Player Matchup

Khepri
Khepri
ArtiWawa
Khepri
Level 67
God Stats
10W - 6L
1,752 SR
Queue Stats
485W - 506L
1,470 Elo+
Party 1
Hel
Hel
Fl3dzik4tv
Hel
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,450 Elo+
Party 1
Chernobog
Chernobog
MiyakoTeng
Chernobog
Level 106
God Stats
4W - 3L
1,408 SR
Queue Stats
256W - 278L
1,385 Elo+
Solo
Hun Batz
Hun Batz
RT I HEREOS
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 27L
1,150 Elo+
Solo
Cthulhu
Cthulhu
rvndxx
Cthulhu
Level 104
God Stats
0W - 1L
1,571 SR
Queue Stats
129W - 91L
1,473 Elo+
Solo
Team Averages
Level 69
1,546 SR
1,386 Elo+

VS

Team Averages
Level 97
1,480 SR
1,413 Elo+
Zhong Kui
Zhong Kui
O_X_Y_G_E_N-89
Zhong Kui
Level 103
God Stats
11W - 4L
1,529 SR
Queue Stats
522W - 502L
1,403 Elo+
Party 2
Gilgamesh
Gilgamesh
RS_Dukydeath
Gilgamesh
Level 91
God Stats
3W - 4L
1,594 SR
Queue Stats
138W - 120L
1,476 Elo+
Solo
Hades
Hades
Xx_3asim89_xX
Hades
Level 143
God Stats
8W - 6L
1,478 SR
Queue Stats
341W - 333L
1,412 Elo+
Party 2
Nike
Nike
iRKN_1
Nike
Level 25
God Stats
3W - 1L
1,701 SR
Queue Stats
186W - 182L
1,396 Elo+
Party 2
Sylvanus
Sylvanus
khisp
Sylvanus
Level 125
God Stats
5W - 4L
1,101 SR
Queue Stats
178W - 209L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ArtiWawa
Khepri
20
1 / 4 / 16
13,690
685
21,461
43,461
43,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 10 / 7
11,754
588
15,321
24,075
14,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
MiyakoTeng
Chernobog
20
4 / 9 / 12
12,668
633
32,834
24,872
11,086
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
RT I HEREOS
Hun Batz
20
5 / 11 / 12
13,193
660
17,613
27,362
16,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
rvndxx
Cthulhu
20
9 / 3 / 11
14,178
709
42,923
51,331
45,357
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
O_X_Y_G_E_N-89
Zhong Kui
19
9 / 7 / 14
13,381
669
34,773
30,048
23,818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
RS_Dukydeath
Gilgamesh
20
4 / 3 / 25
13,242
662
25,231
24,852
29,482
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

20
16 / 3 / 17
15,701
785
39,649
31,620
26,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nike
iRKN_1
Nike
19
3 / 6 / 26
12,805
640
19,520
31,931
34,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
khisp
Sylvanus
20
5 / 5 / 19
13,868
693
32,307
34,281
30,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
138
24
Kills
37
37
Deaths
24
58
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Khepri
ArtiWawa
Khepri
1
4
16
2.25
L
5
10
7
0.85
L
Chernobog
MiyakoTeng
Chernobog
4
9
12
1.11
W
Zhong Kui
O_X_Y_G_E_N-89
Zhong Kui
9
7
14
2.29
W
Gilgamesh
RS_Dukydeath
Gilgamesh
4
3
25
5.5
L
Hun Batz
RT I HEREOS
Hun Batz
5
11
12
1
W
16
3
17
8.17
W
Nike
iRKN_1
Nike
3
6
26
2.67
W
Sylvanus
khisp
Sylvanus
5
5
19
2.9
L
Cthulhu
rvndxx
Cthulhu
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,152
Damage
151,480
171,101
Taken
152,732
130,783
Mitigated
144,990
83,666
Healing
88,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
ArtiWawa
Khepri
21,461
1,236
1,917
15,476
43,461
43,828
300
26,554
16,907
46,143
0
L
15,321
3,163
13,090
8,295
24,075
14,141
53
20,277
3,798
17,057
0
L
Chernobog
MiyakoTeng
Chernobog
32,834
18,243
1,998
6,050
24,872
11,086
638
17,122
7,750
0
52,582
W
Zhong Kui
O_X_Y_G_E_N-89
Zhong Kui
34,773
1,044
1,956
10,272
30,048
23,818
1,917
16,482
13,218
50,323
0
W
Gilgamesh
RS_Dukydeath
Gilgamesh
25,231
3,818
2,210
2,133
24,852
29,482
641
12,109
12,581
12,489
30,531
L
Hun Batz
RT I HEREOS
Hun Batz
17,613
2,039
2,894
2,909
27,362
16,371
844
18,634
8,728
0
30,774
W
39,649
1,858
3,056
12,383
31,620
26,613
2,027
16,307
15,164
67,454
0
W
Nike
iRKN_1
Nike
19,520
3,765
7,163
5,145
31,931
34,785
955
14,355
17,234
0
35,304
W
Sylvanus
khisp
Sylvanus
32,307
10,956
26,116
17,820
34,281
30,292
863
19,241
14,830
56,533
0
L
Cthulhu
rvndxx
Cthulhu
42,923
3,569
3,006
28,031
51,331
45,357
61
31,195
20,136
70,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,483
Gold Earned
68,997
198
Minions Killed
197
0
Camps Cleared
0
1,639,104
Distance Traveled
1,716,616
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
13,690
685
47
2
0
364,210
0
L
Hel
11,754
588
9
0
0
296,473
0
L
Chernobog
12,668
633
50
3
0
273,037
0
W
Zhong Kui
13,381
669
45
2
0
320,762
0
W
Gilgamesh
13,242
662
32
2
0
408,140
0
L
Hun Batz
13,193
660
26
1
0
289,578
0
W
Hades
15,701
785
62
3
0
348,384
0
W
Nike
12,805
640
15
1
0
352,644
0
W
Sylvanus
13,868
693
43
2
0
286,686
11
L
Cthulhu
14,178
709
66
3
0
415,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role