Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MAJD GL0RY
Anubis
Level 28
God Stats
13W - 11L
1,796 SR
Queue Stats
207W - 137L
1,612 Elo+
Solo
Artemis
Artemis
Nebursilloo20
Artemis
Level 29
God Stats
4W - 4L
1,733 SR
Queue Stats
124W - 139L
1,441 Elo+
Solo
Medusa
Medusa
TheReaGirl
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
The_john_04
Yemoja
Level 7
God Stats
4W - 7L
1,276 SR
Queue Stats
156W - 198L
1,318 Elo+
Solo
Team Averages
Level 21
1,561 SR
1,474 Elo+

VS

Team Averages
Level 19
1,464 SR
1,475 Elo+
He Bo
He Bo
AmeeRacle996707
He Bo
Level 27
God Stats
10W - 11L
1,754 SR
Queue Stats
228W - 264L
1,425 Elo+
Solo
Anhur
Anhur
IBIlack-Swan
Anhur
Level 17
God Stats
1W - 2L
1,213 SR
Queue Stats
32W - 12L
1,650 Elo+
Solo
Mercury
Mercury
K1NG9209
Mercury
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Sobek
Sobek
baldrwhite
Sobek
Level 23
God Stats
6W - 5L
1,373 SR
Queue Stats
107W - 125L
1,388 Elo+
Solo
Vulcan
Vulcan
deoxgames
Vulcan
Level 24
God Stats
31W - 21L
1,478 SR
Queue Stats
87W - 82L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
1 / 8 / 0
9,021
430
5,274
17,869
11,934
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
MAJD GL0RY
Anubis
18
10 / 4 / 4
11,427
544
23,484
19,038
10,238
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
11
1 / 7 / 3
7,673
365
10,224
14,456
3,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
TheReaGirl
Medusa
7
0 / 5 / 0
6,703
319
333
8,508
2,499
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
13
3 / 1 / 0
8,598
409
4,728
11,361
8,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 2
12,937
616
13,416
9,716
4,338
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
9 / 0 / 4
13,262
632
17,168
17,436
4,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
K1NG9209
Mercury
15
2 / 4 / 2
9,937
473
4,934
14,993
4,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
13
1 / 3 / 6
9,301
443
3,343
15,415
11,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
deoxgames
Vulcan
16
1 / 7 / 2
10,168
484
9,419
10,374
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
15
Kills
23
25
Deaths
15
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
8
0
0.13
W
10
1
2
11
W
9
0
4
11
W
Mercury
K1NG9209
Mercury
2
4
2
0.75
L
Anubis
MAJD GL0RY
Anubis
10
4
4
3
L
Artemis
1
7
3
0.36
L
Medusa
TheReaGirl
Medusa
0
5
0
0
L
Yemoja
3
1
0
3
W
Sobek
1
3
6
1.33
W
Vulcan
deoxgames
Vulcan
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,043
Damage
48,280
71,232
Taken
67,934
36,908
Mitigated
26,884
16,766
Healing
14,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,274
1,327
0
414
17,869
11,934
1,153
10,409
7,460
0
48,997
W
13,416
1,474
200
3,782
9,716
4,338
1,513
2,621
7,095
99,199
0
W
17,168
10,213
0
4,560
17,436
4,610
6,821
8,467
8,882
0
107,179
W
Mercury
K1NG9209
Mercury
4,934
2,383
0
3,590
14,993
4,417
722
3,142
11,851
0
48,335
L
Anubis
MAJD GL0RY
Anubis
23,484
1,248
0
9,902
19,038
10,238
0
5,822
13,216
95,982
0
L
Artemis
10,224
5,713
0
3,880
14,456
3,395
248
2,259
12,197
0
39,655
L
Medusa
TheReaGirl
Medusa
333
243
0
1,250
8,508
2,499
0
1,916
6,592
0
28,503
L
Yemoja
4,728
1,137
428
892
11,361
8,842
492
5,702
5,589
36,957
0
W
Sobek
3,343
129
0
2,144
15,415
11,272
147
5,485
9,930
15,887
0
W
Vulcan
deoxgames
Vulcan
9,419
4,119
0
440
10,374
2,247
1,390
8,368
1,964
61,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,422
Gold Earned
55,605
384
Minions Killed
547
0
Camps Cleared
0
1,750,000
Distance Traveled
1,954,862
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,021
430
83
4
0
383,438
0
W
He Bo
12,937
616
166
8
0
384,937
0
W
Anhur
13,262
632
174
8
0
347,432
0
W
Mercury
9,937
473
81
4
0
422,497
2
L
Anubis
11,427
544
160
8
0
324,817
4
L
Artemis
7,673
365
57
3
0
335,128
3
L
Medusa
6,703
319
41
2
0
316,498
3
L
Yemoja
8,598
409
43
2
0
390,119
1
W
Sobek
9,301
443
25
1
0
425,968
8
W
Vulcan
10,168
484
101
5
0
374,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role