Player Matchup

Kukulkan
Kukulkan
CAPP_-_CAPP
Kukulkan
Level 26
God Stats
13W - 20L
1,500 SR
Queue Stats
181W - 176L
1,411 Elo+
Solo
Janus
Janus
Flobortion
Janus
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
79W - 135L
1,342 Elo+
Solo
Yemoja
Yemoja
FlyPaper94
Yemoja
Level 22
God Stats
30W - 17L
1,796 SR
Queue Stats
225W - 238L
1,406 Elo+
Solo
Amaterasu
Amaterasu
Papulinkaaa9
Amaterasu
Level 27
God Stats
20W - 13L
1,571 SR
Queue Stats
76W - 76L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
UlilitooCHka
Sun Wukong
Level 17
God Stats
0W - 1L
1,297 SR
Queue Stats
4W - 8L
1,369 Elo+
Solo
Team Averages
Level 24
1,533 SR
1,388 Elo+

VS

Team Averages
Level 23
1,389 SR
1,358 Elo+
Ares
Ares
Dinonid83
Ares
Level 29
God Stats
2W - 3L
1,436 SR
Queue Stats
14W - 16L
1,312 Elo+
Solo
Eset
Eset
Hades_Or_Throw
Eset
Level 29
God Stats
6W - 5L
1,415 SR
Queue Stats
241W - 217L
1,491 Elo+
Solo
Fenrir
Fenrir
The_New_Kaiser
Fenrir
Level 23
God Stats
13W - 19L
1,367 SR
Queue Stats
47W - 46L
1,375 Elo+
Solo
Pele
Pele
XcC_Frxanc1S
Pele
Level 19
God Stats
3W - 3L
1,319 SR
Queue Stats
42W - 39L
1,275 Elo+
Solo
Rama
Rama
i ollyg
Rama
Level 13
God Stats
2W - 2L
1,408 SR
Queue Stats
18W - 22L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CAPP_-_CAPP
Kukulkan
10
1 / 9 / 4
6,325
422
4,334
9,582
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
9
0 / 9 / 3
5,895
393
8,776
10,443
2,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
FlyPaper94
Yemoja
11
2 / 3 / 2
6,902
460
5,750
7,964
5,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
Papulinkaaa9
Amaterasu
14
6 / 2 / 1
8,460
564
7,747
14,327
8,467
Sun Wukong
UlilitooCHka
Sun Wukong
8
0 / 5 / 2
5,708
381
2,106
9,261
3,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
3 / 2 / 7
7,527
502
3,965
10,687
8,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
17 / 0 / 7
10,330
689
21,591
7,369
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 2 / 7
7,951
530
3,463
8,936
3,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 4 / 7
7,160
477
4,875
11,452
3,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rama
i ollyg
Rama
10
2 / 2 / 6
6,683
446
3,285
7,977
2,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
9
Kills
28
28
Deaths
10
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CAPP_-_CAPP
Kukulkan
1
9
4
0.33
W
Ares
3
2
7
3.25
L
Janus
0
9
3
0.17
L
Yemoja
FlyPaper94
Yemoja
2
3
2
1
W
17
0
7
20.5
L
Amaterasu
Papulinkaaa9
Amaterasu
6
2
1
3.25
W
4
2
7
3.75
L
Sun Wukong
UlilitooCHka
Sun Wukong
0
5
2
0.2
W
2
4
7
1.38
W
Rama
i ollyg
Rama
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,713
Damage
37,179
51,577
Taken
46,421
21,734
Mitigated
20,791
9,730
Healing
14,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CAPP_-_CAPP
Kukulkan
4,334
442
0
697
9,582
2,309
221
6,968
2,614
25,986
0
W
Ares
3,965
225
319
2,047
10,687
8,091
629
4,251
6,178
17,564
0
L
Janus
8,776
608
0
864
10,443
2,176
1,145
4,490
5,953
30,991
0
L
Yemoja
FlyPaper94
Yemoja
5,750
946
1,053
891
7,964
5,348
66
4,333
3,631
26,643
0
W
21,591
1,844
210
2,720
7,369
2,914
1,667
2,290
4,901
75,913
0
L
Amaterasu
Papulinkaaa9
Amaterasu
7,747
3,590
0
4,745
14,327
8,467
380
5,845
8,482
0
47,869
W
3,463
596
0
4,044
8,936
3,254
377
2,204
6,652
0
42,069
L
Sun Wukong
UlilitooCHka
Sun Wukong
2,106
412
0
1,480
9,261
3,434
77
3,920
5,341
0
13,183
W
4,875
1,006
0
2,068
11,452
3,888
862
3,443
7,757
0
30,174
W
Rama
i ollyg
Rama
3,285
2,845
231
2,813
7,977
2,644
1,565
5,826
2,073
0
20,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,290
Gold Earned
39,651
253
Minions Killed
298
0
Camps Cleared
0
1,263,336
Distance Traveled
1,420,961
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,325
422
47
3
0
251,972
0
W
Ares
7,527
502
18
1
0
260,870
0
L
Janus
5,895
393
47
3
0
258,347
1
L
Yemoja
6,902
460
43
3
0
250,038
5
W
Eset
10,330
689
114
8
0
309,389
5
L
Amaterasu
8,460
564
92
6
0
254,392
0
W
Fenrir
7,951
530
76
5
0
320,963
0
L
Sun Wukong
5,708
381
24
2
0
248,587
2
W
Pele
7,160
477
45
3
0
307,727
1
W
Rama
6,683
446
45
3
0
222,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role