Player Matchup

Sun Wukong
Sun Wukong
DrFateMarv
Sun Wukong
Level 62
God Stats
12W - 12L
1,565 SR
Queue Stats
183W - 229L
1,416 Elo+
Solo
Hel
Hel
Dyojen
Hel
Level 154
God Stats
2W - 2L
1,635 SR
Queue Stats
314W - 205L
1,612 Elo+
Party 1
Cernunnos
Cernunnos
SANCAK34
Cernunnos
Level 158
God Stats
5W - 6L
1,545 SR
Queue Stats
318W - 284L
1,516 Elo+
Party 1
Team Averages
Level 125
1,582 SR
1,515 Elo+

VS

Team Averages
Level 128
1,541 SR
1,557 Elo+
Ymir
Ymir
Imirisil
Ymir
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
VangaBlyad
Scylla
Level 158
God Stats
28W - 20L
1,661 SR
Queue Stats
829W - 605L
1,671 Elo+
Solo
Artemis
Artemis
Yulari
Artemis
Level 152
God Stats
28W - 32L
1,462 SR
Queue Stats
452W - 538L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DrFateMarv
Sun Wukong
10
1 / 1 / 7
7,081
708
4,686
10,886
7,096
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
Dyojen
Hel
12
7 / 1 / 3
8,016
802
7,593
8,191
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
SANCAK34
Cernunnos
12
4 / 1 / 4
7,799
780
7,738
8,110
2,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 3 / 2
5,923
592
3,195
9,150
3,653
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
VangaBlyad
Scylla
11
1 / 2 / 2
6,561
656
7,631
5,414
2,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Yulari
Artemis
8
2 / 7 / 0
6,403
640
9,324
9,154
2,930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
12
Kills
3
3
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DrFateMarv
Sun Wukong
1
1
7
4.5
W
Hel
Dyojen
Hel
7
1
3
8.5
L
Ymir
0
3
2
0.33
W
Cernunnos
SANCAK34
Cernunnos
4
1
4
6
L
Scylla
VangaBlyad
Scylla
1
2
2
1
L
Artemis
Yulari
Artemis
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,017
Damage
20,150
27,187
Taken
23,718
12,600
Mitigated
9,241
12,067
Healing
1,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DrFateMarv
Sun Wukong
4,686
1,109
209
1,988
10,886
7,096
34
4,881
6,005
0
19,057
W
Hel
Dyojen
Hel
7,593
137
4,161
5,325
8,191
2,847
238
3,319
4,872
23,399
0
L
Ymir
3,195
908
0
207
9,150
3,653
0
1,916
7,234
9,211
0
W
Cernunnos
SANCAK34
Cernunnos
7,738
3,316
0
384
8,110
2,657
170
2,626
5,484
0
36,507
L
Scylla
VangaBlyad
Scylla
7,631
888
0
720
5,414
2,658
0
2,509
2,905
28,004
0
L
Artemis
Yulari
Artemis
9,324
4,342
0
537
9,154
2,930
0
3,168
5,986
0
16,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,896
Gold Earned
18,887
129
Minions Killed
66
0
Camps Cleared
0
561,485
Distance Traveled
454,585
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,081
708
27
3
0
195,028
3
W
Hel
8,016
802
44
4
0
202,405
1
L
Ymir
5,923
592
7
1
0
153,522
0
W
Cernunnos
7,799
780
58
6
0
164,052
4
L
Scylla
6,561
656
46
5
0
158,140
0
L
Artemis
6,403
640
13
1
0
142,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role