Player Matchup

Pele
Pele
 
Pele
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Anthoney237
Chernobog
Level 71
God Stats
4W - 4L
1,517 SR
Queue Stats
22W - 41L
1,441 Elo+
Party 1
Vamana
Vamana
JMoney24
Vamana
Level 95
God Stats
1W - 2L
1,579 SR
Queue Stats
70W - 67L
1,520 Elo+
Party 1
Zhong Kui
Zhong Kui
Snipinguout
Zhong Kui
Level 107
God Stats
6W - 9L
1,508 SR
Queue Stats
35W - 34L
1,538 Elo+
Party 1
Sobek
Sobek
VoidWaffles
Sobek
Level 149
God Stats
4W - 3L
1,658 SR
Queue Stats
230W - 229L
1,541 Elo+
Party 1
Team Averages
Level 106
1,553 SR
1,508 Elo+

VS

Team Averages
Level 139
1,640 SR
1,519 Elo+
Da Ji
Da Ji
AbjectProphecy
Da Ji
Level 154
God Stats
2W - 0L
1,461 SR
Queue Stats
507W - 444L
1,512 Elo+
Party 2
Fafnir
Fafnir
BreathThinkAct
Fafnir
Level 157
God Stats
6W - 3L
1,817 SR
Queue Stats
477W - 446L
1,562 Elo+
Party 2
Izanami
Izanami
ChaoticEvilDruid
Izanami
Level 160
God Stats
65W - 44L
1,635 SR
Queue Stats
591W - 528L
1,511 Elo+
Party 2
Chaac
Chaac
Chito Too ez
Chaac
Level 160
God Stats
4W - 5L
1,544 SR
Queue Stats
881W - 860L
1,479 Elo+
Solo
Olorun
Olorun
PeachyPunks
Olorun
Level 65
God Stats
2W - 2L
1,743 SR
Queue Stats
82W - 75L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
1 / 2 / 1
5,686
569
3,096
6,184
2,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chernobog
Anthoney237
Chernobog
8
0 / 6 / 1
4,797
480
3,436
6,801
1,235
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
JMoney24
Vamana
8
0 / 0 / 0
4,775
478
2,431
4,013
1,220
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Zhong Kui
Snipinguout
Zhong Kui
9
2 / 2 / 1
5,164
516
4,332
6,171
3,964
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 2 / 1
4,630
463
2,445
8,275
3,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 5
5,539
554
2,229
6,828
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 0 / 7
5,764
576
2,073
6,800
4,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
8 / 0 / 2
7,479
748
10,555
5,522
1,626
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 0 / 0
6,143
614
1,792
5,949
4,554
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
11
2 / 2 / 2
6,319
632
4,317
5,461
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
12
12
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
2
1
0.75
W
1
1
5
3.5
L
Chernobog
Anthoney237
Chernobog
0
6
1
0.08
W
1
0
7
4.5
W
8
0
2
9
W
0
0
0
0
L
Vamana
JMoney24
Vamana
0
0
0
0
W
Olorun
2
2
2
1.5
L
Zhong Kui
Snipinguout
Zhong Kui
2
2
1
1.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,740
Damage
20,966
31,444
Taken
30,560
12,220
Mitigated
14,177
10,546
Healing
13,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,096
692
0
2,552
6,184
2,274
0
533
5,651
0
37,939
W
2,229
319
0
2,900
6,828
1,966
0
753
6,075
0
24,571
L
Chernobog
Anthoney237
Chernobog
3,436
1,937
0
751
6,801
1,235
0
764
6,037
0
23,623
W
2,073
441
0
2,226
6,800
4,118
0
2,078
4,722
10,543
0
W
10,555
6,717
0
2,237
5,522
1,626
1,604
994
4,528
0
57,672
W
1,792
717
0
3,036
5,949
4,554
0
0
5,949
0
28,738
L
Vamana
JMoney24
Vamana
2,431
756
0
1,876
4,013
1,220
0
0
4,013
0
16,556
W
Olorun
4,317
2,249
370
2,259
5,461
1,913
0
3,009
2,452
39,773
0
L
Zhong Kui
Snipinguout
Zhong Kui
4,332
334
147
2,750
6,171
3,964
0
3,452
2,719
21,101
0
L
2,445
449
0
2,470
8,275
3,527
0
1,641
6,634
8,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,052
Gold Earned
31,244
206
Minions Killed
309
0
Camps Cleared
0
985,424
Distance Traveled
970,749
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,686
569
77
8
0
215,042
2
W
Da Ji
5,539
554
46
5
0
191,033
2
L
Chernobog
4,797
480
39
4
0
191,526
4
W
Fafnir
5,764
576
14
1
0
203,875
4
W
Izanami
7,479
748
104
10
0
178,940
0
W
Chaac
6,143
614
71
7
0
207,158
2
L
Vamana
4,775
478
39
4
0
191,446
4
W
Olorun
6,319
632
74
7
0
189,743
1
L
Zhong Kui
5,164
516
39
4
0
180,015
2
L
Sobek
4,630
463
12
1
0
207,395
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role