Player Matchup

Ra
Ra
Alvarovsk12
Ra
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
10W - 9L
1,683 Elo+
Solo
Khepri
Khepri
CosmiCanine58
Khepri
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,418 Elo+
Solo
Scylla
Scylla
LiLTaylor807
Scylla
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 127L
1,480 Elo+
Solo
Loki
Loki
Newb_Phazer01
Loki
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 8L
1,683 Elo+
Solo
Artemis
Artemis
Ossi0872
Artemis
Level 17
God Stats
8W - 7L
1,471 SR
Queue Stats
19W - 23L
1,346 Elo+
Solo
Team Averages
Level 12
1,494 SR
1,522 Elo+

VS

Team Averages
Level 12
1,456 SR
1,380 Elo+
Gilgamesh
Gilgamesh
IRONDOPE-195
Gilgamesh
Level 8
God Stats
1W - 4L
1,287 SR
Queue Stats
25W - 30L
1,086 Elo+
Solo
Apollo
Apollo
Parohet
Apollo
Level 26
God Stats
6W - 7L
1,524 SR
Queue Stats
23W - 21L
1,429 Elo+
Solo
Kali
Kali
TAT_J04K03
Kali
Level 21
God Stats
14W - 16L
1,467 SR
Queue Stats
97W - 156L
1,387 Elo+
Solo
Ra
Ra
ahmetadam
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
otis_is_fun
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 8
13,244
491
12,298
13,592
5,331
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
3 / 0 / 9
13,138
487
2,558
7,740
3,808
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Scylla
16
4 / 8 / 12
11,766
436
8,446
14,414
3,748
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
15 / 4 / 3
13,931
516
13,684
14,518
5,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Ossi0872
Artemis
20
13 / 3 / 2
14,322
530
18,906
12,915
5,300
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IRONDOPE-195
Gilgamesh
11
0 / 14 / 2
8,789
326
2,709
19,324
5,713
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
Parohet
Apollo
13
2 / 4 / 1
9,349
346
6,084
12,119
3,707
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
11 / 5 / 2
14,522
538
17,884
26,627
12,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
1 / 8 / 1
11,521
427
6,127
17,101
6,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
otis_is_fun
Sun Wukong
15
2 / 19 / 3
10,041
372
4,221
26,094
24,429
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
25
42
Kills
16
18
Deaths
50
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
3
8
3.67
W
3
0
9
7.5
L
Gilgamesh
IRONDOPE-195
Gilgamesh
0
14
2
0.07
W
Scylla
4
8
12
1.25
W
15
4
3
4.13
W
Artemis
Ossi0872
Artemis
13
3
2
4.67
L
Apollo
Parohet
Apollo
2
4
1
0.63
L
11
5
2
2.4
L
1
8
1
0.19
L
Sun Wukong
otis_is_fun
Sun Wukong
2
19
3
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,892
Damage
37,025
63,179
Taken
101,265
23,456
Mitigated
53,000
14,091
Healing
14,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,298
3,084
684
1,795
13,592
5,331
1,359
0
13,592
58,326
0
W
2,558
252
206
3,865
7,740
3,808
1,425
2,998
4,428
48,440
0
L
Gilgamesh
IRONDOPE-195
Gilgamesh
2,709
720
0
2,109
19,324
5,713
0
2,498
16,772
0
30,111
W
Scylla
8,446
2,620
0
1,556
14,414
3,748
757
0
14,414
32,116
0
W
13,684
5,977
0
3,392
14,518
5,269
0
1,389
13,057
0
52,844
W
Artemis
Ossi0872
Artemis
18,906
11,805
0
2,593
12,915
5,300
6,922
1,316
11,561
0
103,023
L
Apollo
Parohet
Apollo
6,084
2,827
0
862
12,119
3,707
0
5,152
6,803
0
40,740
L
17,884
9,900
0
8,962
26,627
12,432
0
7,193
19,108
0
87,226
L
6,127
231
243
2,763
17,101
6,719
536
2,315
14,750
77,400
0
L
Sun Wukong
otis_is_fun
Sun Wukong
4,221
1,404
0
57
26,094
24,429
28
5,446
20,530
0
31,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,401
Gold Earned
54,222
467
Minions Killed
386
0
Camps Cleared
0
2,230,483
Distance Traveled
1,920,292
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,244
491
107
4
0
422,944
2
W
Khepri
13,138
487
77
3
0
469,145
1
L
Gilgamesh
8,789
326
41
2
0
244,724
0
W
Scylla
11,766
436
34
1
0
428,811
0
W
Loki
13,931
516
85
3
0
541,759
0
W
Artemis
14,322
530
164
6
0
367,824
0
L
Apollo
9,349
346
55
2
0
325,167
0
L
Kali
14,522
538
122
5
0
537,990
0
L
Ra
11,521
427
122
5
0
400,878
0
L
Sun Wukong
10,041
372
46
2
0
411,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role