Player Matchup

Agni
Agni
BuddaBucz714
Agni
Level 27
God Stats
5W - 3L
1,701 SR
Queue Stats
58W - 83L
1,316 Elo+
Solo
Neith
Neith
HASHI_RAMA77
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Kyuu-o-
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
godzilla_Iraj
Cthulhu
Level 18
God Stats
2W - 5L
1,311 SR
Queue Stats
16W - 32L
1,176 Elo+
Solo
Nemesis
Nemesis
luxrey11
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 10
1,502 SR
1,398 Elo+

VS

Team Averages
Level 20
1,627 SR
1,363 Elo+
Odin
Odin
FiftiethFiber13
Odin
Level 28
God Stats
2W - 0L
1,801 SR
Queue Stats
13W - 3L
1,708 Elo+
Solo
Kumbhakarna
Kumbhakarna
Newb_Phazer01
Kumbhakarna
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,751 Elo+
Solo
Ra
Ra
bondjormo
Ra
Level 17
God Stats
6W - 8L
1,791 SR
Queue Stats
138W - 163L
1,417 Elo+
Solo
Pele
Pele
muggyspore5271
Pele
Level 21
God Stats
5W - 8L
1,500 SR
Queue Stats
10W - 16L
1,026 Elo+
Solo
Skadi
Skadi
waterFused24
Skadi
Level 15
God Stats
5W - 5L
1,541 SR
Queue Stats
45W - 67L
912 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 0
7,192
450
9,659
10,489
2,752
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

6
0 / 11 / 1
5,226
327
2,213
9,572
2,118
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Kyuu-o-
Sun Wukong
4
0 / 4 / 1
4,732
296
1,297
3,797
1,414
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
7
0 / 9 / 2
5,980
374
1,231
10,789
7,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
luxrey11
Nemesis
8
0 / 16 / 3
6,052
378
3,719
14,354
3,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 12
9,015
563
7,567
11,778
9,044
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kumbhakarna
Newb_Phazer01
Kumbhakarna
14
2 / 0 / 0
8,900
556
729
8,160
6,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
11 / 2 / 12
9,546
597
10,558
6,410
2,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 1 / 6
8,588
537
4,930
11,583
3,910
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
14 / 2 / 5
8,979
561
9,291
6,987
2,193
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
79
2
Kills
44
47
Deaths
6
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
10
1
12
16
L
0
11
1
0.05
L
Sun Wukong
Kyuu-o-
Sun Wukong
0
4
1
0.13
W
Kumbhakarna
Newb_Phazer01
Kumbhakarna
2
0
0
2
W
11
2
12
8.5
L
Cthulhu
0
9
2
0.11
L
Nemesis
luxrey11
Nemesis
0
16
3
0.09
W
7
1
6
10
W
14
2
5
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,119
Damage
33,075
49,001
Taken
44,918
17,737
Mitigated
23,512
2,957
Healing
13,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,659
780
140
1,995
10,489
2,752
336
2,517
7,544
27,871
0
W
7,567
1,386
0
3,864
11,778
9,044
2,038
3,270
7,964
3,638
28,372
L
2,213
1,324
0
149
9,572
2,118
0
1,975
7,505
0
8,228
L
Sun Wukong
Kyuu-o-
Sun Wukong
1,297
451
0
0
3,797
1,414
0
948
2,808
0
4,944
W
Kumbhakarna
Newb_Phazer01
Kumbhakarna
729
172
0
1,312
8,160
6,132
1,802
761
7,399
28,103
0
W
10,558
2,714
2,344
2,737
6,410
2,233
2,353
1,922
4,488
47,786
0
L
Cthulhu
1,231
162
0
0
10,789
7,527
477
2,814
7,748
11,599
0
L
Nemesis
luxrey11
Nemesis
3,719
1,717
0
673
14,354
3,926
0
3,682
10,490
0
15,141
W
4,930
1,656
0
2,930
11,583
3,910
97
3,746
7,837
0
34,137
W
9,291
4,426
0
0
6,987
2,193
2,493
1,191
5,796
0
28,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,182
Gold Earned
45,028
91
Minions Killed
287
0
Camps Cleared
0
932,270
Distance Traveled
1,411,839
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,192
450
36
2
0
246,506
0
W
Odin
9,015
563
47
3
0
302,562
0
L
Neith
5,226
327
11
1
0
190,977
0
L
Sun Wukong
4,732
296
6
0
0
87,153
1
W
Kumbhakarna
8,900
556
51
3
0
277,540
0
W
Ra
9,546
597
87
5
0
256,177
0
L
Cthulhu
5,980
374
18
1
0
185,976
0
L
Nemesis
6,052
378
20
1
0
221,658
0
W
Pele
8,588
537
57
4
0
319,754
0
W
Skadi
8,979
561
45
3
0
255,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role