Player Matchup

Bacchus
Bacchus
CharmedIce9466
Bacchus
Level 99
God Stats
0W - 1L
1,865 SR
Queue Stats
17W - 19L
1,547 Elo+
Party 2
Neith
Neith
MrFlufflesworth
Neith
Level 51
God Stats
0W - 2L
1,198 SR
Queue Stats
1W - 6L
1,340 Elo+
Party 3
Mulan
Mulan
XUXUB3ANZ
Mulan
Level 94
God Stats
3W - 2L
1,516 SR
Queue Stats
8W - 12L
1,438 Elo+
Party 2
Nu Wa
Nu Wa
XxAstrid99xX
Nu Wa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
He Bo
He Bo
stiggyla
He Bo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,340 Elo+
Party 3
Team Averages
Level 54
1,516 SR
1,433 Elo+

VS

Team Averages
Level 62
1,855 SR
1,847 Elo+
Mulan
Mulan
LastingDragon
Mulan
Level 29
God Stats
7W - 1L
1,945 SR
Queue Stats
246W - 78L
1,959 Elo+
Party 1
Artemis
Artemis
LilFawn
Artemis
Level 29
God Stats
13W - 0L
1,952 SR
Queue Stats
324W - 122L
1,822 Elo+
Party 1
Set
Set
ProfoundThots
Set
Level 128
God Stats
6W - 1L
1,772 SR
Queue Stats
489W - 146L
1,846 Elo+
Party 1
Janus
Janus
Snowp3a
Janus
Level 36
God Stats
24W - 9L
1,775 SR
Queue Stats
393W - 188L
1,718 Elo+
Party 1
Sylvanus
Sylvanus
firey275
Sylvanus
Level 86
God Stats
22W - 6L
1,831 SR
Queue Stats
606W - 318L
1,890 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 4
9,675
968
7,700
24,366
25,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 6 / 3
10,394
1,039
12,513
14,119
5,593
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
XUXUB3ANZ
Mulan
15
2 / 12 / 3
9,912
991
10,160
21,418
16,512
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 13 / 4
8,711
871
6,076
18,045
6,204
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
stiggyla
He Bo
15
1 / 11 / 3
9,393
939
6,272
13,843
5,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 25
11,320
1,132
18,353
13,258
14,242
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
LilFawn
Artemis
19
5 / 0 / 27
11,070
1,107
16,535
2,724
1,220
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
22 / 2 / 17
13,314
1,331
23,311
16,049
15,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
Snowp3a
Janus
19
13 / 1 / 25
12,398
1,240
18,601
7,831
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
firey275
Sylvanus
19
3 / 0 / 31
11,481
1,148
8,345
8,883
9,932
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
175
7
Kills
50
50
Deaths
7
17
Assists
125
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
7
4
25
4.88
W
Artemis
LilFawn
Artemis
5
0
27
18.5
L
3
6
3
0.75
W
22
2
17
15.25
W
Janus
Snowp3a
Janus
13
1
25
25.5
L
Mulan
XUXUB3ANZ
Mulan
2
12
3
0.29
L
0
13
4
0.15
W
Sylvanus
firey275
Sylvanus
3
0
31
18.5
L
He Bo
stiggyla
He Bo
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,721
Damage
85,145
91,791
Taken
48,745
59,388
Mitigated
45,088
8,412
Healing
13,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,700
1,471
0
1,917
24,366
25,928
0
7,173
17,193
21,431
0
W
18,353
3,444
0
1,507
13,258
14,242
0
5,466
7,746
2,115
31,997
W
Artemis
LilFawn
Artemis
16,535
9,033
0
640
2,724
1,220
0
1,730
994
0
35,378
L
12,513
5,103
0
2,520
14,119
5,593
0
5,823
8,234
0
35,905
W
23,311
13,302
0
1,218
16,049
15,992
0
4,579
11,454
0
37,710
W
Janus
Snowp3a
Janus
18,601
2,104
0
1,229
7,831
3,702
0
3,656
4,129
35,513
0
L
Mulan
XUXUB3ANZ
Mulan
10,160
1,683
0
3,350
21,418
16,512
0
6,090
15,230
0
22,082
L
6,076
2,288
72
553
18,045
6,204
0
6,019
11,945
15,750
0
W
Sylvanus
firey275
Sylvanus
8,345
2,570
3,967
4,749
8,883
9,932
0
4,506
4,374
18,468
0
L
He Bo
stiggyla
He Bo
6,272
428
0
0
13,843
5,151
0
2,949
10,801
22,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,085
Gold Earned
59,583
161
Minions Killed
181
6
Camps Cleared
5
790,079
Distance Traveled
966,467
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,675
968
31
3
0
166,371
2
W
Mulan
11,320
1,132
28
3
2
151,974
0
W
Artemis
11,070
1,107
47
5
1
205,453
0
L
Neith
10,394
1,039
47
5
3
163,272
0
W
Set
13,314
1,331
29
3
2
212,179
1
W
Janus
12,398
1,240
53
5
0
219,706
0
L
Mulan
9,912
991
27
3
1
165,038
0
L
Nu Wa
8,711
871
16
2
0
136,767
0
W
Sylvanus
11,481
1,148
24
2
0
177,155
0
L
He Bo
9,393
939
40
4
2
158,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role