Player Matchup

Thor
Thor
InfiniteAmmo12
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 25L
1,574 Elo+
Solo
Bacchus
Bacchus
cc16430
Bacchus
Level 14
God Stats
6W - 5L
1,204 SR
Queue Stats
36W - 37L
1,460 Elo+
Solo
Medusa
Medusa
jasterout
Medusa
Level 8
God Stats
1W - 1L
1,268 SR
Queue Stats
14W - 35L
1,475 Elo+
Solo
Kukulkan
Kukulkan
meee132
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,546 Elo+
Solo
Pele
Pele
plasticSmile81
Pele
Level 29
God Stats
9W - 10L
1,828 SR
Queue Stats
44W - 62L
1,486 Elo+
Solo
Team Averages
Level 16
1,460 SR
1,508 Elo+

VS

Team Averages
Level 20
1,440 SR
1,427 Elo+
Kukulkan
Kukulkan
GoblinMetalhead
Kukulkan
Level 40
God Stats
2W - 0L
1,340 SR
Queue Stats
168W - 205L
1,424 Elo+
Party 1
Thanatos
Thanatos
GodBereket
Thanatos
Level 16
God Stats
13W - 5L
1,516 SR
Queue Stats
34W - 24L
1,393 Elo+
Solo
Anubis
Anubis
JungHansBerger
Anubis
Level 18
God Stats
4W - 3L
1,494 SR
Queue Stats
44W - 29L
1,665 Elo+
Solo
Neith
Neith
Ryuo_MH
Neith
Level 19
God Stats
3W - 0L
1,624 SR
Queue Stats
16W - 13L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
juggernaut489
Cthulhu
Level 6
God Stats
6W - 6L
1,226 SR
Queue Stats
41W - 46L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 5
6,137
614
3,445
7,515
2,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
cc16430
Bacchus
8
5 / 3 / 2
5,709
571
2,425
6,817
6,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
jasterout
Medusa
8
3 / 5 / 3
5,281
528
4,404
6,389
1,596
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
meee132
Kukulkan
9
1 / 5 / 4
5,390
539
4,224
5,558
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 4 / 1
5,002
500
1,829
6,974
3,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
4 / 2 / 4
7,122
712
2,158
3,727
1,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
GodBereket
Thanatos
10
5 / 4 / 2
6,539
654
6,318
9,113
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 0 / 1
7,988
799
7,447
3,928
2,052
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Ryuo_MH
Neith
8
1 / 3 / 1
5,117
512
2,267
4,122
800
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
9
2 / 3 / 1
5,732
573
3,207
6,595
2,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
27
12
Kills
18
18
Deaths
12
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
2
4
3
W
Thanatos
GodBereket
Thanatos
5
4
2
1.5
L
3
1
5
5.5
W
6
0
1
6.5
W
Neith
Ryuo_MH
Neith
1
3
1
0.5
L
Bacchus
cc16430
Bacchus
5
3
2
2
L
Medusa
jasterout
Medusa
3
5
3
0.9
W
Cthulhu
2
3
1
0.83
L
Kukulkan
meee132
Kukulkan
1
5
4
0.6
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,327
Damage
21,397
33,253
Taken
27,485
15,448
Mitigated
9,853
5,916
Healing
13,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
2,158
519
0
549
3,727
1,517
815
2,592
1,135
31,700
0
W
Thanatos
GodBereket
Thanatos
6,318
2,504
0
7,224
9,113
2,753
0
2,198
6,871
0
30,206
L
3,445
1,423
0
2,130
7,515
2,162
0
2,171
5,344
0
30,509
W
7,447
564
0
3,512
3,928
2,052
0
277
3,375
55,319
0
W
Neith
Ryuo_MH
Neith
2,267
1,100
0
609
4,122
800
916
707
3,415
0
14,088
L
Bacchus
cc16430
Bacchus
2,425
278
0
1,905
6,817
6,788
0
2,621
4,196
10,099
0
L
Medusa
jasterout
Medusa
4,404
1,895
0
563
6,389
1,596
0
2,861
3,528
0
16,648
W
Cthulhu
3,207
478
0
1,202
6,595
2,731
0
875
5,720
22,067
0
L
Kukulkan
meee132
Kukulkan
4,224
296
0
250
5,558
1,198
0
1,386
4,172
20,296
0
L
1,829
219
0
1,068
6,974
3,704
0
3,773
3,201
0
22,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,519
Gold Earned
32,498
188
Minions Killed
300
0
Camps Cleared
0
935,641
Distance Traveled
951,474
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,122
712
62
6
0
185,178
0
W
Thanatos
6,539
654
55
6
0
193,672
2
L
Thor
6,137
614
57
6
0
218,683
3
W
Anubis
7,988
799
130
13
0
176,202
3
W
Neith
5,117
512
28
3
0
185,703
2
L
Bacchus
5,709
571
14
1
0
212,302
1
L
Medusa
5,281
528
29
3
0
162,138
0
W
Cthulhu
5,732
573
25
3
0
210,719
1
L
Kukulkan
5,390
539
38
4
0
178,079
0
L
Pele
5,002
500
50
5
0
164,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role