Player Matchup

Discordia
Discordia
Jyxvo
Discordia
Level 101
God Stats
6W - 1L
1,793 SR
Queue Stats
165W - 187L
1,445 Elo+
Party 1
Jing Wei
Jing Wei
Paxnu
Jing Wei
Level 39
God Stats
2W - 1L
1,290 SR
Queue Stats
66W - 75L
1,425 Elo+
Party 1
Chaac
Chaac
xLtToenailx
Chaac
Level 108
God Stats
13W - 12L
1,553 SR
Queue Stats
165W - 182L
1,420 Elo+
Party 1
Team Averages
Level 83
1,545 SR
1,430 Elo+

VS

Team Averages
Level 76
1,500 SR
1,499 Elo+
Ullr
Ullr
Darth_Reuben
Ullr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,690 Elo+
Party 2
Achilles
Achilles
EGC_Kayge
Achilles
Level 45
God Stats
8W - 9L
1,501 SR
Queue Stats
29W - 30L
1,395 Elo+
Party 2
Merlin
Merlin
EGC_Lumin
Merlin
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 53L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jyxvo
Discordia
20
13 / 4 / 7
16,656
694
36,302
17,639
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Paxnu
Jing Wei
18
2 / 1 / 16
14,589
608
13,762
16,725
4,452
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
7 / 2 / 11
15,943
664
19,719
27,091
29,515
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 11 / 1
14,762
615
19,697
29,786
11,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
EGC_Kayge
Achilles
17
1 / 6 / 1
12,848
535
8,703
27,405
41,052
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
EGC_Lumin
Merlin
20
1 / 5 / 4
14,020
584
16,712
21,550
9,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
22
Kills
7
7
Deaths
22
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
5
11
1
0.5
L
Achilles
EGC_Kayge
Achilles
1
6
1
0.25
L
Merlin
EGC_Lumin
Merlin
1
5
4
0.6
W
Discordia
Jyxvo
Discordia
13
4
7
4.13
W
Jing Wei
Paxnu
Jing Wei
2
1
16
10
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,783
Damage
45,112
61,455
Taken
78,741
38,678
Mitigated
61,567
19,533
Healing
12,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,697
7,306
0
4,158
29,786
11,303
1,022
15,178
14,060
0
66,315
L
Achilles
EGC_Kayge
Achilles
8,703
1,954
835
2,110
27,405
41,052
0
9,065
17,198
341
27,560
L
Merlin
EGC_Lumin
Merlin
16,712
379
830
4,692
21,550
9,212
217
12,059
9,218
95,055
0
W
Discordia
Jyxvo
Discordia
36,302
633
0
1,182
17,639
4,711
1,207
3,095
14,544
92,615
0
W
Jing Wei
Paxnu
Jing Wei
13,762
9,005
0
2,974
16,725
4,452
1,273
6,000
10,229
0
51,465
W
19,719
2,856
1,585
13,792
27,091
29,515
857
7,933
19,158
0
79,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,188
Gold Earned
41,630
263
Minions Killed
243
0
Camps Cleared
0
1,366,418
Distance Traveled
1,178,834
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
14,762
615
92
4
0
361,664
5
L
Achilles
12,848
535
26
1
0
401,220
1
L
Merlin
14,020
584
125
5
0
415,950
1
W
Discordia
16,656
694
109
5
0
451,122
2
W
Jing Wei
14,589
608
71
3
0
452,158
1
W
Chaac
15,943
664
83
3
0
463,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role