Player Matchup

Sylvanus
Sylvanus
Meri_06
Sylvanus
Level 67
God Stats
34W - 8L
1,715 SR
Queue Stats
152W - 92L
1,669 Elo+
Party 1
Persephone
Persephone
Nuudson007
Persephone
Level 113
God Stats
14W - 12L
1,663 SR
Queue Stats
273W - 185L
1,601 Elo+
Party 1
Danzaburou
Danzaburou
Varap04
Danzaburou
Level 47
God Stats
91W - 56L
1,620 SR
Queue Stats
255W - 198L
1,598 Elo+
Party 1
Team Averages
Level 76
1,666 SR
1,623 Elo+

VS

Team Averages
Level 37
1,297 SR
1,403 Elo+
Morgan Le Fay
Morgan Le Fay
Atwerty_1000-7
Morgan Le Fay
Level 5
God Stats
0W - 3L
1,262 SR
Queue Stats
0W - 3L
1,320 Elo+
Solo
Sun Wukong
Sun Wukong
Warlord7814
Sun Wukong
Level 22
God Stats
0W - 2L
1,366 SR
Queue Stats
63W - 85L
1,395 Elo+
Solo
Osiris
Osiris
shadowninja19184
Osiris
Level 85
God Stats
2W - 3L
1,262 SR
Queue Stats
125W - 146L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Meri_06
Sylvanus
13
8 / 0 / 10
9,623
962
9,518
8,734
5,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Persephone
Nuudson007
Persephone
12
5 / 3 / 9
8,589
859
10,852
6,935
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Varap04
Danzaburou
11
7 / 4 / 11
8,944
894
6,434
9,894
3,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Atwerty_1000-7
Morgan Le Fay
7
1 / 8 / 2
6,402
640
2,344
7,966
2,916
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Warlord7814
Sun Wukong
11
4 / 5 / 2
7,144
714
7,769
13,174
6,951
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
1 / 7 / 4
6,912
691
7,345
10,725
7,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
20
Kills
6
7
Deaths
20
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Atwerty_1000-7
Morgan Le Fay
1
8
2
0.25
W
Sylvanus
Meri_06
Sylvanus
8
0
10
13
W
Persephone
Nuudson007
Persephone
5
3
9
3.17
W
Danzaburou
Varap04
Danzaburou
7
4
11
3.13
L
Sun Wukong
Warlord7814
Sun Wukong
4
5
2
1
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,804
Damage
17,458
25,563
Taken
31,865
11,288
Mitigated
16,991
12,524
Healing
1,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Atwerty_1000-7
Morgan Le Fay
2,344
594
0
414
7,966
2,916
0
5,754
2,212
8,679
0
W
Sylvanus
Meri_06
Sylvanus
9,518
2,938
3,922
5,156
8,734
5,275
871
765
7,969
26,802
0
W
Persephone
Nuudson007
Persephone
10,852
1,338
0
1,551
6,935
2,234
650
816
6,027
37,623
0
W
Danzaburou
Varap04
Danzaburou
6,434
2,709
136
1,759
9,894
3,779
722
763
9,131
0
20,463
L
Sun Wukong
Warlord7814
Sun Wukong
7,769
2,060
0
595
13,174
6,951
0
8,735
4,439
0
16,211
L
7,345
2,818
0
135
10,725
7,124
0
5,881
4,844
0
20,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,156
Gold Earned
20,458
116
Minions Killed
58
0
Camps Cleared
0
538,983
Distance Traveled
411,810
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,402
640
11
1
0
97,024
3
W
Sylvanus
9,623
962
21
2
0
178,826
0
W
Persephone
8,589
859
55
6
0
185,836
4
W
Danzaburou
8,944
894
40
4
0
174,321
0
L
Sun Wukong
7,144
714
18
2
0
164,756
2
L
Osiris
6,912
691
29
3
0
150,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role