Player Matchup

Tiamat
Tiamat
InfiniteApex
Tiamat
Level 103
God Stats
1W - 1L
1,551 SR
Queue Stats
15W - 22L
1,359 Elo+
Solo
Gilgamesh
Gilgamesh
NordicSweetTroll
Gilgamesh
Level 19
God Stats
1W - 0L
1,766 SR
Queue Stats
13W - 6L
1,657 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Revenant115
Ah Muzen Cab
Level 78
God Stats
1W - 0L
1,497 SR
Queue Stats
19W - 13L
1,614 Elo+
Party 2
Anubis
Anubis
Womparoni
Anubis
Level 118
God Stats
2W - 1L
1,697 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
tractorhands
Nu Wa
Level 47
God Stats
2W - 0L
1,730 SR
Queue Stats
3W - 1L
1,749 Elo+
Party 4
Team Averages
Level 73
1,648 SR
1,576 Elo+

VS

Team Averages
Level 119
1,470 SR
1,414 Elo+
Chaac
Chaac
DampesWrath
Chaac
Level 154
God Stats
0W - 1L
1,513 SR
Queue Stats
29W - 36L
1,580 Elo+
Party 1
Danzaburou
Danzaburou
SCNimbus
Danzaburou
Level 94
God Stats
11W - 13L
1,438 SR
Queue Stats
85W - 128L
1,250 Elo+
Party 3
Mercury
Mercury
SkycladOBSERV3R
Mercury
Level 113
God Stats
3W - 5L
1,405 SR
Queue Stats
3W - 5L
1,390 Elo+
Solo
Ah Puch
Ah Puch
Stboom27
Ah Puch
Level 114
God Stats
10W - 17L
1,428 SR
Queue Stats
117W - 157L
1,299 Elo+
Party 3
Baron Samedi
Baron Samedi
demonsroam
Baron Samedi
Level 119
God Stats
1W - 1L
1,565 SR
Queue Stats
30W - 34L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
4 / 3 / 13
10,305
793
7,844
10,003
6,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
17
7 / 0 / 18
11,669
898
13,336
14,866
13,211
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Revenant115
Ah Muzen Cab
16
4 / 4 / 15
10,312
793
9,056
11,047
5,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Womparoni
Anubis
19
22 / 3 / 12
14,529
1,118
29,102
16,937
11,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 5 / 15
9,891
761
13,258
10,565
4,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 9
9,651
742
17,074
20,827
20,105
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
SCNimbus
Danzaburou
13
0 / 9 / 3
7,483
576
6,192
15,571
4,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 8 / 4
10,699
823
10,694
15,166
5,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
Stboom27
Ah Puch
14
2 / 7 / 0
8,202
631
7,524
12,342
2,068
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
demonsroam
Baron Samedi
13
2 / 8 / 5
8,205
631
9,019
15,596
4,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
34
39
Kills
13
15
Deaths
39
73
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
7
9
1.07
W
Tiamat
4
3
13
3.5
W
Gilgamesh
7
0
18
16
W
Ah Muzen Cab
Revenant115
Ah Muzen Cab
4
4
15
2.88
L
Danzaburou
SCNimbus
Danzaburou
0
9
3
0.17
L
6
8
4
1
L
Ah Puch
Stboom27
Ah Puch
2
7
0
0.29
W
Anubis
Womparoni
Anubis
22
3
12
9.33
L
Baron Samedi
demonsroam
Baron Samedi
2
8
5
0.56
W
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,596
Damage
50,503
63,418
Taken
79,502
40,933
Mitigated
36,230
22,277
Healing
14,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,074
2,234
0
5,351
20,827
20,105
0
10,176
10,081
54
32,952
W
Tiamat
7,844
656
0
1,927
10,003
6,667
967
2,678
7,325
23,775
0
W
Gilgamesh
13,336
3,712
0
3,381
14,866
13,211
0
3,445
11,421
0
30,842
W
Ah Muzen Cab
Revenant115
Ah Muzen Cab
9,056
5,561
0
3,431
11,047
5,734
1,124
3,677
7,370
0
31,588
L
Danzaburou
SCNimbus
Danzaburou
6,192
1,415
348
1,976
15,571
4,057
0
9,202
5,908
0
26,874
L
10,694
5,705
0
1,083
15,166
5,236
1
8,260
6,669
0
26,541
L
Ah Puch
Stboom27
Ah Puch
7,524
88
0
2,204
12,342
2,068
0
9,923
2,223
27,051
0
W
Anubis
Womparoni
Anubis
29,102
2,910
0
12,166
16,937
11,123
1,557
4,542
12,395
54,465
0
L
Baron Samedi
demonsroam
Baron Samedi
9,019
112
896
2,979
15,596
4,764
0
11,034
4,017
17,301
0
W
13,258
3,128
0
1,372
10,565
4,198
622
2,397
8,168
29,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,706
Gold Earned
44,240
255
Minions Killed
199
8
Camps Cleared
4
1,203,296
Distance Traveled
989,024
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,651
742
31
2
1
213,617
0
W
Tiamat
10,305
793
40
3
0
260,603
0
W
Gilgamesh
11,669
898
35
3
1
274,451
1
W
Ah Muzen Cab
10,312
793
66
5
5
219,952
0
L
Danzaburou
7,483
576
47
4
1
181,428
2
L
Mercury
10,699
823
45
3
0
229,854
0
L
Ah Puch
8,202
631
54
4
2
173,453
5
W
Anubis
14,529
1,118
63
5
0
229,872
2
L
Baron Samedi
8,205
631
22
2
0
190,672
0
W
Nu Wa
9,891
761
51
4
2
218,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role