Player Matchup

Hun Batz
Hun Batz
Gold V
Kadok61
Hun Batz
Gold V
Level 108
God Stats
1W - 0L
1,552 SR
Queue Stats
51W - 39L
1,504 MMR
Party 1
Hel
Hel
Gold IV
lDwl Dantrix
Hel
Gold IV
Level 113
God Stats
1W - 1L
1,639 SR
Queue Stats
48W - 35L
1,632 MMR
Party 1
Ymir
Ymir
Gold IV
lDwl Saitama
Ymir
Gold IV
Level 107
God Stats
5W - 1L
1,625 SR
Queue Stats
47W - 34L
1,584 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,605 SR
1,573 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,399 SR
1,337 MMR
Sol
Sol
Platinum V
BakedWithJesus
Sol
Platinum V
Level 158
God Stats
16W - 29L
1,487 SR
Queue Stats
207W - 262L
1,569 MMR
Solo
Danzaburou
Danzaburou
Silver I
Necromancing_fae
Danzaburou
Silver I
Level 103
God Stats
57W - 49L
1,536 SR
Queue Stats
629W - 677L
1,225 MMR
Solo
Horus
Horus
Silver II
xXMapzZzPainXx
Horus
Silver II
Level 45
God Stats
0W - 3L
1,173 SR
Queue Stats
14W - 17L
1,217 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Kadok61
Hun Batz
15
8 / 0 / 5
10,437
746
13,375
12,709
5,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
4 / 0 / 10
10,089
721
14,304
12,203
4,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 0 / 11
10,589
756
6,343
19,731
26,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
TiamatMorgan Le FayChironGilgameshArtemis

VS

Bans
AthenaKhepriMedusaChaacSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
8,361
597
11,846
10,853
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Necromancing_fae
Danzaburou
10
0 / 6 / 0
7,788
556
7,713
13,709
3,796
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 6 / 0
7,445
532
5,929
16,288
10,953
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
15
Kills
0
0
Deaths
15
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Hun Batz
Kadok61
Hun Batz
8
0
5
10.5
L
Danzaburou
Necromancing_fae
Danzaburou
0
6
0
0
W
4
0
10
9
W
3
0
11
8.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,022
Damage
25,488
44,643
Taken
40,850
36,371
Mitigated
17,729
20,740
Healing
9,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,846
1,522
492
3,395
10,853
2,980
0
4,797
6,056
44,535
0
W
Hun Batz
Kadok61
Hun Batz
13,375
670
0
404
12,709
5,587
1,624
3,065
9,644
0
43,942
L
Danzaburou
Necromancing_fae
Danzaburou
7,713
2,356
0
1,173
13,709
3,796
0
7,066
6,643
0
26,348
W
14,304
853
8,703
7,455
12,203
4,683
694
3,537
8,666
57,069
0
W
6,343
1,132
0
4,178
19,731
26,101
162
5,244
14,487
20,267
0
L
5,929
2,407
839
3,271
16,288
10,953
0
8,784
7,504
0
16,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,115
Gold Earned
23,594
167
Minions Killed
124
0
Camps Cleared
0
850,798
Distance Traveled
667,991
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,361
597
71
5
0
233,010
5
W
Hun Batz
10,437
746
73
5
0
294,002
3
L
Danzaburou
7,788
556
38
3
0
231,882
4
W
Hel
10,089
721
76
5
0
282,789
1
W
Ymir
10,589
756
18
1
0
274,007
1
L
Horus
7,445
532
15
1
0
203,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role