Player Matchup

Tiamat
Tiamat
Gold III
 
Tiamat
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver IV
Elips Dishy
Danzaburou
Silver IV
Level 68
God Stats
3W - 2L
1,437 SR
Queue Stats
27W - 40L
1,289 MMR
Party 1
Hercules
Hercules
Gold V
XPeterthebossX
Hercules
Gold V
Level 107
God Stats
1W - 0L
1,350 SR
Queue Stats
33W - 38L
1,467 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 94
1,429 SR
1,419 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,421 SR
1,470 MMR
He Bo
He Bo
Platinum III
Baghity
He Bo
Platinum III
Level 155
God Stats
2W - 3L
1,449 SR
Queue Stats
48W - 61L
1,777 MMR
Solo
Neith
Neith
Bronze III
Fatboyfresh2854
Neith
Bronze III
Level 103
God Stats
23W - 38L
1,526 SR
Queue Stats
65W - 72L
1,344 MMR
Solo
Horus
Horus
Silver II
xXMapzZzPainXx
Horus
Silver II
Level 45
God Stats
0W - 3L
1,288 SR
Queue Stats
14W - 17L
1,290 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
12 / 1 / 3
12,115
808
18,865
12,588
7,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Elips Dishy
Danzaburou
13
2 / 6 / 6
9,689
646
5,700
14,061
5,251
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
15
3 / 3 / 11
10,525
702
6,991
14,236
15,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
GilgameshMorgan Le FayChaacThothYmir

VS

Bans
UllrKumbhakarnaAthenaCerberusFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Baghity
He Bo
12
1 / 8 / 6
8,979
599
9,602
10,966
3,805
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
7 / 7 / 3
10,958
731
11,152
13,100
5,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
2 / 2 / 7
9,608
641
6,538
15,461
12,611
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
17
Kills
10
10
Deaths
17
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
12
1
3
13.5
L
He Bo
Baghity
He Bo
1
8
6
0.5
W
Danzaburou
Elips Dishy
Danzaburou
2
6
6
0.83
L
7
7
3
1.21
W
Hercules
3
3
11
2.83
L
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,556
Damage
27,292
40,885
Taken
39,527
28,544
Mitigated
21,753
12,975
Healing
9,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
18,865
492
616
5,005
12,588
7,588
0
2,131
10,457
55,409
0
L
He Bo
Baghity
He Bo
9,602
440
0
250
10,966
3,805
156
4,431
6,535
38,453
0
W
Danzaburou
Elips Dishy
Danzaburou
5,700
2,394
0
4,178
14,061
5,251
2,598
3,493
10,568
0
40,606
L
11,152
3,254
224
2,642
13,100
5,337
480
7,537
5,563
0
36,205
W
Hercules
6,991
798
252
2,924
14,236
15,705
0
3,978
10,258
0
16,489
L
6,538
2,596
713
5,313
15,461
12,611
128
6,897
8,564
0
20,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,329
Gold Earned
29,545
162
Minions Killed
144
0
Camps Cleared
0
834,885
Distance Traveled
800,993
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,115
808
75
5
0
287,881
2
L
He Bo
8,979
599
55
4
0
257,676
6
W
Danzaburou
9,689
646
63
4
0
237,359
3
L
Neith
10,958
731
59
4
0
267,753
1
W
Hercules
10,525
702
24
2
0
309,645
2
L
Horus
9,608
641
30
2
0
275,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role