Player Matchup

Thor
Thor
ElZion777
Thor
Level 3
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Mattcoast
Baron Samedi
Level 17
God Stats
2W - 6L
1,528 SR
Queue Stats
13W - 17L
1,471 Elo+
Solo
Fenrir
Fenrir
Yacertek
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,344 Elo+
Solo
Apollo
Apollo
aar_ren77
Apollo
Level 5
God Stats
0W - 1L
1,275 SR
Queue Stats
1W - 1L
1,632 Elo+
Party 3
Gilgamesh
Gilgamesh
i ollyg
Gilgamesh
Level 13
God Stats
2W - 1L
1,802 SR
Queue Stats
18W - 22L
1,353 Elo+
Solo
Team Averages
Level 13
1,476 SR
1,460 Elo+

VS

Team Averages
Level 23
1,429 SR
1,393 Elo+
Ymir
Ymir
HCZ s43t4x14
Ymir
Level 22
God Stats
8W - 6L
1,291 SR
Queue Stats
96W - 121L
1,328 Elo+
Party 1
Arachne
Arachne
H_HesheR_R
Arachne
Level 27
God Stats
17W - 11L
1,550 SR
Queue Stats
91W - 87L
1,463 Elo+
Party 2
Artio
Artio
Oni nistsu
Artio
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 112L
1,328 Elo+
Party 1
Kukulkan
Kukulkan
ShakeDatRa
Kukulkan
Level 27
God Stats
1W - 1L
1,304 SR
Queue Stats
84W - 84L
1,437 Elo+
Party 2
Bellona
Bellona
ali_uk1999
Bellona
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 36L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
2 / 17 / 4
7,993
400
7,946
18,753
17,525
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Mattcoast
Baron Samedi
12
4 / 3 / 2
8,389
419
10,682
8,279
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Yacertek
Fenrir
14
4 / 5 / 4
9,610
481
8,342
14,872
7,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
aar_ren77
Apollo
11
0 / 15 / 4
7,424
371
7,554
18,435
6,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
i ollyg
Gilgamesh
14
6 / 2 / 0
9,510
476
6,068
11,229
8,102
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 8
8,641
432
4,802
14,072
6,316
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
H_HesheR_R
Arachne
16
13 / 4 / 6
11,237
562
12,464
15,379
9,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
14
2 / 5 / 9
9,322
466
4,608
12,317
10,804
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
ShakeDatRa
Kukulkan
17
19 / 3 / 11
12,582
629
25,194
12,166
4,991
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
ali_uk1999
Bellona
13
4 / 3 / 8
9,083
454
4,960
11,931
8,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
83
16
Kills
41
42
Deaths
16
14
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Thor
2
17
4
0.24
W
3
1
8
7
W
Arachne
H_HesheR_R
Arachne
13
4
6
4
L
Baron Samedi
Mattcoast
Baron Samedi
4
3
2
1.67
W
Artio
2
5
9
1.3
W
Kukulkan
ShakeDatRa
Kukulkan
19
3
11
8.17
L
Fenrir
Yacertek
Fenrir
4
5
4
1.2
L
Apollo
aar_ren77
Apollo
0
15
4
0.13
W
Bellona
ali_uk1999
Bellona
4
3
8
2.67
L
Gilgamesh
i ollyg
Gilgamesh
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,592
Damage
52,028
71,568
Taken
65,865
41,997
Mitigated
39,838
5,632
Healing
20,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
7,946
1,848
0
0
18,753
17,525
224
10,364
8,389
0
23,892
W
4,802
1,123
0
4,514
14,072
6,316
1,248
4,597
9,475
21,842
0
W
Arachne
H_HesheR_R
Arachne
12,464
9,258
0
6,873
15,379
9,198
1,923
1,870
13,509
0
62,924
L
Baron Samedi
Mattcoast
Baron Samedi
10,682
1,966
31
935
8,279
2,932
396
3,546
4,733
38,784
0
W
Artio
4,608
804
1,109
1,965
12,317
10,804
1,116
3,061
9,256
35,304
0
W
Kukulkan
ShakeDatRa
Kukulkan
25,194
2,898
0
3,541
12,166
4,991
4,370
374
11,792
81,796
0
L
Fenrir
Yacertek
Fenrir
8,342
1,495
0
2,042
14,872
7,108
0
3,515
11,357
0
46,047
L
Apollo
aar_ren77
Apollo
7,554
4,212
0
2,423
18,435
6,330
406
12,236
6,199
0
32,763
W
Bellona
ali_uk1999
Bellona
4,960
824
0
2,185
11,931
8,529
276
780
11,151
0
27,800
L
Gilgamesh
i ollyg
Gilgamesh
6,068
466
0
201
11,229
8,102
684
4,943
6,286
0
42,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,926
Gold Earned
50,865
295
Minions Killed
378
0
Camps Cleared
0
1,588,291
Distance Traveled
1,702,973
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,993
400
31
2
0
286,771
3
W
Ymir
8,641
432
26
1
0
333,111
0
W
Arachne
11,237
562
92
5
0
358,207
3
L
Baron Samedi
8,389
419
59
3
0
255,507
2
W
Artio
9,322
466
62
3
0
350,858
0
W
Kukulkan
12,582
629
147
7
0
344,857
1
L
Fenrir
9,610
481
77
4
0
353,284
0
L
Apollo
7,424
371
56
3
0
311,177
1
W
Bellona
9,083
454
51
3
0
315,940
0
L
Gilgamesh
9,510
476
72
4
0
381,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role