Player Matchup

Osiris
Osiris
C4ctusPie2
Osiris
Level 29
God Stats
3W - 3L
1,519 SR
Queue Stats
150W - 130L
1,441 Elo+
Solo
Sylvanus
Sylvanus
Foreveer
Sylvanus
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,532 Elo+
Solo
Neith
Neith
Gavlitsa
Neith
Level 15
God Stats
1W - 0L
1,508 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
GodBereket
King Arthur
Level 16
God Stats
8W - 5L
1,514 SR
Queue Stats
34W - 24L
1,356 Elo+
Solo
Hera
Hera
TorkhalOlofson
Hera
Level 29
God Stats
2W - 0L
1,828 SR
Queue Stats
129W - 113L
1,546 Elo+
Solo
Team Averages
Level 21
1,574 SR
1,475 Elo+

VS

Team Averages
Level 8
1,473 SR
1,439 Elo+
Thor
Thor
S1lentium9
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
Scorpion1334
Sol
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,347 Elo+
Solo
Ares
Ares
jasterout
Ares
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
14W - 35L
1,697 Elo+
Solo
Cthulhu
Cthulhu
juggernaut489
Cthulhu
Level 5
God Stats
6W - 6L
1,500 SR
Queue Stats
41W - 46L
1,259 Elo+
Solo
Ullr
Ullr
kemerutkarineh
Ullr
Level 17
God Stats
2W - 3L
1,363 SR
Queue Stats
15W - 18L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
C4ctusPie2
Osiris
8
7 / 1 / 3
5,366
767
1,626
3,063
1,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Foreveer
Sylvanus
6
2 / 0 / 2
4,229
604
1,733
2,097
873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Neith
Gavlitsa
Neith
7
2 / 1 / 2
4,435
634
1,845
3,367
965
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
GodBereket
King Arthur
8
3 / 1 / 2
4,792
685
2,916
4,117
1,813
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
3 / 0 / 5
4,992
713
3,251
2,573
531
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 5 / 0
3,730
533
1,145
4,148
1,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
0 / 4 / 0
3,400
486
1,440
3,420
782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
3
0 / 2 / 1
3,344
478
439
2,513
2,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
5
2 / 3 / 0
3,838
548
2,251
3,528
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
0 / 3 / 1
3,427
490
759
3,284
733
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
17
Kills
3
3
Deaths
17
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
C4ctusPie2
Osiris
7
1
3
8.5
W
Sylvanus
Foreveer
Sylvanus
2
0
2
3
W
Neith
Gavlitsa
Neith
2
1
2
3
W
King Arthur
GodBereket
King Arthur
3
1
2
4
L
1
5
0
0.2
L
0
4
0
0
W
3
0
5
5.5
L
Ares
0
2
1
0.25
L
Cthulhu
2
3
0
0.67
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,371
Damage
6,034
15,217
Taken
16,893
5,867
Mitigated
6,734
4,850
Healing
2,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
C4ctusPie2
Osiris
1,626
807
0
1,145
3,063
1,685
0
73
2,990
0
23,848
W
Sylvanus
Foreveer
Sylvanus
1,733
689
194
649
2,097
873
322
833
1,224
6,093
0
W
Neith
Gavlitsa
Neith
1,845
1,272
0
1,138
3,367
965
552
1,150
2,217
0
15,067
W
King Arthur
GodBereket
King Arthur
2,916
836
0
29
4,117
1,813
124
1,250
2,821
0
18,191
L
1,145
755
0
270
4,148
1,080
0
1,101
2,853
0
5,782
L
1,440
492
0
470
3,420
782
0
1,742
1,464
9,535
0
W
3,251
724
0
1,695
2,573
531
578
530
1,835
16,981
0
L
Ares
439
306
0
500
2,513
2,049
0
0
2,513
3,701
0
L
Cthulhu
2,251
199
0
760
3,528
2,090
0
1,006
2,522
7,523
0
L
759
245
0
566
3,284
733
0
727
2,557
0
7,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,814
Gold Earned
17,739
166
Minions Killed
72
0
Camps Cleared
0
635,525
Distance Traveled
492,693
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,366
767
46
7
0
139,424
2
W
Sylvanus
4,229
604
13
2
0
135,659
0
W
Neith
4,435
634
33
5
0
107,090
0
W
King Arthur
4,792
685
36
5
0
135,984
0
L
Thor
3,730
533
15
2
0
117,223
1
L
Sol
3,400
486
21
3
0
106,792
0
W
Hera
4,992
713
38
5
0
117,368
0
L
Ares
3,344
478
9
1
0
72,102
0
L
Cthulhu
3,838
548
8
1
0
130,918
1
L
Ullr
3,427
490
19
3
0
65,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role