Player Matchup

Sol
Sol
Platinum II
 
Sol
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
Curiosittty
Tsukuyomi
Platinum III
Level 67
God Stats
12W - 8L
1,548 SR
Queue Stats
258W - 253L
1,899 MMR
Party 2
Cerberus
Cerberus
Platinum I
SςrαρρyDoo2K8
Cerberus
Platinum I
Level 108
God Stats
15W - 16L
1,642 SR
Queue Stats
225W - 228L
1,907 MMR
Solo
Loki
Loki
Gold I
XxRayCismxX
Loki
Gold I
Level 143
God Stats
1W - 3L
1,407 SR
Queue Stats
162W - 161L
1,780 MMR
Party 2
Apollo
Apollo
Gold III
minecraft2010
Apollo
Gold III
Level 65
God Stats
1W - 1L
1,809 SR
Queue Stats
19W - 15L
1,700 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 109
1,581 SR
1,757 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,529 SR
1,671 MMR
Nemesis
Nemesis
Platinum I
 
Nemesis
Platinum I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Platinum II
 
Artio
Platinum II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Platinum I
Paranoi5e
He Bo
Platinum I
Level 160
God Stats
3W - 4L
1,474 SR
Queue Stats
543W - 548L
2,047 MMR
Party 1
Chernobog
Chernobog
Gold I
ReTTion11
Chernobog
Gold I
Level 157
God Stats
5W - 4L
1,611 SR
Queue Stats
307W - 304L
1,636 MMR
Solo
Hel
Hel
Gold II
Trees3n
Hel
Gold II
Level 149
God Stats
1W - 0L
1,559 SR
Queue Stats
454W - 446L
1,674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
0 / 0 / 0
3,442
688
1,629
2,481
859
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Curiosittty
Tsukuyomi
3
0 / 0 / 0
2,820
564
124
1,926
408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
0 / 0 / 0
2,784
557
1,174
4,537
1,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 0
3,385
677
806
1,493
370
Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
3,177
635
3,517
3,404
531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
Morgan Le FayTiamatAthenaGilgameshArtemis

VS

Bans
OdinFenrirYemojaKaliAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
5
1 / 0 / 0
3,673
735
1,205
2,377
734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
 
Artio
5
0 / 0 / 1
3,310
662
1,589
3,731
1,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
Paranoi5e
He Bo
6
0 / 0 / 0
3,524
705
1,030
2,156
708
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
ReTTion11
Chernobog
5
0 / 0 / 1
3,180
636
3,417
2,522
375
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
6
0 / 0 / 0
3,678
736
479
1,961
1,071
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
1
1
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
0
0
W
Nemesis
 
Nemesis
1
0
0
1
W
Artio
 
Artio
0
0
1
0.5
L
Tsukuyomi
Curiosittty
Tsukuyomi
0
0
0
0
W
He Bo
Paranoi5e
He Bo
0
0
0
0
W
Chernobog
ReTTion11
Chernobog
0
0
1
0.5
L
0
0
0
0
W
Hel
0
0
0
0
L
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,250
Damage
7,720
13,841
Taken
12,747
3,526
Mitigated
4,274
6,520
Healing
7,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,629
600
0
1,233
2,481
859
0
725
1,756
16,492
0
W
Nemesis
 
Nemesis
1,205
583
0
962
2,377
734
0
519
1,858
0
15,094
W
Artio
 
Artio
1,589
130
312
2,550
3,731
1,386
0
548
2,890
6,233
0
L
Tsukuyomi
Curiosittty
Tsukuyomi
124
0
0
1,309
1,926
408
0
305
1,621
0
4,202
W
He Bo
Paranoi5e
He Bo
1,030
0
0
1,296
2,156
708
0
1,110
1,046
16,783
0
W
Chernobog
ReTTion11
Chernobog
3,417
2,342
0
1,002
2,522
375
0
272
2,189
0
13,677
L
1,174
78
0
2,143
4,537
1,358
0
759
3,778
6,219
0
W
Hel
479
0
0
1,546
1,961
1,071
0
0
1,961
18,239
0
L
806
52
0
0
1,493
370
0
479
1,014
0
13,549
L
3,517
2,712
0
1,835
3,404
531
0
830
2,574
0
14,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,608
Gold Earned
17,365
135
Minions Killed
138
0
Camps Cleared
0
437,112
Distance Traveled
478,708
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,442
688
39
8
0
91,646
2
W
Nemesis
3,673
735
37
7
0
128,464
1
W
Artio
3,310
662
4
1
0
93,950
0
L
Tsukuyomi
2,820
564
15
3
0
57,126
0
W
He Bo
3,524
705
32
6
0
91,191
1
W
Chernobog
3,180
636
28
6
0
84,723
0
L
Cerberus
2,784
557
18
4
0
91,977
2
W
Hel
3,678
736
37
7
0
80,380
0
L
Loki
3,385
677
32
6
0
115,995
1
L
Apollo
3,177
635
31
6
0
80,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role