Player Matchup

Arachne
Arachne
Meri_06
Arachne
Level 67
God Stats
7W - 2L
1,781 SR
Queue Stats
152W - 92L
1,659 Elo+
Party 1
Medusa
Medusa
Nuudson007
Medusa
Level 113
God Stats
6W - 4L
1,437 SR
Queue Stats
273W - 185L
1,588 Elo+
Party 1
Discordia
Discordia
Varap04
Discordia
Level 47
God Stats
25W - 19L
1,584 SR
Queue Stats
255W - 198L
1,585 Elo+
Party 1
Team Averages
Level 76
1,600 SR
1,611 Elo+

VS

Team Averages
Level 68
1,470 SR
1,435 Elo+
Sobek
Sobek
 
Sobek
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Mega62-Fatality
Apollo
Level 60
God Stats
0W - 2L
1,278 SR
Queue Stats
15W - 19L
1,476 Elo+
Solo
Persephone
Persephone
RoadWarrior123
Persephone
Level 56
God Stats
3W - 4L
1,634 SR
Queue Stats
5W - 10L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Meri_06
Arachne
12
6 / 3 / 12
8,666
867
7,265
8,854
3,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
Nuudson007
Medusa
13
12 / 0 / 7
9,321
932
12,878
7,860
2,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Varap04
Discordia
12
3 / 1 / 17
8,226
823
6,738
3,158
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 5 / 2
6,548
655
2,568
15,000
14,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

7
0 / 9 / 1
5,817
582
3,842
9,534
2,935
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
RoadWarrior123
Persephone
11
4 / 7 / 0
7,725
773
7,490
8,461
2,626
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
21
Kills
4
4
Deaths
21
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
5
2
0.2
L
0
9
1
0.06
W
Arachne
Meri_06
Arachne
6
3
12
4
W
Medusa
Nuudson007
Medusa
12
0
7
15.5
L
Persephone
RoadWarrior123
Persephone
4
7
0
0.57
W
Discordia
Varap04
Discordia
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,881
Damage
13,900
19,872
Taken
32,995
6,965
Mitigated
20,066
7,533
Healing
3,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,568
249
0
3,086
15,000
14,505
0
3,856
11,144
12,682
0
L
3,842
1,626
0
0
9,534
2,935
0
1,303
8,231
0
12,230
W
Arachne
Meri_06
Arachne
7,265
4,876
185
4,119
8,854
3,350
519
4,186
4,668
0
24,489
W
Medusa
Nuudson007
Medusa
12,878
6,570
236
1,989
7,860
2,678
1,810
3,989
3,871
0
38,394
L
Persephone
RoadWarrior123
Persephone
7,490
597
0
518
8,461
2,626
132
1,577
6,877
26,347
0
W
Discordia
Varap04
Discordia
6,738
768
167
837
3,158
937
279
1,883
1,275
25,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,213
Gold Earned
20,090
126
Minions Killed
78
0
Camps Cleared
0
607,046
Distance Traveled
451,610
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,548
655
18
2
0
175,790
4
L
Apollo
5,817
582
24
2
0
121,600
0
W
Arachne
8,666
867
33
3
0
203,582
2
W
Medusa
9,321
932
49
5
0
203,623
3
L
Persephone
7,725
773
36
4
0
154,220
0
W
Discordia
8,226
823
44
4
0
199,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role