Player Matchup

Rama
Rama
Astraladoshka
Rama
Level 124
God Stats
2W - 5L
1,367 SR
Queue Stats
37W - 37L
1,559 Elo+
Party 2
Tiamat
Tiamat
Desgraçado
Tiamat
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 172L
1,302 Elo+
Solo
Odin
Odin
J0hnKing
Odin
Level 106
God Stats
8W - 5L
1,147 SR
Queue Stats
364W - 347L
1,563 Elo+
Solo
Hera
Hera
Ruilo锐
Hera
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,286 Elo+
Solo
Awilix
Awilix
Trinateiri
Awilix
Level 128
God Stats
3W - 4L
1,523 SR
Queue Stats
54W - 50L
1,555 Elo+
Party 2
Team Averages
Level 118
1,407 SR
1,453 Elo+

VS

Team Averages
Level 73
1,573 SR
1,511 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Darkfeels
Cabrakan
Level 63
God Stats
5W - 3L
1,702 SR
Queue Stats
46W - 50L
1,525 Elo+
Solo
Arachne
Arachne
Justicine
Arachne
Level 105
God Stats
4W - 4L
1,482 SR
Queue Stats
17W - 14L
1,583 Elo+
Solo
Nu Wa
Nu Wa
danimesias
Nu Wa
Level 126
God Stats
17W - 11L
1,663 SR
Queue Stats
314W - 307L
1,447 Elo+
Party 1
Artemis
Artemis
freyavalquiria
Artemis
Level 43
God Stats
23W - 26L
1,520 SR
Queue Stats
125W - 180L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
6,867
981
2,184
6,394
2,043
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
13
1 / 2 / 1
7,066
1,009
3,577
6,126
3,617
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
13
0 / 3 / 3
6,920
989
3,076
11,383
11,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hera
11
0 / 1 / 0
5,940
849
23
1,035
264
Awilix
Trinateiri
Awilix
13
2 / 3 / 1
7,145
1,021
6,937
7,414
2,595
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

281

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 1 / 8
7,519
1,074
5,101
4,411
2,071
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
Darkfeels
Cabrakan
13
0 / 2 / 11
7,295
1,042
5,451
6,871
5,834
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
Justicine
Arachne
14
10 / 0 / 3
9,511
1,359
9,859
5,036
2,047
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
14
2 / 0 / 9
8,411
1,202
7,440
1,135
409
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

6
0 / 0 / 1
6,137
877
113
498
126
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
3
Kills
13
13
Deaths
3
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
1
8
5
L
0
4
2
0.25
W
Cabrakan
Darkfeels
Cabrakan
0
2
11
2.75
L
Tiamat
1
2
1
0.75
L
Odin
0
3
3
0.5
W
Arachne
Justicine
Arachne
10
0
3
11.5
L
Hera
0
1
0
0
L
Awilix
Trinateiri
Awilix
2
3
1
0.83
W
Nu Wa
2
0
9
6.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,797
Damage
27,964
32,352
Taken
17,951
19,801
Mitigated
10,487
2,695
Healing
4,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,101
2,198
0
790
4,411
2,071
0
830
3,581
0
21,981
L
2,184
1,491
0
0
6,394
2,043
0
2,365
4,029
0
20,520
W
Cabrakan
Darkfeels
Cabrakan
5,451
402
0
664
6,871
5,834
0
1,303
5,568
12,540
0
L
Tiamat
3,577
295
0
1,506
6,126
3,617
0
2,334
3,792
22,347
0
L
Odin
3,076
624
146
436
11,383
11,282
0
5,329
6,054
0
15,973
W
Arachne
Justicine
Arachne
9,859
6,561
0
2,400
5,036
2,047
0
756
4,280
0
16,936
L
Hera
23
0
0
0
1,035
264
0
444
591
23
0
L
Awilix
Trinateiri
Awilix
6,937
2,933
0
607
7,414
2,595
0
2,419
4,995
0
19,965
W
Nu Wa
7,440
1,565
0
248
1,135
409
0
617
518
33,219
0
W
113
50
0
36
498
126
0
94
404
0
1,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,938
Gold Earned
38,873
146
Minions Killed
142
3
Camps Cleared
8
542,538
Distance Traveled
531,412
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,519
1,074
45
6
1
113,828
0
L
Rama
6,867
981
58
8
2
101,748
0
W
Cabrakan
7,295
1,042
11
2
1
132,805
0
L
Tiamat
7,066
1,009
37
5
0
128,713
0
L
Odin
6,920
989
24
3
1
149,954
1
W
Arachne
9,511
1,359
8
1
5
138,119
0
L
Hera
5,940
849
0
0
0
14,814
0
L
Awilix
7,145
1,021
27
4
0
147,309
0
W
Nu Wa
8,411
1,202
78
11
1
131,814
0
W
Artemis
6,137
877
0
0
0
14,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role