Player Matchup

Olorun
Olorun
Frédérick1718
Olorun
Level 18
God Stats
22W - 22L
1,354 SR
Queue Stats
46W - 65L
1,232 Elo+
Solo
Baron Samedi
Baron Samedi
Mattcoast
Baron Samedi
Level 17
God Stats
2W - 6L
1,717 SR
Queue Stats
13W - 17L
1,503 Elo+
Solo
Artemis
Artemis
Red_Eye_Zoom
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Odin
Odin
Yacertek
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,372 Elo+
Solo
Mercury
Mercury
rfb_2004
Mercury
Level 29
God Stats
14W - 18L
1,346 SR
Queue Stats
143W - 150L
1,349 Elo+
Solo
Team Averages
Level 19
1,483 SR
1,391 Elo+

VS

Team Averages
Level 20
1,312 SR
1,331 Elo+
Baba Yaga
Baba Yaga
Ahsotan
Baba Yaga
Level 25
God Stats
17W - 20L
1,346 SR
Queue Stats
107W - 140L
1,280 Elo+
Party 1
Kali
Kali
Lord_pokenate
Kali
Level 29
God Stats
19W - 20L
1,440 SR
Queue Stats
131W - 172L
1,395 Elo+
Party 1
Yemoja
Yemoja
The_john_04
Yemoja
Level 7
God Stats
4W - 7L
1,099 SR
Queue Stats
156W - 198L
1,257 Elo+
Solo
Anubis
Anubis
caitforden
Anubis
Level 27
God Stats
22W - 17L
1,474 SR
Queue Stats
176W - 162L
1,393 Elo+
Solo
Rama
Rama
i ollyg
Rama
Level 12
God Stats
2W - 2L
1,203 SR
Queue Stats
18W - 22L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,101
513
1,776
4,596
1,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Mattcoast
Baron Samedi
6
0 / 4 / 0
3,843
480
1,080
4,094
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Red_Eye_Zoom
Artemis
6
1 / 4 / 0
3,997
500
1,819
4,268
812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
8
2 / 0 / 0
4,626
578
2,640
4,559
1,625
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
rfb_2004
Mercury
5
1 / 3 / 0
4,040
505
1,172
4,105
808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Ahsotan
Baba Yaga
8
0 / 1 / 2
4,775
597
2,924
3,919
1,770
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
6 / 1 / 0
5,830
729
3,750
5,049
1,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
7
4 / 1 / 3
5,057
632
1,886
3,654
1,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
caitforden
Anubis
10
3 / 0 / 2
5,745
718
3,088
4,085
1,956
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
i ollyg
Rama
8
3 / 1 / 2
5,050
631
2,597
2,715
641
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
4
Kills
16
16
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Ahsotan
Baba Yaga
0
1
2
1
L
0
5
1
0.1
W
6
1
0
6
L
Baron Samedi
Mattcoast
Baron Samedi
0
4
0
0
L
Artemis
Red_Eye_Zoom
Artemis
1
4
0
0.25
W
Yemoja
4
1
3
5.5
L
Odin
2
0
0
2
W
Anubis
caitforden
Anubis
3
0
2
4
W
Rama
i ollyg
Rama
3
1
2
4
L
Mercury
rfb_2004
Mercury
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,487
Damage
14,245
21,622
Taken
19,422
5,103
Mitigated
8,144
1,815
Healing
7,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Ahsotan
Baba Yaga
2,924
267
0
2,114
3,919
1,770
294
333
3,586
16,954
0
L
1,776
715
54
439
4,596
1,041
315
2,498
2,098
14,571
1,283
W
3,750
1,411
0
1,904
5,049
1,993
0
388
4,661
0
23,061
L
Baron Samedi
Mattcoast
Baron Samedi
1,080
74
0
335
4,094
817
0
1,589
2,505
13,029
0
L
Artemis
Red_Eye_Zoom
Artemis
1,819
1,094
0
241
4,268
812
0
1,135
3,133
0
9,390
W
Yemoja
1,886
477
121
290
3,654
1,784
337
210
3,444
15,305
0
L
Odin
2,640
598
0
125
4,559
1,625
0
2,418
2,141
0
10,450
W
Anubis
caitforden
Anubis
3,088
53
0
2,318
4,085
1,956
870
1,738
2,347
30,317
0
W
Rama
i ollyg
Rama
2,597
2,070
0
922
2,715
641
660
0
2,715
0
14,035
L
Mercury
rfb_2004
Mercury
1,172
768
0
621
4,105
808
0
233
3,847
0
12,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,607
Gold Earned
26,457
131
Minions Killed
207
0
Camps Cleared
0
666,503
Distance Traveled
660,463
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
4,775
597
30
4
0
131,153
0
L
Olorun
4,101
513
34
4
0
135,730
3
W
Kali
5,830
729
45
6
0
161,240
1
L
Baron Samedi
3,843
480
23
3
0
131,815
4
L
Artemis
3,997
500
21
3
0
134,244
0
W
Yemoja
5,057
632
21
3
0
122,728
0
L
Odin
4,626
578
21
3
0
161,541
0
W
Anubis
5,745
718
69
9
0
133,661
0
W
Rama
5,050
631
42
5
0
111,681
0
L
Mercury
4,040
505
32
4
0
103,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role