Player Matchup

Thor
Thor
 
Thor
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Zekstorm
Izanami
Level 119
God Stats
19W - 6L
1,706 SR
Queue Stats
276W - 188L
1,634 Elo+
Solo
Chronos
Chronos
fercho1701
Chronos
Level 151
God Stats
4W - 4L
1,344 SR
Queue Stats
559W - 682L
1,523 Elo+
Solo
Team Averages
Level 141
1,517 SR
1,552 Elo+

VS

Team Averages
Level 130
1,539 SR
1,640 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Paytiic
Ymir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,723 Elo+
Party 1
Ra
Ra
XxGHOSTxMAST3RxX
Ra
Level 142
God Stats
0W - 2L
1,616 SR
Queue Stats
42W - 22L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
4 / 2 / 6
8,533
776
7,269
8,890
4,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Zekstorm
Izanami
13
3 / 1 / 7
8,496
772
8,351
7,222
2,681
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
fercho1701
Chronos
12
4 / 2 / 7
8,383
762
8,338
9,060
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
2 / 3 / 3
7,768
706
8,252
9,118
4,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Paytiic
Ymir
9
0 / 4 / 4
6,543
595
2,584
11,278
8,763
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 4 / 2
7,301
664
3,880
6,587
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
11
Kills
4
5
Deaths
11
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
2
6
3.5
L
Heimdallr
 
Heimdallr
2
3
3
1.17
L
Ymir
Paytiic
Ymir
0
4
4
0.5
L
2
4
2
0.75
W
Izanami
Zekstorm
Izanami
3
1
7
6.5
W
Chronos
fercho1701
Chronos
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,958
Damage
14,716
25,172
Taken
26,983
10,285
Mitigated
15,479
6,644
Healing
6,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,269
1,257
0
1,792
8,890
4,573
45
1,774
7,116
0
35,698
L
Heimdallr
 
Heimdallr
8,252
3,561
0
1,238
9,118
4,288
0
3,085
5,734
0
29,064
L
Ymir
Paytiic
Ymir
2,584
37
329
931
11,278
8,763
0
2,930
7,941
8,582
0
L
3,880
218
1,931
1,574
6,587
2,428
0
1,723
4,508
28,431
0
W
Izanami
Zekstorm
Izanami
8,351
5,714
0
2,021
7,222
2,681
2,353
2,084
5,138
0
44,296
W
Chronos
fercho1701
Chronos
8,338
1,419
0
2,831
9,060
3,031
791
2,606
6,454
22,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,412
Gold Earned
21,612
159
Minions Killed
114
0
Camps Cleared
0
637,503
Distance Traveled
550,255
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,533
776
54
5
0
203,575
5
L
Heimdallr
7,768
706
52
5
0
182,884
1
L
Ymir
6,543
595
5
0
0
162,769
0
L
Ra
7,301
664
57
5
0
204,602
3
W
Izanami
8,496
772
75
7
0
235,284
2
W
Chronos
8,383
762
30
3
0
198,644
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role