Player Matchup

Gilgamesh
Gilgamesh
NIVMIZZET2
Gilgamesh
Level 103
God Stats
7W - 8L
1,463 SR
Queue Stats
166W - 216L
1,480 Elo+
Party 1
Ravana
Ravana
OhhHellYeah
Ravana
Level 129
God Stats
0W - 1L
1,714 SR
Queue Stats
14W - 15L
1,578 Elo+
Solo
Sylvanus
Sylvanus
YoungBeedrill
Sylvanus
Level 122
God Stats
2W - 3L
1,164 SR
Queue Stats
92W - 103L
1,536 Elo+
Party 1
Team Averages
Level 118
1,447 SR
1,531 Elo+

VS

Team Averages
Level 87
1,405 SR
1,519 Elo+
Scylla
Scylla
BiancaThePeep
Scylla
Level 44
God Stats
10W - 12L
1,580 SR
Queue Stats
118W - 94L
1,651 Elo+
Solo
Sobek
Sobek
SmokeMustardGas
Sobek
Level 118
God Stats
21W - 38L
1,440 SR
Queue Stats
73W - 112L
1,471 Elo+
Solo
Ne Zha
Ne Zha
ateinchdaddybull
Ne Zha
Level 99
God Stats
2W - 5L
1,193 SR
Queue Stats
113W - 130L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NIVMIZZET2
Gilgamesh
13
1 / 8 / 5
9,688
646
5,874
19,140
22,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
13
6 / 6 / 1
10,267
684
10,114
13,427
4,925
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
YoungBeedrill
Sylvanus
12
1 / 6 / 5
9,832
655
8,775
21,848
24,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 12
11,614
774
20,204
9,319
3,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 0 / 15
10,826
722
4,554
10,603
13,896
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
8 / 8 / 8
11,486
766
12,835
13,550
5,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
8
Kills
19
20
Deaths
9
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
1
12
13
L
Gilgamesh
NIVMIZZET2
Gilgamesh
1
8
5
0.44
L
Ravana
6
6
1
1.08
W
4
0
15
11.5
L
Sylvanus
YoungBeedrill
Sylvanus
1
6
5
0.58
W
8
8
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,763
Damage
37,593
54,415
Taken
33,472
51,880
Mitigated
23,412
11,762
Healing
3,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,204
3,271
0
434
9,319
3,608
1,678
1,620
7,294
63,088
0
L
Gilgamesh
NIVMIZZET2
Gilgamesh
5,874
974
0
2,550
19,140
22,655
0
8,671
10,099
0
34,720
L
Ravana
10,114
2,593
0
824
13,427
4,925
958
5,741
7,575
0
41,057
W
4,554
452
0
1,880
10,603
13,896
56
2,714
7,494
12,561
0
L
Sylvanus
YoungBeedrill
Sylvanus
8,775
1,136
1,476
6,912
21,848
24,300
369
9,385
11,983
26,741
0
W
12,835
5,429
0
1,059
13,550
5,908
816
4,441
8,935
0
39,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,787
Gold Earned
33,926
162
Minions Killed
167
0
Camps Cleared
0
774,146
Distance Traveled
821,949
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,614
774
116
8
0
276,059
3
L
Gilgamesh
9,688
646
68
5
0
277,378
2
L
Ravana
10,267
684
58
4
0
251,049
0
W
Sobek
10,826
722
6
0
0
285,436
6
L
Sylvanus
9,832
655
36
2
0
245,719
1
W
Ne Zha
11,486
766
45
3
0
260,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role