Player Matchup

Merlin
Merlin
SAMURAIBB
Merlin
Level 19
God Stats
17W - 22L
1,233 SR
Queue Stats
139W - 210L
1,114 Elo+
Party 1
Sol
Sol
YoungOctober
Sol
Level 30
God Stats
12W - 6L
1,674 SR
Queue Stats
95W - 97L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
nonicneim
Baron Samedi
Level 7
God Stats
11W - 11L
1,254 SR
Queue Stats
14W - 21L
962 Elo+
Party 1
Thanatos
Thanatos
sephidevil
Thanatos
Level 15
God Stats
51W - 45L
1,522 SR
Queue Stats
246W - 281L
1,033 Elo+
Party 1
Izanami
Izanami
totpocik
Izanami
Level 19
God Stats
45W - 49L
1,101 SR
Queue Stats
220W - 283L
1,127 Elo+
Party 1
Team Averages
Level 18
1,357 SR
1,141 Elo+

VS

Team Averages
Level 16
1,463 SR
1,234 Elo+
Khepri
Khepri
ArchiDaMoN
Khepri
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,238 Elo+
Solo
Bellona
Bellona
Kerieshka
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,265 Elo+
Solo
Izanami
Izanami
PatyQ
Izanami
Level 29
God Stats
21W - 19L
1,313 SR
Queue Stats
150W - 166L
1,335 Elo+
Solo
Camazotz
Camazotz
Roki145
Camazotz
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 72L
1,211 Elo+
Solo
Anubis
Anubis
ctlpa
Anubis
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
SAMURAIBB
Merlin
20
5 / 4 / 6
14,035
540
14,819
15,446
7,053
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
20 / 2 / 2
15,476
595
20,101
18,545
6,727
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
nonicneim
Baron Samedi
17
2 / 8 / 11
12,107
466
6,416
17,008
8,413
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
sephidevil
Thanatos
18
4 / 7 / 9
13,181
507
8,199
20,348
7,851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
totpocik
Izanami
20
8 / 4 / 4
15,130
582
14,599
11,269
4,746
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ArchiDaMoN
Khepri
17
1 / 5 / 10
11,574
445
4,894
16,874
18,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Kerieshka
Bellona
17
3 / 11 / 4
11,422
439
8,789
22,437
16,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
PatyQ
Izanami
20
13 / 4 / 5
14,708
566
25,919
13,462
5,674
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Camazotz
Roki145
Camazotz
16
4 / 14 / 7
10,780
415
8,848
24,274
8,642
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
ctlpa
Anubis
11
3 / 5 / 0
9,098
350
3,209
6,787
2,783
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
50
39
Kills
24
25
Deaths
39
32
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Khepri
ArchiDaMoN
Khepri
1
5
10
1.2
L
Bellona
Kerieshka
Bellona
3
11
4
0.45
L
Izanami
PatyQ
Izanami
13
4
5
3.88
L
Camazotz
Roki145
Camazotz
4
14
7
0.54
W
Merlin
SAMURAIBB
Merlin
5
4
6
2
W
20
2
2
10.5
L
Anubis
ctlpa
Anubis
3
5
0
0.6
W
Baron Samedi
nonicneim
Baron Samedi
2
8
11
0.94
W
Thanatos
sephidevil
Thanatos
4
7
9
1.21
W
Izanami
totpocik
Izanami
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,134
Damage
51,659
82,616
Taken
83,834
34,790
Mitigated
52,611
26,557
Healing
16,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
ArchiDaMoN
Khepri
4,894
502
0
2,423
16,874
18,600
0
9,444
7,430
37,873
0
L
Bellona
Kerieshka
Bellona
8,789
4,141
0
4,596
22,437
16,912
355
7,240
15,197
0
49,351
L
Izanami
PatyQ
Izanami
25,919
20,544
0
2,059
13,462
5,674
4,075
6,391
7,071
0
109,579
L
Camazotz
Roki145
Camazotz
8,848
4,302
0
5,340
24,274
8,642
390
14,162
10,112
0
29,379
W
Merlin
SAMURAIBB
Merlin
14,819
2,028
0
1,810
15,446
7,053
1,581
3,206
12,240
90,794
0
W
20,101
8,392
0
7,663
18,545
6,727
3,986
1,152
17,393
125,420
0
L
Anubis
ctlpa
Anubis
3,209
562
0
1,634
6,787
2,783
350
4,099
2,688
22,107
0
W
Baron Samedi
nonicneim
Baron Samedi
6,416
1,339
444
1,593
17,008
8,413
1,436
1,594
15,414
38,866
0
W
Thanatos
sephidevil
Thanatos
8,199
3,899
0
14,029
20,348
7,851
555
1,748
18,600
0
78,182
W
Izanami
totpocik
Izanami
14,599
13,362
0
1,018
11,269
4,746
6,476
1,442
9,827
0
92,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,929
Gold Earned
57,582
634
Minions Killed
412
0
Camps Cleared
0
2,224,576
Distance Traveled
1,907,114
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,574
445
47
2
0
474,580
0
L
Bellona
11,422
439
79
3
0
452,509
1
L
Izanami
14,708
566
197
8
0
440,435
2
L
Camazotz
10,780
415
44
2
0
405,502
1
W
Merlin
14,035
540
149
6
0
467,808
5
W
Sol
15,476
595
147
6
0
464,974
4
L
Anubis
9,098
350
45
2
0
134,088
0
W
Baron Samedi
12,107
466
53
2
0
420,510
3
W
Thanatos
13,181
507
101
4
0
425,312
0
W
Izanami
15,130
582
184
7
0
445,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role