0 / 9 / 3
9,549
868
5,320
16,626
5,223
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
player0011
Merlin
17
1 / 7 / 4
10,322
938
22,242
15,239
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
16
3 / 7 / 3
10,951
996
16,256
19,363
6,229
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
speedy-tiger00
Persephone
16
2 / 9 / 1
10,384
944
9,295
13,382
4,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
20
35
Kills
6
6
Deaths
35
87
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
3
3
0.5
W
Guan Yu
BaliCiggies
Guan Yu
3
2
18
6
W
Chang'e
Dvpedits
Chang'e
8
1
20
18
W
1
2
15
4.25
W
Aphrodite
TheRainbowCauk
Aphrodite
3
0
21
13.5
L
Olorun
go4shua
Olorun
0
9
3
0.17
L
Merlin
player0011
Merlin
1
7
4
0.43
L
Tsukuyomi
3
7
3
0.64
L
Persephone
speedy-tiger00
Persephone
2
9
1
0.28
W
Zhong Kui
xoDyln
Zhong Kui
20
1
13
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,020
Damage
59,314
64,783
Taken
74,572
38,629
Mitigated
23,280
34,283
Healing
6,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,201
787
0
567
9,962
3,549
0
6,877
3,085
0
24,676
W
Guan Yu
BaliCiggies
Guan Yu
7,523
949
1,717
2,755
14,410
14,873
0
7,864
6,546
0
12,490
W
Chang'e
Dvpedits
Chang'e
17,714
1,267
4,593
8,262
18,020
6,759
0
10,746
7,274
61,311
0
W
6,382
1,726
0
0
7,056
2,219
0
2,593
4,463
0
17,072
W
Aphrodite
TheRainbowCauk
Aphrodite
5,241
353
6,639
4,297
9,291
4,745
0
6,071
3,220
19,106
0
L
Olorun
go4shua
Olorun
5,320
3,558
744
1,070
16,626
5,223
0
11,469
5,157
21,324
0
L
Merlin
player0011
Merlin
22,242
1,292
834
2,159
15,239
4,110
0
12,451
2,788
53,164
0
L
Tsukuyomi
16,256
4,391
0
587
19,363
6,229
0
13,013
6,350
0
31,238
L
Persephone
speedy-tiger00
Persephone
9,295
808
0
506
13,382
4,169
0
9,297
4,076
27,729
0
W
Zhong Kui
xoDyln
Zhong Kui
30,160
1,354
528
5,492
16,006
10,033
0
9,583
6,423
37,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,506
Gold Earned
51,230
201
Minions Killed
194
6
Camps Cleared
11
1,106,963
Distance Traveled
1,003,451
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,024
911
30
3
8
257,385
2
W
Guan Yu
10,923
993
11
1
1
237,244
0
W
Chang'e
12,822
1,166
98
9
1
225,878
0
W
Artemis
10,263
933
27
2
1
179,179
0
W
Aphrodite
11,239
1,022
50
5
3
244,573
0
L
Olorun
9,549
868
33
3
0
152,589
2
L
Merlin
10,322
938
77
7
1
188,081
0
L
Tsukuyomi
10,951
996
25
2
2
201,961
0
L
Persephone
10,384
944
29
3
0
203,435
0
W
Zhong Kui
14,259
1,296
15
1
0
220,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role